ABSTRACT
CHAPTER 4
The Assessment Model
Celina P. Sarmiento, Levi E.Elipane, Brando C. Palomar, Marie Paz E. Morales
Fundamental to STEAM education is quality assessment in that it promotes student
learning and confirms students’ conceptual understanding, learning progress, and
achievement throughout the teaching-learning discourse. It is a dynamic and cyclical
process wherein teachers learn about their students, as they also learn with their
students, that may provide greater positive impact on students’ learning. This chapter
presents the details and features of the Philippine STEAM Assessment model
developed through an exploration study, observing a three-tiered analysis of interview
transcriptions, observation notes, and existing documents from sampled HEIs (SUC
levels 1 and 2, LUCs and non-autonomous private schools) all over the country.
Furthermore, a two-tiered validation process by experts, administrators, and
practitioners was done to establish the suitability and appropriacy of the model for
STEAM education and its alignment to the dimensions of the Technological
Pedagogical and Content Knowledge (TPACK), domains and strands of the Philippine
Professional Standards for Teachers (PPST), and the Policies, Standards, and Goals
(PSG) set by the Commission on Higher Education (CHED). Two models were
derived from the validation process, the Validated and the Emerging Models of
STEAM assessment. The Validated Model represents the exact and observed
assessment practices that transpired in the collected data. The Emerging Model was
created to incorporate the suggestions of the validators, many of whom come from
SUC levels 3 and 4 and autonomous private schools.
In both models, the first three variables: Enablers, Drivers, and Processes of STEAM
assessment encapsulates the fourth, that defines the target STEAM outcomes: Critical
Thinker (21st Century Skills in the Emerging Model), Productive Citizen, and
Innovative STEAM Professional or Learner. The models represent the framework that
ensures the quality of assessment in STEAM education. It may guide the different
educational stakeholders in grasping the many aspects of assessment in STEAM. It
also offers a series of TPACK aligned indicators that would guide different institutions
in developing, implementing, evaluating, and internalizing policies and guidelines that
ensure quality assessment. Lastly, it defines the attributes of teaching competencies,
insofar as it establishes the requirements for advancement in each career stage
(Beginner, Proficient, Highly Proficient, Distinguished) of a STEAM educator
Keywords: model variable, quality assessment, teaching and learning discourse,
teaching competencies
4.1. The Model Defined
4.1.1. Why the Assessment Model (Rationalize the Need for the
Model)
Key-technologies propel industrial revolutions that result in societal changes. The 4th
Industrial Revolution (IR4), characterized by high level of complexity and the incorporation of
total network of product and production process (Dombrowski & Wagner, 2014), blurs the
barriers between the physical and digital worlds (Kazançoğlu & Özkan Özen, 2018), its vision
prompted by technological notions and solutions to attain a blending of the economy of scale
with the economy of scope (Dombrowski & Wagner, 2014). These advancements are led by
the emergence of modern disciplines like robotics, Artificial Intelligence (AI), Internet of
Things (IoT), biotechnology, nanotechnology, autonomous vehicles, 3D printing, quantum
computing, material science, and energy storage (Diwan, 2017). The impact of IR4 is felt not
only in business, governance and the people, but also affects education, thus the term Education
4.0 was born (Sinlarat, 2016).
Education 4.0 addresses the necessities of IR4 where human capabilities and technological
innovations are aligned to permit new opportunities (Hussin, 2018; Harkins, 2008).
Interestingly, Fisk (2017) and Goldsberry (2018) noted that the new goals of learning
encourages learners to develop both knowledge and skills required, and to recognize the
sources of information to become lifelong learners able to acquire knowledge and skills on
their own. Education is built around the learners as to where and how to learn and tracking their
performance is done through data-based customization. In this connection, peers become very
vital in the acquisition of learning. Considerably, they learn together and from each other, while
the teachers assume the role of facilitators in their learning.
A countrywide movement to promote the viewpoint of Education 4.0 is stipulated in the
Philippine Development Plan 2017-2022 (National Economic and Development Authority
(NEDA), 2017), has driven all sectors of the government to innovate for progress. Specifically,
significant changes in all levels of education to attain internationalization, globalization, IR4,
and the country’s economic development through technological advancement, research and
innovation, and the acceleration of human capital emphasize developing attributes and qualities
of STEAM (Science, Technology, Engineering, Agri-Fisheries, Mathematics)-skilled
professionals (National Economic and Development Authority (NEDA), 2017). Since then,
government agencies, such as the Commission on Higher Education (CHED), have made
concentrated efforts to foster successful STEAM education. For instance, the CHED has clearly
articulated the value of STEAM education in the national curriculum to ensure its inclusion in
the planning of classroom instruction. Ironically, however, little is known about how STEAM
education is actually implemented in school. In particular, we barely know of how teachers, as
a key agent of policy implementation, valorize and practice assessment in STEAM education.
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Chapter IV
Willis and Cowie (2014) view assessment as a ‘generative dance’ wherein assessment is ‘reimagined as a dynamic space where teachers learn about their students, as they learn with their
students, and where all students can be empowered to find success and, in turn, develop learner
agency’ (p. 23). Assessment can provide indicators of learners’ progress according to defined
standards or through certain norms within a period of learning, as well as performance and
achievement at the end of the learning period. Quality assessment takes into consideration both
cognitive and affective domains, and must be informed, purposeful, authentic, valid, and
reliable (Teachers' guide to assessment, 2016). Studies show that quality assessment may have
better impact on student learning than any other intervention (Davies, Herbst, & Reynolds,
2012). Furthermore, data exhibit that all students benefit from quality assessment practice
(William, 2011). Thus, a model that can underpin the components involved in the STEAM
assessment process is necessary for the STEAM education community. It will provide various
STEAM education stakeholders a structured conceptual blueprint involved in the practices of
STEAM educators in executing assessment along with the details of the different factors that
influence its implementation.
4.1.2. The Assessment Model is…
The STEAM assessment model provides a holistic picture of the major considerations of
STEAM educators in delivering quality assessment. It makes use of three key domains: (1)
variables of the assessment model, (2) dimensions of the assessment model, and (3) quality
indicators of the assessment model; in which we find the blending of core practices, the cyclical
and dynamic process, and the crosscutting dimensions central to the assessment process. The
model that comes in two forms, validated and emerging, serves as a framework wherein the
implications are clear for what STEAM stakeholders, most especially what the teachers must
do to deliver a quality assessment. It also equips them with assessment literacy that could
advance their career stages.
4.1.3. The Assessment Model is NOT…
The model far from reflecting the ideal assessment practices, but rather mirrors the most
dominant and best practices of Philippine STEAM teachers as documented in the gathered data.
It does not either aim to be a prescriptive model of what should be done, though mirrors the
actual situation and reflects the insights of STEAM stakeholders. Furthermore, the model
echoes the assessment process and practices from an investigation that takes STEAM as an allinclusive discipline; thus, it may not necessarily indicate features specific to individual STEAM
areas.
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4.1. 4. What is new about the Assessment Model?
The development of the STEAM assessment model followed five consecutive steps: (1)
development of the first version from the codes and memos derived from the gathered data; (2)
validation of the first version with STEAM experts, coordinators, and administrators; (3)
adjustment of the model on the basis of the first validation; (4) validation of the adjusted model
through a capability building program with practitioners (2nd validation); and (5) adjustment
of the model based on the 2nd validation.
The final output features a Validated Assessment Model, which captures the confirmed
assessment practices of Higher Education STEAM teachers, as derived from the data; plus an
Emerging Assessment Model that reflects additional facets and inputs that expert validators
shared. Both the Validated and Emerging models embody the assessment process and the best
practices unique to the Philippine STEAM education. Moreover, it is aligned to the dimensions
of the Philippine Professional Standards for Teachers (PPST), the Policies, Standards and
Goals (PSG) of CHED, and the components of the Technological, Pedagogical, and Content
Knowledge (TPACK). Lastly, the model defines the attributes of teaching competencies, as
well as establishes the requirements for advancement in each career stage (Beginner, Proficient,
Highly Proficient, Distinguished) of a STEAM educator.
4.1.5. Salient Features of the Assessment Model
The model developed clearly represents the collective idea of the Philippine STEAM
assessment process. Specifically, the assessment model:
1. Identifies the support system that enables quality assessment
2. Documents the drivers of assessment in STEAM education
3. Ensures unified assessment process
4. Captures the best STEAM assessment practices in the Philippines
5. Highlights the target STEAM outcomes
6. Incorporates the dimensions of PPST, PSG, and TPACK
4.1.6. What is the Assessment Model?
The Validated STEAM Assessment Model (Figure 4.1) makes four prominent variables,
represented by the four layers in the figure, that comprise thirteen dimensions influencing the
overall framework of assessment in the Philippine STEAM Education. The first three variables
from the outermost layer going inwards are represented as concentric circles encapsulating the
fourth (the innermost layer).
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Chapter IV
Figure 4.1. The Validated STEAM Assessment Model
The first variable includes the (A) “Enablers” of STEAM Assessment which occupies the
outermost layer of the model. This variable has two dimensions, (1) Institutional Affordances
and (2) Sustainability, and considered crucial as it highlights the capabilities, forces, and
resources that contribute to the success of the assessment process. The first dimension refers to
the properties, facilities and policies of educational institutions or an aspect of its environment
that describes and aids their STEAM assessment process. The second dimension values the
efforts and practices exerted to secure, maintain, and improve the quality of the STEAM
assessment process; involving the various research initiatives that aim to oversee and enhance
assessment. The connection between the two dimensions indicates the significant linkage
between the two and how one influences the other.
The second variable–the (B) “Drivers” of STEAM Assessment–is displayed as the next layer
of the model. It enumerates the key factors and main considerations in the STEAM assessment
process and direction. These factors are categorized into three dimensions: (3) Equity and
Diversity, (4) Collaboration, and (5) Modality. By and large, these three dimensions ensure
the inclusion of all types of learners, accommodate the context and locale of the students, and
make certain that each has a fair and equal opportunity during the assessment process, maintain
the dynamic and engaging interactions that exist between various key players in the assessment
process, and bestow the use of varied and appropriate tools and methods for various purposes
of assessment in the STEAM learning-teaching discourse.
The third variable enumerates the (C) “Processes” of STEAM Assessment, located in the third
inner layer of the model. This variable identifies five stages which depict the last five
dimensions of the model: (6) Planning and Preparation, (7) Implementation, (8) Rating, (9)
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Reporting, and (10) Reflection. They represent the different phases of reflective instruction
where assessment principles are observed and practiced. The arrows pointing from one stage
to the other symbolize that the STEAM assessment follows a specific order and the cyclical
nature of the process. Furthermore, the Process of STEAM Assessment, with its corresponding
indicators (correlated with the Drivers of STEAM Assessment) commands the assortment of
STEAM assessment practices. It also defines the attributes of teaching competencies, if not,
establishes the requirements for advancement in each career stage (Beginner, Proficient, Highly
Proficient, Distinguished) of a STEAM educator.
The last variable, appearing at the kernel of the model, specifies the desired (D) “Outcomes”
of STEAM Education. It sets forth the intended trait and characteristics of STEAM learners
and graduates, categorized into three dimensions: to be (11) Innovative STEAM Professional
Learner, (12) Critical Thinker, and (13) Productive Citizen (members of the society); that also
serves as a metric of a successful delivery of STEAM education.
Figure 4.2. The Emerging STEAM Assessment Model
The Emerging STEAM Assessment Model (Figure 4.2) resembles the Validated STEAM
Assessment Model, with minor extension in some areas, one of which incorporates Innovation
as a driver of STEAM assessment. This additional dimension (a total of 14 in the Emerging
Model) seeks to apply creativity and problem-solving skills in utilizing and maximizing
resources in the STEAM learning-teaching discourse. Another difference between the validated
and emerging model lies in expanding the outcome “Critical Thinking” into “21st Century
Skills”, that requires a gamut of abilities that a STEAM graduate should possess. Aside from
critical thinking, 21st Century Skills also foster problem solving capacity and higher order
thinking skills, as sine qua non in this information technology era.
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Chapter IV
4.2. Alignment of the Assessment Model to TPACK
and Other Theories (PPST and PSG)
One of the major considerations in developing the STEAM assessment model lies on its
alignment to the dimensions of TPACK, the domains and strands of PPST, and the indicators
of the CHED’s PSG. The evaluation process with experts and stakeholders was also observed
to ensure the validity of the assessment model and its adherence to the aforecited constructs;
results indicate that they were incorporated in the developed model.
Setting forth three components such as Technological Knowledge (TK), Pedagogical
Knowledge (PK), and Content Knowledge (CK) and its combinations, the TPACK framework
addresses the demands of Education 4.0 (Nurhadi, Purwaningsih, Masjkur, & Nyan-Myau,
2019). All these components are reflected in the assessment model (specifically in the
processes variable of STEAM assessment) since the latter pinpoints the role of technology in
STEAM assessment as well as focuses on how the content is integrated in the process. The
alignment of the model to the TPACK ensures that teachers are able to properly assess the
current set of students, expected to have acquired skills for collaborating, problem solving,
innovative thinking, and the ability to utilize information and communication technology to
the fullest (Valtonen, et al., 2017).
On a similar note, significant changes are about to happen in light of the new PPST that was
recently institutionalized in the Department of Education (DepEd, 2017) and eventually by the
Commission on Higher Education to bring about greater attention to assessment of learning
and even the appraisal of programs in the of STEAM education. The alignment to the PPST
and to the PSG of CHED of the STEAM assessment model is then deemed to facilitate the
process, especially that we are still in the nascent stages of implementation. Rather than be
very positivist – the purpose is to engender deeper rationalizations on how the agency could
still be upheld and developed, given the different contexts of each institution. The assessment
model appears far being thought of to align assessment forms with the drivers identified and
thus recalibrate learning among students, as it is considered to influence the teaching cultures
in the educational institutions.
Besides, the PPST specifies standards for teaching, as they align with the subject/course
contents. Therefore, the alignment feature of the model represents a rigorous initiative to
ensure that the PPST are met, while at the same time, challenges Philippine education – such
as quality, equity, and relevance in the light of STEAM – are addressed in such a way that
assessment practices are influenced. However, in being able to do so, support must be in place
to adopt and implement the STEAM aligned with TPACK, PPST, and PSG to be
achieved/done. Considering that institutional affordances and support have been a very
important element of the model, the implication is that there ought to be valid, reliable, fair,
equitable, and relevant system for assessments.
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4.3. Purposes of the Assessment Model
A practicing STEAM educator at any level or discipline does not need to reinvent new ways
and processes when looking for effective and efficient ways to ensure quality assessment
implementation. After all, numerous educational models could serve as their compass towards
meeting goals set for students’ learning. Simply put, models offer ways in which instructional
experiences and learning environments can be created, organized, or delivered (Wilson, n.d.).
They offer instructional or theoretical scaffolds, patterns, visualizations or illustrations for
various educational components.
The developed model is an instrument that can be used by teachers, administrators, and other
stakeholders concerning assessment practices, as observed in the instructional planning and
delivery, because it can help:
A) Teachers:
1. follow a logical and systematic assessment process;
2. conceptualize either a more uniform or varied assessment strategies, guided by
targeted content or subjects;
3. become reflective practitioners who continuously improve assessment tools and
delivery;
4. gain insights about various assessment methods, purposes, tools and techniques
in relation to students’ learning;
5. understand the many factors that drive assessment practices and processes; and
6. radically adjust and reconfigure existing assessment practices and instructional
delivery to better meet the needs of the target STEAM outcomes.
B) Administrators and educational authorities:
1. provide technologies and facilities that aid the delivery of quality assessment;
2. develop and implement policies and programs that secure the successful
delivery and sustainability of the assessment process;
3. furnish appropriate and updated assessment trainings and tools to STEAM
teachers; and
4. promote, encourage, and assist research initiatives that oversee and enhance
assessment.
Also, the developed STEAM assessment model projects a coherent image of the components
and factors that guarantee quality assessment implementation, to assist teachers and other
stakeholders in further developing assessment literacy. From a sociocultural perspective, Willis
and colleagues (2013) define assessment literacy as follows:
“… a dynamic context dependent social practice that involves teachers articulating and
negotiating classroom and cultural knowledge with one another and with learners, in
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the initiation, development and practice of assessment to achieve the learning goals of
students.” (p. 242)
The assessment model can serve as a shared language that may enable teachers to engage in
critical inquiry of their assessment practices, enough to lead them to re-evaluate and adjust
their principles and understandings of the assessment process. Through a roadmap that directs
towards assessment literacy, teachers can be supported in developing the required skills to
attain proficiency in assessment and equip them with the appropriate environment and
technology to successfully deliver assessment, vital in quality STEAM education. The
technology integration model may yet address the teacher quality and the students’ learning,
particularly cognitive and affective components. The model intends to provide opportunities
for the STEAM educators to update or adapt to new technology used in the classroom and to
provide opportunities to capacitate STEAM educators. Furthermore, their effort might
probably lead to integrate technology in innovative teaching strategy and thus further improves
the teaching. More pointedly, the model outlines the cogency of technology integration to
produce quality STEAM learners.
4.4. The Model Explained
This section discusses the domains and the corresponding components of the Assessment
Model.
4.4.1. Domain Overview
The developed model comprises three major domains: (1) Variables of the assessment model;
(2) Dimensions of the assessment model; and (3) Quality indicators of the assessment model,
presented in detail below.
4.4.1.a. Variables of the Assessment Model
A variable is a characteristic or quality, magnitude or quantity that can undertake
transformations and that is subject to analysis, measurement, assessment, or control during a
research endeavor (Arias, 2012). In terms of STEAM Assessment, the study adapted the
definition of a variable as a characteristic that expresses the feature of the practices of STEAM
teachers in terms of assessment. Four variables are reflected in the integrative model developed
for Assessment in STEAM education. The first variable is the Enablers of STEAM Assessment,
so crucial that it embraces the capabilities, forces, and resources that contribute to the success
of the assessment process. The second variable refers to the Drivers of the STEAM
Assessment, which enumerate the key factors and main considerations in the STEAM
assessment process and direction. The third variable, Process of STEAM Assessment,
describes the procedure and progression of STEAM teachers’ practices in conducting
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assessment. Lastly, the fourth variable, labeled as Outcomes of STEAM education, reflects
traits and characteristics of STEAM learners and graduates. The last variable is considered as
one of the metrics of success in STEAM education that contributes greatly in pedagogical
planning, instructional implementation, and assessment considerations of teachers and other
stakeholders.
4.4.1.b. Dimensions of the Assessment Model
The dimensions specify the route of the actions and cover the distinctive feature of the whole,
as an integrated piece (Butter, Aguilera, Quintana, Pérez, & Valenzuela, 2017), each of which
catches a single aspect of STEAM assessment, but when fused together offers a holistic picture
of the entire assessment process. The validated model proposed in this study contains 13
dimensions, while the emerging model has 14. The first two dimensions of both the validated
and the emerging identify the components that enable STEAM Assessment, as the next three
dimensions in the validated and the next four in the emerging make it possible to recognize the
considerations of STEAM teachers in conducting assessment. Whereas the last five dimensions
in both itemize the stages of the STEAM assessment process. The dimensions and working
definition for each is presented in Table 4.1.
Table 4.1. STEAM model dimensions and corresponding working definition
Variables
Dimensions
A. Enablers of STEAM Assessment
Dimension A1:
Institutional Affordances
Dimension A1.1
Curriculum Development
Dimension A1.2
Institutional Identities
Dimension A1.3
Agency and
Empowerment
Dimension A2:
Sustainability
Dimension A2.1:
Quality Assurance
Dimension A2.2:
Research Undertakings
Dimension A2.3:
Policies and Programs
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Working Definition
Refers to the properties or facilities of educational institutions
or an aspect of its environment and policies that aids the
STEAM assessment process.
The various approaches followed by institutions in
continuously updating their curriculum for improvement.
The unique characteristics and features that define an
institution.
Purposeful initiatives and actions of institutions that
empower those involved in the assessment process.
Efforts exerted to secure, maintain, and improve the quality
of the STEAM assessment process.
The verification procedures implemented whether internally
or externally that ensure that the desired level of quality in
the assessment process is met.
The different research initiatives that aim to oversee and
improve the assessment process.
The system of principles implemented by the institution as a
procedure or protocol that guides the STEAM assessment
process.
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Dimension B1:
Ensuring Equity
Dimension B1.1
Gender Sensitivity
C. Process of STEAM
Assessment
B. Drivers of STEAM Assessment
Dimension B1.2
Monitoring and Feedback
Dimension B1.3
Student Interests and
Expressions
Dimension B1.4
Contextualization and
Localization
Dimension B1.5
Ethics
Dimension B2:
Pursuing Collaboration
Dimension B2.1
Student-to-Student
Dimension B2.2
Teacher-to-Teacher
Dimension B2.3
Teacher-to-Student
Dimension B2.4
Community Involvement
Dimension B2.5
Involvement of other
Stakeholders
Dimension B3:
Utilizing Modality
Dimension B3.1
Tools and Technology
Dimension B3.2
Types of Assessment
Dimension B4 (Emerging
Model):
Innovation
Dimension C1:
Planning and Preparation
Dimension C2:
Implementation
Dimension C3:
Grading
Dimension C4:
Reporting
Dimension C5:
Reflection
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Ensuring inclusion of all learners and making certain that each
student has a fair and equal opportunity during assessment
process.
Understanding and taking into account gender equality in the
assessment process.
Practices in checking the result, progress, and quality of the
assessment and providing constructive information for
improvement.
Considerations in observing the behavior, expressions, and
response of students that might affect the assessment
process.
Factors undertaken in placing and adjusting the assessment
process to accommodate the context and locale of the
students.
Moral principles that govern the assessment process.
Dynamics that exist between the various key players in the
assessment process.
Interaction among students during the assessment process.
Interaction among teachers during the assessment process.
Interaction between teachers and students during the
assessment process.
Community participation in the assessment process.
Participation of other stakeholders in the assessment process.
Varied tools used and methods applied in the assessment
process.
Various technological tools used in each dimension of the
assessment process
Different assessment tools or methods used in STEAM for
various purposes
Application of creativity and problem-solving skills in utilizing
and maximizing resources in the STEAM learning-teaching
discourse
Practices and guidelines observed during the preparation for
the assessment process.
Practices during the actual execution of the assessment
process.
Processes of marking students' performance, outputs and
tests, as well as manner of analyzing the results.
Communicating the results of the assessment process to
target clientele.
Impressions and actions considered after the analysis of the
results of the assessment process.
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D. STEAM Outcomes
Dimension D1:
Critical Thinker (Validated) /
21st Century Skills
(Emerging)
Graduates ability to execute logical, reasoned, and wellthought-out judgments. / Graduates that possess skills,
abilities, and attitude necessary to succeed in the 21st century
workplaces.
Dimension D2:
Productive Citizen
Graduates that are able and have the proper disposition to
contribute greatly to the growth and development of the
nation.
Dimension D3:
Innovative STEAM
Professional
Well-trained professionals adapted to today’s market needs
and societal demands.
4.4.1.c. Quality Indicators for STEAM Assessment
Indicators are a set of features or characteristics that allow or establish the description and
evaluation of certain dimensions of a variable. They are usually presented in varied ways like
a checklist that measures the achieved degree of quality or as guiding questions.
The study generated a total of 53 quality indicators distributed to the first three variables, useful
in verifying the extent of STEAM assessment in the Philippines. These indicators are divided
into two groups, presented in Table 4.2 and Table 4.3. The first nine (9) indicators describe
distinctive features of the enablers that greatly contribute to a quality assessment in STEAM.
The rest of the indicators enumerate teachers’ practices that ensure successful assessment and
correspond to both the process and the drivers of assessment in the validated STEAM
assessment model.
Table 4.2. Dimensions and indicators of variable 1: enablers of steam assessment
Dimensions
Indicators
Dimension A1:
Institutional Affordances
Dimension A1.1
(1) Observation of practices and programs to continuously improve and
attain the curriculum
Curriculum Development
Dimension A1.2
Institutional Identities
Dimension A1.3
Agency and Empowerment
(2) Presence and utilization of appropriate technology that aids the
assessment process
(3) Appropriations of financial support for improving the assessment
process
(4) Existence of continuing faculty development programs and activities
related to assessment
(5) Presence of guidelines for hiring new faculty members
Dimension A2:
Sustainability
Dimension A2.1:
Quality Assurance
Dimension A2.2:
Research Undertakings
Dimension A2.3:
Policies and Programs
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(6) Existence and implementation of internal quality assurance practices
(7) Existence and implementation of external quality assurance practices
(8) Conduct of research projects/programs in improving the assessment
practices
(9) Existence and implementation of policies and programs ensuring
quality of the assessment process
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Additionally, the TPACK dimensions (TPCK: Technological Pedagogical Content
Knowledge, TCK: Technological Content Knowledge, PCK: Pedagogical Content Knowledge,
TPK: Technological Pedagogical Knowledge, TK: Technological Knowledge, PK:
Pedagogical Knowledge, CK: Content Knowledge) are emulated in the Process of STEAM
assessment. The indicators of the aforecited variable were associated with the corresponding
TPACK dimension, as shown in Table 4.3.
Table 4.3. Indicators of variable 2: drivers of STEAM assessment and variable 3: process of STEAM of assessment
and corresponding TPACK dimension
Variable 3:
Process of
STEAM of
Assessment
Variable 2:
Drivers of STEAM
Assessment
(Dimensions)
B1.4; B3.2
B1.4; B3.2
B1.2
B2.2; B2.4; B2.5
Dimension C1:
Planning and Preparation
B1.4; B3.1; B3.2
B1.1; B1.3; B1.4;
B3.1; B3.2
B1.4; B3.2
B1.3; B1.4; B3.2
B1.4; B3.2
B1.2
B1.4; B3.2
B1.3; B1.5; B2.3
Dimensio
n C2:
Implemen
tation
B1.2
B1.2; B1.5
B1.2; B2.1; B2.3;
B3.1; B3.2
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Indicators
(10) Ensures balanced distribution of items in terms
of content
(11) Includes real life application problems (since the
application is usually disciplined specific)
(12) Remediates students’ difficulties and
misconceptions
(13) Involves other experts and stakeholders in the
assessment process
(14) Uses various reliable references (including
online sources) to create assessment tools
(15) Considers the different background of students
in terms of language, circumstances (some are
returnees), learning styles, pacing, etc. and
contextualizes the assessment
(16) Ensures balanced distribution of items on tests
in terms of difficulty and assessment tools
(17) Includes questions that provoke HOTS (high order
thinking skills) and critical thinking
(18) Involves repetition of items/activities for mastery
of skills
(19) Interprets the result of previous assessment and
uses it to design the next
(20) Selects appropriate assessment based on the
competencies and expected outcome
(21) Orients learners about expectations for the
assessment and how they will be graded
(22) Ensures the quality of assessment
(23) Plans rules that students must adhere to
(24) Identifies the appropriate type of grouping
TPACK
Dimension
PCK
PCK
PCK
PCK
CK
PK
PK
PK
PK
PK
PK
PK
PK
PK
PK
B1.3; B1.4; B3. 2
(25) Encourages students to create (and improve their
output)
TPCK
B1.3; B1.4; B3.1;
B3.2
(26) Utilizes both traditional and authentic tasks
TPCK
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B1.4; B3.1; B3.2
B2.4; B2.5
B1.2; B1.3; B1.4;
B3.2
B1.3; B1.4
B1.4; B3.1; B3.2
B1.2; B1.5
B1.2; B1.5
B1.1; B2.1; B2.3
Dimension C3:
Rating
B1.5; B3.1
B3.1; B3.2
B1.2; B1.3; B1.4;
B3.1; B3.2
B1.2; B1.5; B2.3;
B3.2
B1.2; B3.1
B1.2; B1.3; B1.5;
B2.3; B3.1; B3.2
B1.2; B1.5; B2.2
Dimension C4:
Reporting
B1.2; B3.1; B3.2
B1.2; B1.5
B1.2; B1.5; B2.3
B1.1; B1.2; B1.5
B1.2; B1.5
B1.2; B2.3
B1.2; B3.1
Dimension C5:
Reflection
B1.2; B1.3; B1.4;
B2.3;
67
B1.2; B1.5; B3.1
B1.2; B1.3; B2.3
(27) Integrates technology to innovate assessment
implementation
(28) Coordinates with other stakeholders in the
assessment process
(29) Exercises the art of questioning (rephrase
questions that students cannot understand)
(30) Observes students’ expressions
(31) Uses assessment for/of/as learning
(32) Provides clear definite instructions
(33) Ensures proper monitoring of the assessment
implementation
(34) Assigns roles to students (leaders, monitors,
recorders, participants, etc.)
(35) Integrates technology to innovate rating of
submission
(36) Uses rubrics
(37) Identifies students’ difficulties
(38) Rates outputs and performances according to
standards (set and agreed)
(39) Conducts item analysis (difficulty and
discrimination)
(40) Ensures the quality of student submission
(41) Deliberates the grade to be given to the student
(some schools do team-teaching)
(42) Integrates technology in reporting the assessment
results
(43) Monitors the number of students who reached the
standards and progress of each student
(44) Informs students about the results of the
assessment for/of/as learning
(45) Practices academic integrity and fairness
(46) Maintains confidentiality of results
(47) Provides recommendations
(48) Evaluates the effectiveness of integrating
technology in innovating the assessment
(49) Analyses reasons/factors for students’ difficulties
and misconceptions
(50) Encourages students to reflect on the result of
their assessment
(51) Evaluates the need to re-teach the lesson or moveon to the next
TPCK
PCK
PCK
PK
PK
PK
PK
PK
TPCK
PCK
PCK
PCK
PK
PK
PK
TPCK
PCK
PK
PK
PK
PK
TPCK
PCK
PCK
PCK
B1.1; B1.2; B2.2;
B2.3; B3.1
(52) Uses item analysis to improve assessment
PCK
B1.2
(53) Improves classroom practices based on the results
of the assessment
PCK
Chapter IV
4.4.2. Continuum of Practice
This section presents the traits and characteristics that STEAM educators must possess in each
career stage. Each continuum level of teacher proficiency assumes proficiency at the previous
level.
4.4.2.a. Beginner
They possess knowledge in using assessment strategies, monitoring and evaluation, and
feedback system consistent with the curriculum requirement.
4.4.2.b. Proficient
They exhibit effective use of assessment strategies, monitoring and evaluation, and feedback
system consistent with the curriculum requirement; they manifest capability of using
assessment data to address challenges in implementing effective teaching and learning
practices
4.4.2.c. Highly Proficient
They participate and cooperate in a collective, complete, and sensible planning, selecting,
implementing and monitoring assessment and evaluation of student learning, feedback system
and designing of assessment-based programs and plan of actions for better progress in student
learning.
4.4.2.d. Distinguished
They model, exemplify, and mentor in planning, selecting, implementing and monitoring
assessment and evaluation of student learning, feedback system and in designing of
assessment-based programs and plan of actions for better progress in student learning.
4.4.3. Suggested Resources
Information culled and analyzed from the transcripts of the interview and competencies
demonstrated during the classroom observations described the resources of the assessment
model into three levels – (1) individual, (2) peer/ faculty, and (3) institutional. These levels of
resources are anchored on the assessment methods, tools, guidelines and processes, practiced
and aspired by STEAM faculty members and administrators. These resources of the assessment
model covers from the regulation and principles, as prescribed by CHED and implemented by
the institution, to the actual assessment requirements and practices, as observed by individual
and among faculty members.
The Assessment Model
68
More specifically, the institutional level of resources highlights the facilities, properties and
policies, as described by the “enablers” of the assessment model. It further describes the
mechanisms on how the institution responds to the assessment needs, provides physical
facilities and creates clear processes and policies in translating the assessment specifications
and standards for the delivery and enhancement of STEAM courses. These resources include
the institution’s assessment-related programs for quality assurance, curriculum improvement,
personnel empowerment, research undertakings and branding. More specifically, it also
stresses the intuitional procedures and parameters in maintaining and improving quality of the
assessment context in all “processes” of the model. Expectedly, institutions have identified
directions and rules concerning assessment from the planning-preparation process up to the
reporting and reflection process, as highly reflected on the institutional actions in adhering with
PSGs, constructing physical and online learning environments, enhancing course programs and
aligning syllabi with standards like the PPST.
Conversely, the peer-faculty level of resources accentuates on the practice of ensuring equity
and diversity, promoting collaboration and utilizing modalities for assessment. These resources
are manifested in the “drivers” of the model, where the faculty or unit of the institution
established assessment mechanisms and practices related to students’ interest and expression,
gender- and cultural-sensitivity, ethical considerations and matters on contextualization and
localization. This level of resources also describes the varied purposes of assessment (as, of,
for learning) being observed in the delivery of STEAM courses all shown on the assessment
guidelines, tools and technology set and used by the faculty, together with their aspirations on
improving and innovating the assessment understanding and practices of their unit.
The last level of resources reflects the assessment practices of the individual STEAM educator
as demonstrated on his or her daily learning-teaching discourses. Moreover, these resources
are the instructor’s unique and contextualized pedagogical assessment strategies and tools in
demonstrating the “drivers” in the different “processes” of the model to achieve the “outcomes”
of STEAM education. More particularly, these assessment resources are highly utilized by the
individual educators in the whole learning-teaching cycle. They cover the insights gained by
the educators and translate them to the planning of instruction, enacting of STEAM courses,
rating and reporting of STEAM learners’ academic performances, reflecting on the strength
and weaknesses of the instructional practice based on students’ feedbacks, then return to the
drawing board of planning based on certain insights gained. Besides, such level of resources
provides information if these very resources from the institutional level are properly cascaded
and translated in the sheer experiences of both STEAM educators and learners. It also captures
both the strength and limitations of the resources provided by the institution and the faculty,
together with the innovative responses of the individual STEAM educators in the context of
assessment.
69
Chapter IV
4.4.4. Illustration of Practice
This section provides representations and evidences of the different variables defined in the
assessment model. They cover actual practices, aspirations and limitations on the context of
assessment derived from the competencies demonstrated during the classroom observations
and from the key features culled on the transcript of the interviews with the STEAM educators
and administrators.
In the context of the enabler variables of the assessment model, the “institutional affordances”
are emphasized through the capacity of the institution in providing a conducive learning
environment, adequate physical facilities and properties, substantial financial and
appropriations, and training programs that support the underpinnings and processes of
assessment so as to realize the standards in delivering STEAM education. It also includes
assessment practices integrated in the institutional programs to attain STEAM courses, faculty
development activities and guidelines, and to utilize technology. Comparably, “sustainability”
is represented in terms of the initiated programs and policies concerning assessment practices
of the institution, as aligned with the regulations prescribed by CHED and other educational
reforms. It also defines the assessment programs of the institution concerning internal and
external quality assurances, research endeavors and action plans for improvement. To illustrate,
both enablers are markedly pronounced on the program descriptions, methodologies and sets
of technology related to assessment, as stipulated on the course syllabi of STEAM disciplines.
They are also presented in the context of classroom functionality, facility availability and
restrictions, and practices of technology integration in relation to assessment specifications for
local quality assurances and for describing intuitional performances.
The practices of ensuring “equity and diversity” were demonstrated via the aspirations and
positive attitudes by STEAM educators toward their learners with varied cultural backgrounds
and academic profiles. It was also presented by practicing ethical considerations and
confidentiality along with establishing clear academic expectations and protocols. In addition,
it observed using student feedbacks, situational cases, rubrics and real life applications in
assessing their understanding and learning, as well as by humanizing the procedure of
technology for assessment practices. Conversely, “collaboration” variable was highlighted by
the actual practices and yearnings of promoting teamwork and establishing academic
relationship among STEAM educators and learners. Equally, it captured the assessment
practices, as observed in the community and other stakeholder partnerships made possible
through extension programs and service learning projects. The “modality” variable was
established with the use of varied conventional and authentic assessment strategies and tools
by STEAM educators in evaluating learners’ understanding and related-skills. Lastly, it
presented the practice of the use of technology for assessment and research undertakings.
These practices under the “driver” variable are commonly observed in all aspects of the
“process” variable of the assessment model. For example, during the planning and preparation
process, STEAM educators observe appropriate distribution of the content on a particular
instruction, identify students’ misconceptions and difficulties, list questions that promote
The Assessment Model
70
critical thinking skills, develop competency-based instruction and organize mechanisms for
students’ grouping. The appropriate use of traditional and authentic assessment tools, provision
of clear assessment instruction and expectations, practice of students’ appraisal and
mechanisms for monitoring formative and summative tests were resorted to as assessment
practices of STEAM educators during the implementation of instruction process. For the rating
and reporting processes, STEAM educators showed good understanding of the use of criteria
and rubrics, practices item-analysis, observed academic integrity and confidentiality, provided
recommendation and feedback, and measured technology effectiveness related to assessment
practices. Moreover, assessment practices observed in the reflection process helped identify
students’ difficulties and misconceptions in learning STEAM courses, enhance test
construction, and raise the level instructional delivery and learning environment.
STEAM educators established these assessment practices at different levels and manifestations
of observing equity and diversity, stimulating collaboration, employing modalities and
introducing novelties to realize the functions of assessment in the actual learning-teaching
cycle. They demonstrated these practices, as anchored on the goal of their course discipline to
produce STEAM learners with attributes of being innovative professionals, critical thinkers
and productive citizens, despite the constraints and other academic and administrative-related
challenges encountered.
71
Chapter IV
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