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Issues: Zylann/godot_voxel
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How i can change the collision mask of voxeltool raycast?
question
#305
opened Aug 22, 2021 by
CHIESOFTWARE
Is this module appropriate for handling simple voxel models?
question
#304
opened Aug 7, 2021 by
lonevox
Is it possible for VoxelInstancer to know when the chunk is removed/despawned?
question
#300
opened Jul 30, 2021 by
slapin
Would be nice to be able to disable VoxelInstancer in editor
enhancement
#299
opened Jul 28, 2021 by
slapin
How can I set up VoxelInstancer with scenes/multimesh scenes from code?
question
#297
opened Jul 26, 2021 by
slapin
How to implement global illumination like minecraft?
enhancement
#296
opened Jul 23, 2021 by
KylaCpper
Collision does not work there is more than one voxel terrain node
question
#287
opened Jun 16, 2021 by
CHIESOFTWARE
Spawning far from world origin (0,0,0) results in rendering issues
Waiting for Godot
Godot needs an improvement
#278
opened Jun 11, 2021 by
greenlion
Is there a way to recreate VoxelInstancer on VoxelTerrain instead of VoxelLodTerrain?
question
#277
opened Jun 9, 2021 by
JoseETeixeira
Is it possible to have large texture per multiple blocks?
question
#270
opened Jun 2, 2021 by
Favkis
Setting VoxelLodTerrain stream causes slowdown due to LOD override
bug
#231
opened Feb 6, 2021 by
16millionoctopodes
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