STEAM education
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Recent papers in STEAM education
Environmental issues are becoming more multifaceted and difficult to manage, and with the preponderance of pollution shifting toward problems caused by individuals and small entities, a stronger and wider public understanding of... more
llín sobre el desarrollo del enfoque en las instituciones educativas de la ciudad
STEAM Education is nowadays a key element for our current digital society. Integrating STEAM and developing competences such as Computational Thinking is highly demanded by the industry and higher education institutions. In order to do so... more
This paper presents the experience of an initatve, the EXPLORE courses, designed to bring science and technology closer to secondary school. The EXPLORE courses, organised by "EXPLORATORI: Natural Resources" project, are partcularly... more
The study aimed to determine the views of gifted students on the units on "Matter and Its Nature" using the EPTS Curriculum Model. The data was collected from four gifted 6th graders. Semi-structured interviews and diaries were... more
The study performed a bibliometric analysis on research literature related to ‘engineering design process’ (EDP) that has emerged as a popular approach for STEM education in K-12. The literature comprised 142 journal articles published... more
In this study, we explore how to teach mathematics, science and coding through digital tools, design projects, and global competencies. We explore the question: How do upper elementary school children develop an understanding of... more
This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY
Η ραγδαία εξέλιξη της τεχνολογίας τα τελευταία χρόνια έχει μεταμορφώσει τους τρόπους που οι άνθρωποι αλληλεπιδρούν με τη μουσική, δημιουργώντας προϋποθέσεις για νέες μορφές μουσικής δημιουργίας, έκφρασης και μάθησης. Τα παιδιά μεγαλώνουν... more
Οι ήχοι γύρω μας ασκούν καθοριστική επιρροή στην καθημερινότητα και διαμορφώνουν την αλληλεπίδραση με το περιβάλλον. Οι τεχνολογικές εξελίξεις έχουν μετασχηματίσει τους τρόπους που ερχόμαστε σε επαφή με τη μουσική, διαμορφώνοντας νέες και... more
This research paper explores art integration into a science lesson unit that follows the Next Generation Science Standards (K-PS2-1) and focuses on the effects on memory retention of key concepts along with levels of enjoyment. An... more
We consider a current trend - the STEAM concept of education, as it has become popular in recent decades, including in Russia. The popularity of this concept is explained by the conditions of a dynamic and complex modern world, there is a... more
Oz: Calismanin amaci, FeTeMM yaklasiminin, BILSEM'lerdeki ozel yetenekli ogrenci, ogretmen, idareci ve veli bakis acisiyla ortaya konmasidir. Arastirmada, karma-yontem arastirma desenlerinden yakinsayan paralel desen kullanilmistir.... more
The aim of the study was to determine the perspectives of gifted and talented students in Science and Art Center (BILSEM), their parents, teachers and administrators about STEM approach. The research is mixed method research and carried... more
In the face of today’s global challenges, the practice and theory of contemporary education inevitably focuses on developing the competences that help individuals to find meaningfulness in their societal and professional life, to... more
The Next Generation Science Standards (NGSS) have brought a stronger emphasis on engineering into K-12 STEM (science, technology, engineering and mathematics) instruction. Introducing the design process used in engineering into science... more
A reform STEM (Science, Technology, Engineering, and Mathematics) education has become the guiding principle of science education in many countries and a focus of research efforts including Malaysia. Meanwhile, the STEAM (Science,... more
Environmental issues are becoming more multifaceted and difficult to manage, and with the preponderance of pollution shifting toward problems caused by individuals and small entities, a stronger and wider public understanding of... more
Bilim senlikleri genellikle Milli Egitim Bakanligi’na bagli okullar marifetiyle gerceklestirilen ve TUBITAK tarafindan desteklenen (butce, materyal vb.) bir arastirma ve proje calismasi etkinligidir. Bilim senliklerinin en onemli amaci... more
Artificial intelligence technologies have become popular in recent years. The question of whether chatbots can be used in academic writing or research in artificial intelligence applications attracts the attention of many researchers. Can... more
As the 21st century progresses, expectations and demands for STEM and STEAM education are increasing (Dönmez et al, 2022). Developed and developing countries are trying to increase the practice of students and teachers in STEM education... more
This qualitative study based on grounded theory was conducted among 49 active student leaders of Indonesia to determine how students perceived the situation of environmental education in their senior high schools and how the issue of air... more
STEM education aims to cultivate innovative talents by improving students' ability to comprehensively apply interdisciplinary knowledge in solving practical problems. This paper first develops an innovation event model through the... more
In a student-initiated fort-building activity for 4th- and 5th-grade students, the author explores multiple concepts the students used throughout the activity. These include scientific concepts as students explored the outdoors searching... more
This study was conducted with three aims. The first aim of our study was to examine both construct-related validity and content validity of the Atmosphere-related environmental problems diagnostic test in Bosnia and Herzegovina university... more
Environmental issues are becoming more multifaceted and difficult to manage, and with the preponderance of pollution shifting toward problems caused by individuals and small entities, a stronger and wider public understanding of... more
Computational Participation (CP) expands upon Computational Thinking (CT) by incorporating themes of problem-solving, creativity, and digital collaboration and communication. In the Fall of 2021, we partnered with two school boards to... more
Because of the structural parallelisms between music and computing, it has long been suggested that coding music could be a good way for young children to engage in and learn about computer science (CS). Despite these suggestions, coding... more
STEAM Education is nowadays a key element for our current digital society. Integrating STEAM and developing competences such as Computational Thinking is highly demanded by the industry and higher education institutions. In order to do so... more
In recent time, learning and teaching strategies have been significantly influenced by globalization. Latest technologies have altered how information is presented and how students interact with that information. Not only would educators... more
There is growing enthusiasm for STEAM education in preparing students for an increasingly complex world. However, implementing STEAM in the classroom can be challenging for educators, as it may require collaboration across disciplines,... more
The article investigates the versatile oeuvre of the docent of the Department of Applied and Decorative Art in Kosiv Institute of Applied and Decorative Art of Lviv National Academy Yosyp Pryimak. Yosyp Pryimak is a member of National... more
The aim of this study is to examine how the middle school students participating in the project “Artvin Bilim ve Robotikle Renkleniyor”, which was conducted in Artvin as part of the Scientific and Technological Research Council of Turkey... more
In this practical article, a kindergarten teacher shares a lesson designed to teach students about the power of wind. To address the Next Generation Science Standards engineering standards, students discussed the negative and positive... more
The conventional linear model of pedagogical practices promotes subject-centric memorizing, considering learners as knowledge recipients rather than generators of knowledge. This pedagogical practice degrades educational values by... more
This paper reports on the implementation of a collaborative approach to STEAM (Science, Technology, Engineering, Arts, and Mathematics) education within the context of a college of education and an elementary school in Ireland. The... more
This study applied transdisciplinary STEM based on Among’s philosophy. This innovative program provides experiences using project-based learning (PBL) with limited laboratory facilities for technology learning. Involved 53 pre-service... more
- by elfi susanti
Artificial intelligence technologies have become popular in recent years. The question of whether chatbots can be used in academic writing or research in artificial intelligence applications attracts the attention of many researchers. Can... more
This research paper explores art integration into a science lesson unit that follows the Next Generation Science Standards (K-PS2-1) and focuses on the effects on memory retention of key concepts along with levels of enjoyment. An... more
This research involves a multi-year study examining the perspectives and classroom practices of 21 middle school mathematics and science teachers, in the southeastern United States, participating in professional development (PD) exploring... more
In response to a desire to strengthen the economy, educational settings are emphasizing science, technology, engineering, and mathematics (STEM) curriculum and programs. Yet, because of the narrow approach to STEM, educational leaders... more
The tremendous changes in Malaysia education system is an initiative of Ministry of Education (MOE) to prepare high quality work force to ensure the nation sustainability towards developed nation by 2020 year. To meet the demands of this... more
STEAM Education is nowadays a key element for our current digital society. Integrating STEAM and developing competences such as Computational Thinking is highly demanded by the industry and higher education institutions. In order to do so... more
To be successful in a STEM career, not only STEM knowledge and skills but also creativity is required. Therefore, the arts have been integrated into STEM disciplines and subsequently designated as STEAM education (Sousa & Pilecki, 2013).... more
Computational Participation (CP) expands upon Computational Thinking (CT) by incorporating themes of problem-solving, creativity, and digital collaboration and communication. In the Fall of 2021, we partnered with two school boards to... more