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Insights: minetest/minetest
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5 Pull requests merged by 4 people
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Disallow formspec debug if the player does not have the debug privilege
#14753 merged
Jun 17, 2024 -
Move malloc_trim invocations to background thread
#14744 merged
Jun 17, 2024 -
Fix broken default sneak keybind on macOS with SDL
#14754 merged
Jun 16, 2024 -
SDL2: Support highdpi
#14703 merged
Jun 16, 2024 -
Fix connected_players on_shutdown
#14739 merged
Jun 15, 2024
7 Pull requests opened by 5 people
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Fix math.round floating point bug
#14757 opened
Jun 16, 2024 -
Fix API "dtime" not clarified
#14758 opened
Jun 17, 2024 -
Fix new texture properties not being sent for minetest.add_particle
#14760 opened
Jun 18, 2024 -
Add missing documentation for 'name' key in decoration definition
#14761 opened
Jun 19, 2024 -
Document alternative 'persist' key in noise parameter table
#14762 opened
Jun 19, 2024 -
Rewrite pkgmgr and contentdb in C++
#14763 opened
Jun 19, 2024 -
Provided a DEFAULT_PHYSICS value
#14767 opened
Jun 20, 2024
7 Issues closed by 6 people
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Everybody can see formspec debug
#11689 closed
Jun 17, 2024 -
After #14707 I observe increased visual jitter, in singleplayer mode
#14737 closed
Jun 17, 2024 -
SDL: Support high DPI
#14549 closed
Jun 16, 2024 -
minetest 5.8.0 src/client/sound/sound_data.cpp missing `#include <algorithm>`
#14738 closed
Jun 15, 2024 -
Add a option on android to allow double click emulate the left click instead of the hold click
#14756 closed
Jun 15, 2024 -
`get_connected_players` wrongly returns empty list in `register_on_shutdown`
#14736 closed
Jun 15, 2024 -
Add a register_on_punch_entity()
#14752 closed
Jun 14, 2024
6 Issues opened by 6 people
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--gameid not set on docker
#14768 opened
Jun 21, 2024 -
Camera angle messed up
#14766 opened
Jun 20, 2024 -
New 5.9.0-dev networking is not allowing legitimate players to connect under some rare circumstances
#14765 opened
Jun 20, 2024 -
provide a `minetest.DEFAULT_PHYSICS` value
#14764 opened
Jun 19, 2024 -
minetestserver restart with builtin command
#14759 opened
Jun 18, 2024 -
math.round returns 1 for 0.49999999999999994
#14755 opened
Jun 15, 2024
26 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Add possibility to easier override HP and breath engine logic by Lua.
#14179 commented on
Jun 19, 2024 • 6 new comments -
Server discovery on local network
#10208 commented on
Jun 17, 2024 • 5 new comments -
Refactoring objects (entities)
#14751 commented on
Jun 17, 2024 • 4 new comments -
Improving Auto Jump behavior
#14612 commented on
Jun 19, 2024 • 4 new comments -
Method to get relative object position (attachments)
#14696 commented on
Jun 17, 2024 • 3 new comments -
Ghost entities
#13297 commented on
Jun 21, 2024 • 3 new comments -
Visual Effects Vol. 1
#14610 commented on
Jun 21, 2024 • 2 new comments -
[no squash] Auto-toggle TouchScreenGUI in-game when receiving touch/mouse input
#14542 commented on
Jun 15, 2024 • 2 new comments -
Send sound to players which comes to hear distance.
#14342 commented on
Jun 19, 2024 • 2 new comments -
Voxel Area Drawtype for Entities
#10153 commented on
Jun 19, 2024 • 2 new comments -
Better fog API structure (visible, colours etc)
#14176 commented on
Jun 19, 2024 • 2 new comments -
Add support for static boxes in 'leveled' type; add node box types 'leveled_plantlike[_rooted]'
#11391 commented on
Jun 18, 2024 • 2 new comments -
[no squash] Split touch controls from UI
#14749 commented on
Jun 21, 2024 • 1 new comment -
Add animated glTF support
#14685 commented on
Jun 15, 2024 • 1 new comment -
Database API for mods
#3374 commented on
Jun 19, 2024 • 1 new comment -
`get_player_window_information()` returns `nil` if called when a player joins
#14711 commented on
Jun 18, 2024 • 1 new comment -
Improve documentation of texture upscaling
#3251 commented on
Jun 18, 2024 • 1 new comment -
path_share/mods isn't added to get_modpaths
#14392 commented on
Jun 18, 2024 • 1 new comment -
SDL: Some keybinds broken due to missing character lookup
#14545 commented on
Jun 16, 2024 • 1 new comment -
Ambient light and server control for it
#14343 commented on
Jun 17, 2024 • 0 new comments -
Add static glTF support
#14557 commented on
Jun 15, 2024 • 0 new comments -
Better AppStream metadata
#14648 commented on
Jun 16, 2024 • 0 new comments -
Fix strange behavior when dragging&dropping from MTG creative inventory
#14656 commented on
Jun 16, 2024 • 0 new comments -
[no sq] Generic IPC mechanism between Lua envs
#14659 commented on
Jun 15, 2024 • 0 new comments -
The data structure problem with active objects
#14613 commented on
Jun 16, 2024 • 0 new comments -
Fix rendering of translucent items in inventory & when wielded
#14701 commented on
Jun 15, 2024 • 0 new comments