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In science, technology, engineering, arts, and mathematics (STEAM) education, artificial intelligence (AI) analytics are useful as educational scaffolds to educe (draw out) the students' AI-Thinking skills in the form of AI-assisted... more
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      Artificial IntelligenceScience EducationSTEM EducationSTEAM education
Analysis needs to be done to ensure that products in the development of the module can meet the needs of users. This study uses 10 primary school teachers to identify the requirements and specifications of the module-based science,... more
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      STEM EducaionSTEAM education
4 รูปแบบ สร้างเด็กอัจฉริยะ ท่ามกลางสงครามโควิด 19 
STEAM EDUCATION
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    • STEAM education
This paper describes a quantitative study that explores teaching practices in primary education to sustain the hypothesis that students' critical thinking may be activated through individual and group reflection. The study examines the... more
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      Teacher EducationLearningCompetenceCritical Reflection
Evolution of an Art Appreciation Teaching Philosophy From the Point-of-View of a Teaching Artist. Jones, Carola A reflective account of the "reconceptualization" of teaching strategies associated with art appreciation at Chowan... more
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      Instructional DesignArt and Design EducationVisual ArtsSTEM Education
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      Design thinkingK-12 STEM (Science, Technology, Engineering and Math) education and outreachInnovation, Design, Design ThinkingSTEAM Education (Science
In a profession enmeshed with theoretical, intellectual, and emotional complexities, asking secondary subject specialist educators to teach outside a comfort zone of words, equations, practice and expertise, is risky. This research... more
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      Teacher EducationArts Education and PedagogySTEM EducationTransdisciplinary Practice
To prepare for success in a global, technologically-driven economy, PK-12 students need real-world opportunities and authentic experiences throughout their educational programs. Educational leaders–administrators, curriculum... more
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      LeadershipSTEM EducationSTEAM educationSTEM and STEAM education
Art students discuss their use of Design Thinking  as it relates to creativity, 21st Century Skills, cross-disciplinary thinking, and more.
©2015. Used with permission of the National Art Education Association.
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      Arts EducationHolistic EducationArt and Design EducationDesign thinking
STEM education and political priorities in the US and is rated as one way to ensure global competitiveness. Integrated approach to STEM school level gaining popularity in developed countries like the United States, South Korea, China and... more
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      Visual ArtK-12 STEM EducationSTEAM education
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      Visual ArtSTEAM education
School and higher education faced several challenges to arrive at this state. The world wars, several economic crises and pandemics, etc. were the fiascos that the education system had faced. However, human beings survived and continued... more
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      EducationEducational TechnologyE-learningSTEAM education
This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY
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      Program EvaluationEducationInstructional DesignEducational Technology
Özet Bu araştırmanın amacı, asitler ve bazlar konusuna ilişkin olarak “argümantasyon temelli sorgulayıcı araştırma (ATSA)” yaklaşımına dayalı bir “STEAM etkinliği” geliştirmektir. Araştırmanın katılımcılarını sınıf öğretmenliği ikinci... more
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      STEM EducationSTEAMSTEAM Education (ScienceFetemm Egitimi
There is growing enthusiasm for STEAM education in preparing students for an increasingly complex world. However, implementing STEAM in the classroom can be challenging for educators, as it may require collaboration across disciplines,... more
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      Program EvaluationEducationInstructional DesignEducational Technology
The aim of this work is to reveal the benefits arising from understanding cultural heritage issues through STEAM (Science, Technology, Engineering, Arts, Mathematics) education. Further aim is to motivate Greek teachers to combine... more
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      EducationEducational TechnologyArtTeacher Education
Tom R. Chambers taught Technology Applications for Raul Yzaguirre School For Success (charter) in Houston, Texas, U.S.A. (2007-2013). He also taught and advised Digital Photography, Digital/New Media Art and Broadcasting.
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      Computer ScienceComputer GraphicsInformation TechnologyTeaching and Learning
It has been mentioned that gifted students may not necessarily just be the ones who have high IQ and perform consistently well in their examinations but also those who are able to showcase their creative talents through content and skills... more
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      EducationSociology of EducationTeacher EducationScience Education
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      Innovation statisticsDesign thinkingK-12 STEM (Science, Technology, Engineering and Math) education and outreachInnovation, Design, Design Thinking
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      Visual ArtSTEAM education
This paper describes a quantitative study that explores teaching practices in primary education to sustain the hypothesis that students’ critical thinking may be activated through individual and group reflection. The study examines the... more
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    •   8  
      MathematicsTeacher EducationLearningCompetence
Analysis needs to be done to ensure that products in the development of the module can meet the needs of users. This study uses 10 primary school teachers to identify the requirements and specifications of the module-based science,... more
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      STEM EducationVisual ArtSTEM EducaionSTEAM Education (Science
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      Fashion StudiesSTEAMFashion communicationSTEAM education
本文为作者受邀为2019哥伦比亚大学教书学院中美教育论坛STEAM Panel 的演讲稿。作者从自身研究实践STAEM 教学的感悟,为STEAM 师资培训提出三个具体方针:课程规划、学习环境、以及储备能力。 This is the keynote address that the author gave at the 2019 Columbia University Teacher College US-China Forum STEAM Panel. Based on... more
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      InterdisciplinarityArt EducationSTEAM educationSTEM and STEAM education
跨科统整的学习经验是培养系统性思维与创造力思维的基石。本书推广课程设计尽量追求理论与实践的融合,介绍并讨论影响统整教育设计的理论。在课程设计的要素注入以学习者为中心的教学理念,分析学习者的心灵状态、价值观、价值体系与课程设计的关联,并进一步提供老师具体融合并实践现代教育强调的创造力思维、批判能力、STEAM、美感培训、视觉化能力的学习方式。
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      Integrated CurriculumIntegrating the Arts Into the Common Core CurriculumSTEAM education
Aiming to make his lessons more engaging, Dr Muhammad Nazir bin Amir, Lead Teacher (Science), devised a set of teaching strategies to bring the real world into the classroom.
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      EducationScience EducationDesign educationChemistry Education
Fundamental to STEAM education is quality assessment in that it promotes student learning and confirms students’ conceptual understanding, learning progress, and achievement throughout the teaching-learning discourse. It is a dynamic and... more
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      AssessmentHigher EducationSTEAMSTEAM education
The Pavlo Prydatkevych’s role in formation of professional art education in Yavoriv district is discussed. The lifepath and professional path of the teacher and artist is analyzed, his contribution to the formation of Yavoriv folk art... more
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      Industrial DesignProfessional TrainingVocational schoolEducational Process Reengineering
This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY
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      Program EvaluationEducationInstructional DesignEducational Technology
This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY
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    •   18  
      Program EvaluationEducationInstructional DesignEducational Technology
This paper describes a quantitative study that explores teaching practices in primary education to sustain the hypothesis that students’ critical thinking may be activated through individual and group reflection. The study examines the... more
    • by 
    •   8  
      MathematicsTeacher EducationLearningCompetence
To prepare for success in a global, technologically-driven economy, PK-12 students need real-world opportunities and authentic experiences throughout their educational programs. Educational leaders–administrators, curriculum... more
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    •   5  
      LeadershipSTEM EducationSTEAM educationSTEM and STEAM education
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      Visual ArtSTEAM education
This book investigates different ways to deal with building a positive interdisciplinary STEAM (science, innovation, designing, expressions and math) learning condition, as portrayed by teachers over the K-20 instructive stepping stool.... more
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      EducationSTEAM Education (ScienceSTEAM education