Game
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Recent papers in Game
Bespace is a synchronous web3D lecture hall and performance system that seeks to tap the educational and entertainment potential of virtual space. Its underlying interactive methodology is focused on the efficient delivery of information... more
Figure 1: JECRIPE- a game for children with special needs Abtract There are not many initiatives in the area of game development for children with special needs, specially children with Down syndrome. The major purpose of our research is... more
For the many-to-one matching model in which firms have substitutable and quota q−separable preferences over subsets of workers we show that the workers-optimal stable mechanism is group strategy-proof for the workers. Therefore, in... more
We present a simplified model of the evolution of a society which is regulated by a formal unanimity voting procedure. We examine several protocols, which depend on whether admission or expulsion are permissible, and on the order with... more
Este artigo é o resultado parcial de meus estudos de pós-doutorado, em desenvolvimento, no Progra-ma de pós-graduação do TIDD (Tecnologia da Inteligência e Design Digital), na PUC-SP, com o auxílio de bolsa da FAPESP. A pesquisa foi... more
Abstrak – Penelitian skripsi ini di latarbelakangi oleh kurang optimalnya metode pembelajaran sejarah di SMP I Denpasar, khususnya dalam membangkitkan semangat membaca akan sejarah bangsa indonesia, terbukti dengan hanya diberikannya... more
This book is about the three identities of the videogame, the gamer, and Game Studies. I write that there are no definitive truths but rather discourses and constructions; ideas, actions, beliefs, and practices related to videogames are... more
A la demande de Socrate, incapable de défendre l'hypothèse des Formes face aux arguments de Parménide, à la demande de Zénon , son disciple, Parménide se lance, à reculons, semble-t-il, dans l'illustration d'une méthode, qui est aussi... more
This book (in Spanish) deals with the different methods, processes and techniques required to localize some old and classic video games for learning purposes.
membuat game melalui beberapa metode
Vinova loza (Vitis vinifera) je jedna od najstarijih kultivisanih biljaka u svijetu.Grožđe se može koristiti za upotrebu u sviježem stanju (stono grožđe), za proizvodnju : džemova, sokova, želea i vina. Pored toga, vinova loza se koristi... more
Progress in information technology today contributed greatly to the development of the game. Technology and audio-visual effects are wonderfully combined with multimedia technology, which produces live game so that the player seemed to be... more
La globalización económica actual motiva a las empresas a exportar sus productos a diferentes mercados mundiales en busca de mayores beneficios. Precisamente, uno de los sectores que más se ha visto favorecido por la globalización es el... more
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this... more
Coaching in sport is a complex activity where several components influence each other to achieve the goal, especially in team sports. Skills, physical abilities, and tactics are not enough, but with strong character by the players... more
Game merupakan salah satu hiburan karena mampu mengurangi tingkat kepenatan seseorang dari rutinitas pekerjaan setiap hari. Pada saat ini, para developer dapat membangun game lebih mudah dengan menggunakan game engine. Adobe Flash Player... more
This paper develops a comparison of defensive strategies in a spontanueous context between Italian L1 and L2 speakers, in particular with L2 speakers from China, Iran, Armenia and Belarus. More accurately it concentrates on the analysis... more
Computer games are becoming a main entertainment. But this research tackles about Visual Novel a kind of game that has extremely minimal game-play, story-driven, usually have multiple or branching storyline and is commonly developed and... more
El objetivo del presente artículo, tras repasar brevemente el estado de la cuestión, consiste en exponer el abanico de posibilidades que ofrece la localización de videojuegos para realizar futuros estudios en torno a esta materia, a la... more
The aim of this paper is to show the particularities of the so-called "romhacking", a methodology developed by amateurs to localise mainly classic video games. In the first section, the concept and origin of the term "romhacking" is... more
"HİSTORY OF ASTRAGALUS (KNUCKLE-BONE) Astragalus (knuckle-bone) is a small and regular shaped bone, located the ankle part of the hind leg in hooved animals. It is very suitable to hold in hand or fingers and to throw as well. Besides,... more
Dört ayaklı memelilerin arka ayaklarının diz kısmında bulunan aşık kemiği, altı yüzlü, düzgün biçimli ve köşeli olduğundan, geçmişten günümüze değin, çeşitli oyunlarda, oyun aracı olarak kullanılmıştır. Yazı öncesi döneme ait arkeolojik... more
Progress in information technology today contributed greatly to the development of the game. Technology and audio-visual effects are wonderfully combined with multimedia technology, which produces live game so that the player seemed to be... more
This paper aims at presenting to the academic community the concept of romhacking and the methodology followed by romhackers to localize classic video games. Furthermore, it presents a reflection on the work carried out by romhackers.
Play occurs in the «Homeric Hymn to Hermes» with several forms and meanings. This is not surprising since Hermes is depicted in the whole poem as a newborn baby with the qualities typical of his age. The whole story, which comprises two... more
The aim of this paper is to deepen in the concept, the development and the utility of advergames, in other words, videogames developed by companies or organizations as advertising tools, mainly to reflect a brand's universe and values.
Dünya genelinde en çok izlenen ve taraftarı olan spor dalı futboldur. Bir spor dalı olarak futbol, aynı zamanda şiddet unsurlarının da sahnelendiği bir olgu olarak karşımıza çıkmaktadır. Şiddetin boyutu ülkelerin birbiri ile savaşmasına... more
This paper investigates in which way classical theories of game and play like the approaches by Huizinga, Caillois, Fink, Bateson, Gombrich, Walton have been related to metaphor by the authors themselves or by other authors. Observations... more
Setiap Negara yang terbentang di dunia memiliki keunikan dan keragamannya masing-masing berdasarkan kebenarannya masing-masing yang mereka pegang teguh sehingga menjadi sesuatu yang disebut dasar negara. Setiap warga negara perlu... more
In this article, we address the particular issue of authoring interactive narrative with respect to video-games and interactive storytelling. We first introduce the narrative paradox between interactivity and narrative content in virtual... more
ABSTRAK Video Game merupakan suatu media hiburan yang sangat populer untuk semua orang. Salah satu perangkat mobile yang sering digunakan untuk bermain game adalah android, perangkat mobile android sangat mudah untuk dibawa dan dimainkan... more
A brief reflection on the relationship of "game" to electracy (the apparatus of digital technologies).
The study of this paper stems from the author’s experience in the localisation of classic video games through romhacking techniques and aims at reflecting on the particularities and differences of the professional localisation of video... more
Five knowledge tests and one implicit-reasoning task were developed to be: (1) exceptionally short, (2) correlated with general cognitive aptitude, (3) unobtrusive, i.e., appear similar to attitudinal survey items as opposed to maximal... more
Abstract. This paper presents the application of fundamental Artificial Intelligence algorithms for the realization of programs capable of effectively playing the game of Reversi. This application has been developed as a final project for... more
В.В.Гаджиєв, аспірант, КНУТШ, Київ В.В.Гаджиев, аспирант, КНУТШ, Киев V.V.Gadzhiev, postgaraduate student, KNUTS, Kyiv Поняття гри у гуманітарному знанні The concept of game in humanities Понятия игры в гуманитарном знании У статті... more
Sim City, menyuguhkan pada pemain sebuah permainan yang boleh dikatakan sangat kompleks dari segi materi. Singkatnya, pemain diberi modal sejumlah uang (dalam game disebut simoleon) untuk membuka dan mengembangkan sebuah kota. Di sinilah... more
En el presente trabajo llevamos a cabo una lectura de Rayuela, con el propósito de profundizar en aquellos aspectos de estilo que nos resultan pertinentes en cuanto a la relación que mana entre los personajes de Horacio Oliveira y de La... more
This special issue of the journal Reset aims to show how the Internet, and ICTs in general, support families through trials and life events, and how these tools for everyday communication shape family routines, relations, and hierarchies.... more
licenses/by-nc-nd/2.5/) IMAGES: All images appearing in this work are property of the respective copyright owners, and are not released into the Creative Commons. The respective owners reserve all rights. All submissions and questions... more
- by Anu Seisto
- Game, Tabletop, Dice