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Princess Zelda

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This article is about the eponymous character of The Legend of Zelda franchise. For the video-game series named after her, see The Legend of Zelda series. For other uses, see Zelda (disambiguation).

Zelda,(SSSkyward Sword | BotWBreath of the Wild | TotKTears of the Kingdom | TCTThe Crystal Trap | SSBMSuper Smash Bros. Melee | SSBBSuper Smash Bros. Brawl | SS (Krahulik)Skyward Sword (Krahulik) | HWHyrule Warriors | SSBfWUSuper Smash Bros. for Wii U | SSBUSuper Smash Bros. Ultimate | CoHCadence of Hyrule | HWAoCHyrule Warriors: Age of Calamity)[43][44][45][46][name references needed] traditionally Princess Zelda,(TLoZThe Legend of Zelda | TAoLThe Adventure of Link | ALttPA Link to the Past | OoTOcarina of Time | OoSOracle of Seasons | OoAOracle of Ages | FSFour Swords | TWWThe Wind Waker | FSAFour Swords Adventures | TMCThe Minish Cap | TPTwilight Princess | STSpirit Tracks | ALBWA Link Between Worlds | BotWBreath of the Wild | TotKTears of the Kingdom)[47][48][27][49] is the eponymous character of The Legend of Zelda series.[name references needed] With the exception of Link's Awakening, Majora's Mask, and Tri Force Heroes, an incarnation of Zelda or one of her alter egos has always been one of the central characters in the series.

Physical traits

Princess Zelda is often shown as a beautiful and elegant princess, with the exception of Skyward Sword, where she is portrayed as an ordinary girl before the kingdom of Hyrule had been established. She is always either a child, teen, or young adult. Her hair color is depicted as blonde in most games of the series, as well as brown in Twilight Princess and red in The Legend of Zelda and The Adventure of Link. Her eyes are portrayed in different shades of blue throughout all the games, with the exception of her green eyes in Breath of the Wild. Her ears are always pointed, as is characteristic of all Hylians, although in some games her ears are shorter than in others. The dresses that she wears are long with determinate colors, such as different tones of pink, white, and blue. Most of her dresses are shown with the Hylian Crest, and in almost every game, she is seen wearing a tiara with either a red, pink, or blue jewel in it. In some games, she also wears long gloves. Princess Zelda is seen wearing makeup in most games, such as in The Wind Waker and Spirit Tracks, and her hairstyle is characterized either with her hair down or with braids. She wears high heels, although in Twilight Princess, Skyward Sword, and Breath of the Wild she wears boots. She also occasionally wears sandals, such as in Skyward Sword and Breath of the Wild. Each incarnation of Zelda has been shown at various ages depending on which title they appear in. They have appeared as a child, a teenager and as a young adult; for example, the Princess Zelda in Twilight Princess is around 20 years of age,[50] and the one in Breath of the Wild is depicted as 16 and 17 years old, depending on the time of flashbacks.[51]

Personality

Zelda is depicted as a kind and benevolent ruler with a wisdom beyond her years and a deep love towards the people she watches over. She is a caring, gracious, and self-sacrificing person.[52][53] Zelda's most prominent display of compassion and selflessness was when she saved the life of Midna, the Princess of the Twilight Realm, who had been nearly killed by the false King of the Twilight, Zant.[54] Zelda's wisdom is her most valuable attribute. As a matriarch, it is imperative that she makes the wisest decision concerning the fate of Hyrule; in Twilight Princess when Zant threatened her life and the lives of all of her subjects, she wisely surrendered to him.[55] She upholds her responsibilities no matter the cost and is always willing to help her friends, such as in Skyward Sword, where Zelda faces her duties as the goddess reborn and willingly remains in a deep sleep to keep Demise imprisoned within his seal.[56] Above all, Zelda is known to be a forgiving person even towards those who have harmed her before, as seen in Spirit Tracks, where she asks Anjean to take care of Byrne even though he was the one who stole her body.[57][58][59]

Princess Zelda is one of the three most important characters of The Legend of Zelda series, which is also why her name appears in the title of every game. Princess Zelda first appeared in the original The Legend of Zelda, and has since been featured in every subsequent game, with the exception of Link's Awakening. Each incarnation of the Princess is chosen by destiny to be the keeper of the Triforce of Wisdom in their respective eras, which is the main reason why they play such an integral role in the legends of Hyrule.

Abilities

Princess Zelda calls upon the power of the Light Spirits in Twilight Princess

Throughout the series, Princess Zelda portrays various types of both magical and physical abilities, ranging from capably wielding a bow[60] to telepathy, as seen in A Link to the Past's introduction when she pleads for Link's help.[61]

Early on in the timeline of the series, the original Zelda, while born as a Hylian, is the mortal incarnation of the Goddess Hylia.[62] Carrying on this divine blood, her female descendants are always the crown princess of Hyrule throughout its history.[7][63][64][65][66] Several princesses within the bloodline are also the possessor of the Triforce of Wisdom, imbued with the essence of the Goddess Nayru.[7][67][68] The essence of Nayru affords each Zelda divine wisdom, allowing them to discern the wisest decisions, especially in situations concerning the welfare of Hyrule. It grants them myriad mystical abilities, including the ability to heal others, though there is a possibility that this could also be an effect of their bloodline passing down Hylia's own powers and, later, the Light Force. Each incarnation of Zelda uses their powers to keep evil in check.

Many of her abilities as both a Sage and the wielder of the Triforce of Wisdom are widely illustrated in Ocarina of Time, one of them being that she has prophetic visions in her dreams.[69][70] She also helps Link in their escape from Ganon's Castle by using her powers to magically remove the barriers blocking the exits. During the final battle between Link and Ganon, Princess Zelda uses her powers to restrain the King of Evil as Link delivers the final blow.[71] Being the seventh Sage, she is the ruler of the rest of the six Sages, and it is with her guidance that the Sages seal Ganon in the void of the Evil Realm.[7][72] Finally, with her powers as a Sage, she is capable of returning Link to his original time by simply using the Ocarina of Time.[73]

Some of Princess Zelda's physical abilities are demonstrated in games such as The Wind Waker, Twilight Princess and Spirit Tracks. In The Wind Waker, Princess Zelda aids Link in battling Ganondorf by borrowing the young hero's bow and using it to fire Light Arrows at the King of the Gerudo.[60] This skill is again portrayed in the final battle of Twilight Princess, where the princess yet again uses a bow and Light Arrows to strike Ganondorf while accompanying Link on his horse,[74] and once more in the final battle against Malladus in Spirit Tracks. In one scene of Twilight Princess, Princess Zelda is seen wielding a sword, although it is unknown if she possesses any true sword skills.

As shown in Twilight Princess, Princess Zelda is capable of communicating with the Light Spirits. Just as the princess and Link are about to be trampled by Ganondorf's ghostly army, Zelda calls upon the Light Spirits to aid her in her time of need, and the spirits grant her the Light Arrow to banish evil.[75]

In Spirit Tracks, Princess Zelda can possess a Phantom's body after Link strikes it with a powered-up sword or the Lokomo Sword. While in this state, the princess can help Link solve various puzzles as well as cross certain obstacles that the young hero cannot traverse by himself.[76] Moreover, due to the Phantom's armor, she can also protect Link from attacks or use her strength to fight alongside Link and help him defeat enemies, as seen when fighting Geozards or Byrne.

Naming Tradition and Law

Origin

It was revealed by Hyrule Historia that when the kingdom of Hyrule was established during the Era of Prosperity, the daughters of the Royal Family were often named Zelda after their ancestor, the mortal incarnation of the Goddess Hylia, from the events of Skyward Sword.[77]

The Tragedy of "Princess Zelda I"

While she was not the first Princess Zelda in the history of Hyrule, she was the first in a long line of princesses to be named Zelda by law and not tradition after she was put into a deep sleep for many generations. Her brother, the Prince of Hyrule at the end of its Golden Era, who was partly to blame for her comatose state, decided that, in honor of his sister, every princess born into the Royal Family of Hyrule should be named Zelda.[78][79]

Biography

The Legend of Zelda

The Zelda in The Legend of Zelda is the first Zelda appearing in the The Legend of Zelda series, and the fourth Zelda chronologically in the Fallen Hero Timeline.

An army of evil, led by Ganon, seeks to possess the Triforce to plunge the land of Hyrule into darkness.[80] Stealing the Triforce of Power, Ganon sought to find the last known piece, the Triforce of Wisdom.

Princess Zelda, as a member of the bloodline that carries and protects the Triforce of Wisdom, broke the Triforce piece into eight fragments and hid them throughout the realm in an effort to avoid its possession under Ganon's hand.[65] At the same time, she sent out her handmaiden, Impa, to look for a hero to save the land.[81] Ganon learned of what Zelda had done and imprisoned her within his lair under Death Mountain, surrounded by a wall of flame.[82]

Link eventually finds the eight fragments of the Triforce of Wisdom scattered throughout Hyrule and travels to Death Mountain where, upon defeating Ganon, he frees Zelda from her prison, returning peace to the land.[83][84]

The Adventure of Link

Impa showing Princess Zelda to Link from The Adventure of Link

The Zelda in The Adventure of Link is the second Zelda appearing in the The Legend of Zelda series.

The introduction of The Adventure of Link speaks of the legend of Zelda, a legend that has been passed down in Hyrule.[85] According to that legend, well before the events of The Legend of Zelda, Hyrule was a prosperous land ruled by a king who had two children, an unnamed prince and Princess Zelda. The King maintained peace in Hyrule using the Triforce; however, he passed away, and although the prince should have received the Triforce in full, he only received a part of it.[86] The prince frantically searched in vain everywhere for the remaining piece, but then a wizard came to the Prince and tells him that his younger sister, Zelda, knows the location of the mystical object.[87] The prince demands that Zelda turn the information over to him, but Zelda refuses and, in a rage, the wizard puts Zelda into an eternal sleep, with him dying in the process.[88] Overcome with grief, the prince seals his sleeping sister in the North Palace and orders that all female descendants of the Hylian monarchy are to be named Zelda.[78]

To break the curse, a hero must possess the complete Triforce, but obtaining the Triforce of Courage would prove difficult as the king of ages ago had hidden it within the Great Palace.[89][90] Only one who proved themselves worthy would obtain it.

In the end, Link obtains the Triforce of Courage from the Great Palace and awakes the sleeping princess from her slumber.

Although both games feature the same Link, this Zelda is different from the one in the original The Legend of Zelda.[91]

A Link to the Past

The Zelda in A Link to the Past, Oracle of Seasons and Oracle of Ages is the third Zelda appearing in the The Legend of Zelda series, and the first Zelda chronologically in the Fallen Hero Timeline.

In A Link to the Past, Princess Zelda is a Maiden descendant of the Seven Wise Men who had imprisoned Ganon in the Dark World.[92] Seeking freedom, Ganon uses the wizard Agahnim to kidnap the descendants in order to sacrifice them and free him from his prison.[93]

As the last free descendant, Zelda uses telepathy to contact the descendant of the Knights of Hyrule, Link, to save her.[61] Despite his efforts in evacuating her from Hyrule Castle, Agahnim manages to capture Zelda and sacrifice her to the Dark World, breaking the seal between Hyrule and the Dark World.[94][95] While in the Dark World, Princess Zelda is held inside a crystal prison within Turtle Rock.[96] When Link frees her, she, along with the other maidens, breaks the seal surrounding Ganon's lair.[97]

When Link makes a wish with the power of the now-freed Triforce, Princess Zelda returns with the maidens to Hyrule Castle to rule in peace.

Link's Awakening

Zelda is only mentioned at the beginning of Link's Awakening, when Link mistakes Marin for the Hyrulean princess due to their resemblance to one another.[98][99] She has no involvement in the plot.

According to Hyrule Historia's timeline placement of Link's Awakening, this Zelda would be the same one from A Link to the Past.

Ocarina of Time

Descriptionshide ▲
Ocarina of Time instruction booklet
Princess Zelda
The King's daughter. Hyrule's princess. She is counting on Link to save Hyrule.

The Zelda in Ocarina of Time and Majora's Mask is the fourth Zelda appearing in the The Legend of Zelda series, and the fourth Zelda chronologically.

Growing up in the halls of Hyrule Castle, young Princess Zelda, referred to by the Great Deku Tree as the Princess of Destiny,[6] was growing concerned with one of her father's associates, the Gerudo king Ganondorf, and a vision of his treachery did not help matters.[100] Expressing her concerns with her guardian and nursemaid Impa, she continued to watch the Gerudo despite her inability to do anything about him. This changed when a young Kokiri boy named Link snuck into her garden courtyard.[101]

Convinced that Ganondorf was after the Triforce, Zelda asked Link to find the three Spiritual Stones that would open the Temple of Time in order to prevent Ganondorf from opening the Door of Time and claiming the Triforce for himself.[102][103] Unfortunately, Ganondorf made his move before Link could return, leading an insurrection in the castle. He chased after Zelda, who had the Ocarina of Time in her possession, when Impa escaped with her from the castle. Dashing out of the castle town with Ganondorf in hot pursuit, Zelda caught sight of Link diving out of their way. She turned and threw the Ocarina of Time to him, trusting that he would keep it safe while Ganondorf chased after them.[104][105]

For seven years Zelda remained in hiding, training in the ways of the Sheikah by Impa until Link, who had become trapped within the Sacred Realm, was freed. Appearing before him under the name of Sheik, she assisted Link in awakening the remaining five Sages,[106] all the while keeping her real identity secret.[107][108][109]

When Zelda finally reveals herself, she does so not only as Princess Zelda but as the seventh sage, the leader of the other Sages, and wielder of the Triforce of Wisdom;[7] however, having watched them from afar, Ganondorf captures Zelda to drive Link into a fight to the death inside his castle.[110]

In the game's conclusion, Zelda sends Link, the Hero of Time, back to his childhood to regain his lost seven years as compensation for his role in the war against Ganondorf.[111] This would leave only the Hero of Time's legend behind him as he returned to the past and returned to Hyrule Castle to warn the young Princess Zelda of events to come.

The actions made by this incarnation of Princess Zelda were crucial to the development of the Zelda Timeline, since it was through Zelda's choices that three timelines were eventually created, making her instrumental in the history of Hyrule. Her plot with Link to retrieve the Triforce resulted in Ganondorf obtaining the Triforce of Power,[103] eventually leading to Ganondorf besting Link in the final battle, and thus forming the Timeline where the Sages seal Ganon and the completed Triforce.[112] Should Link succeed in defeating Ganondorf, sending Link back to his own time afterwards created two timelines: the Child Timeline and the Adult Timeline. The latter of the two shatters the Triforce of Courage and vanquishes the hero in the Adult Timeline,[113] resulting in Hyrule eventually being flooded.

Majora's Mask

Memories of Princess Zelda

Prior the events of Majora's Mask, Zelda spends a relatively short period of time with Link, before he leaves Hyrule for his quest in search of his companion Navi.[114][115] Zelda, as a child, makes a single appearance in Majora's Mask when Link has a flashback after retrieving the Ocarina of Time from the Skull Kid. The events of the flashback display Link's last meeting with Zelda, where she states her belief that they would meet again.[116] However, before Link departs the land of Hyrule, Princess Zelda gives him the Ocarina of Time to prevent Ganondorf from entering the Sacred Realm and as a memento of the time they spent together.[117][118] She also teaches Link the "Song of Time", a melody that holds a special meaning to her,[119] before handing over the ocarina, mentioning that he should play that melody if something were to happen to him so the Goddess of Time will come to his aid.[120][121]

(This Zelda is the same one from Ocarina of Time)

Oracle of Seasons and Oracle of Ages

Descriptionshide ▲
Oracle of Seasons and Oracle of Ages instruction booklets
Princess Zelda
The Royal Princess of Hyrule is a symbol of the people's hope. Her vivid dreams allow her to predict when something evil is about to happen in the world.

In Oracle of Seasons and Oracle of Ages, Zelda is revealed to be the hope of the people.[122] She is the one who sends Impa to Labrynna and Holodrum to find Nayru, the Oracle of Ages,[123] and Din, the Oracle of Seasons, and bring them to Hyrule for safety. Zelda herself appears if the two games are linked. When players have defeated both General Onox and Veran in the linked game, Twinrova will kidnap Zelda in order to sacrifice her to resurrect Ganon.[124] Link dashes to her rescue and Twinrova fails to sacrifice Zelda, making them to sacrifice themselves in order to resurrect Ganon. Due to the fact that they could not sacrifice Zelda as planned, the Ganon they resurrect is mindless and raging and is defeated by Link. In these games, Zelda has a sprite similar to that of Marin, the girl Link mistakes for Zelda when he wakes up at the beginning of Link's Awakening.

In a linked Oracle of Ages, Zelda is kidnapped by Vire and kept in the Black Tower in the present. Link rescues her and reunites her with Impa. Afterwards, she lives with Impa in Nayru's House. Zelda traveled to Labrynna because she sensed that the world was filled with great sorrow and despair. In a linked Oracle of Seasons, Zelda is instead kidnapped by the Great Moblin and kept in the Woods of Winter. After reuniting with Impa, she lives in Impa's Refuge. She traveled to Holodrum because she dreamed of Link facing a great shadow.

Four Swords

The Zelda in Four Swords is the fifth Zelda appearing in the The Legend of Zelda series, and the third Zelda chronologically.

Zelda and Link appear as childhood friends in Four Swords.[125] Princess Zelda is assigned the duty of protecting the Four Sword Sanctuary and the Four Sword. One day, she sensed something unusual at the Four Sword Shrine and took Link to accompany her to investigate.[126] The seal on Vaati at the shrine had weakened, allowing Vaati to escape. Vaati kidnapped Princess Zelda to make her his bride and Link drew the Four Sword to save her.

The Wind Waker

Main article: Tetra
Descriptionshide ▲
Princess Zelda
Princess Zelda is the legitimate heir to the Hyrulean royal family. She is actually the pirate Tetra.

The Zelda in The Wind Waker and Phantom Hourglass is the sixth Zelda appearing in the The Legend of Zelda series, and the first Zelda chronologically in the Adult Timeline branch.

The Wind Waker presents Zelda in a secret identity as Tetra, a female pirate who leads a small group of thieves after the death of her mother.[127] Tetra, however, is even unaware herself of being part of the royal bloodline, and this is a first occurrence for The Legend of Zelda series.[128] Despite this, the female pirate is aware of the existence of Hyrule, the Master Sword, and the legend of the Hero of Time. Tetra's identity as a descendant of Princess Zelda is revealed when she travels with Link to Hyrule Castle, beneath the Great Sea.[66]

Her true identity was first hinted when Link travels to the Forsaken Fortress for a second time and encounters Ganondorf, who, as he grasps Tetra in his hand, realizes that his Triforce of Power is resonating, which could only indicate that Tetra is indeed the Princess Zelda.[129]

Zelda as Tetra displayed a tomboyish demeanor, taking challenges head on and even seeming bossy at times. At the beginning of the game, she does not think much of Link due to his habit of taking actions without thinking things through, and also due to the fact that he gets melancholic as they are setting sail to the Forsaken Fortress to rescue his sister.[130] Once Tetra discovers her true identity, she gains more respect towards the young hero, and apologizes for all that has happened to him and Aryll.[131] While Link and the King of Red Lions set out to look for the pieces of the Triforce of Courage, Zelda stays hidden away in a basement located inside Hyrule Castle in order to prevent getting caught by Ganondorf.[132] However, she is eventually found and is taken to Ganon's Tower, where Link must rescue her after assembling the Triforce of Courage.[133]

Zelda from The Wind Waker is the first Zelda in the series that fights along Link's side in his battle against Ganondorf. In battle, she wields the bow and Light Arrows, similar to her Twilight Princess counterpart.[60] Once Link and Zelda succeed in delivering the final blow, they witness the second flood of Hyrule and promise the King of Hyrule to search for the new land that will be home to the next kingdom of Hyrule.[134] Zelda is last seen as Tetra when she and Link set sail from Outset Island in search for new lands.[135]

Four Swords Adventures

The Zelda in Four Swords Adventures is the seventh Zelda appearing in the The Legend of Zelda series, and the third Zelda chronologically in the Child Timeline branch.

In Four Swords Adventures, Zelda used her telepathy to call Link to Hyrule Castle so she and him can join the Shrine Maidens to investigate the seal on Vaati at the Four Sword Sanctuary, due to ominous clouds of darkness covering Hyrule. However, while using their magic to check the seal, Shadow Link appeared and kidnapped Zelda and the six Maidens and sent Link to the Four Sword Sanctuary. This was all a trap by Shadow Link to cause Link to draw the Four Sword, releasing the seal on the Wind Mage Vaati, allowing him to escape.

Once rescued from Vaati, Link and Zelda flee down the Tower of Winds, similar to the escape from Ganon's Tower in Ocarina of Time. Zelda must be protected from damage during this escape. When nearing the exit however, the four Links and Zelda are sent tumbling deep beneath the tower by Ganon. While the four Link's are out cold, Zelda attempts to seal away Ganon with her magic, but is instead stopped and sealed away by Ganon himself. The four Links fight Ganon together, and eventually weaken him enough to break the seal on Zelda. Zelda then fights Ganon alongside the Links much like in The Wind Waker. While she does not wield the Light Arrows by name, she does wield a ball of light energy which, coupled with Link's arrows, serves the same function of the Light Arrows, stunning Ganon long enough for him to be drawn into the Four Sword. She must be protected from Ganon's attacks so the ball of light energy can become big enough to contain Ganon's evil might.

The Minish Cap

Descriptions
The Minish Cap instruction booklet
Princess Zelda
The princess of Hyrule and a longtime friend of Link. She stops in at Link’s house, asking if he can join her at the annual Picori Festival.
Princess Zelda
A bright and cheery princess from Hyrule's royal family.
She loves to sneak out of the castle to visit her good friend, LinkAppears in-game as the player's chosen name..
Zelda & LinkAppears in-game as the player's chosen name.
These two became fast friends because of Smith and the king of Hyrule. Zelda wishes that the sometimes unreliable LinkAppears in-game as the player's chosen name. were just a wee bit stronger.

Princess Zelda in The Minish Cap is the eighth Zelda appearing in the The Legend of Zelda series, and the second Zelda chronologically.

Princess Zelda is known to sneak out of Hyrule Castle to visit Link, who is a childhood friend.[136] At the beginning of the game, Link and Princess Zelda attend the Picori Festival in Hyrule Town.[137] When Princess Zelda wins the grand prize in Pina's drawing,[138] she chooses a Small Shield as her prize and gives it to Link.[139] In North Hyrule Field, Link and Princess Zelda are accosted by a Business Scrub,[140] who shoots Deku Nuts at them until Link deflects one with his new Shield.[141]

At the award ceremony for the Sword-Fighting Tournament, Vaati appears and breaks the Picori Blade, opening the Bound Chest and releasing monsters into Hyrule.[142] Though he does not realize it, Princess Zelda shows herself to possess the Light Force he is searching for; declaring that she will only cause trouble if left alone, he places a Sorcerer's Curse on her and turns her to stone.[143] To restore her, King Daltus asks Link to seek out the Minish and have them reforge the sacred Picori Blade,[144][145] allowing them to break Vaati's Curse.[146]

During his travels, Link learns that in order to reforge the Broken Picori Blade, it will need to be infused with the Four Elements scattered across Hyrule.[147][148] He is able to traverse Hyrule along with his companion Ezlo, finding each Element and infusing them into the reforged Blade,[149] turning it into the Four Sword.[150]

Vaati follows them into the Elemental Sanctuary and learns from the Stained Glass within that Princess Zelda herself holds the Light Force.[151] He knocks out Link and leaves to drain Princess Zelda at the roof of the newly-transformed Dark Hyrule Castle.[152] Link is able to interrupt this process,[153] eventually defeating Vaati and using the power of the Four Sword to restore Princess Zelda, who reveals that she saw visions of him while turned to stone.[154]

The Castle begins to collapse,[155] and Vaati makes one last attempt to eliminate Link in the Palace Courtyard, but is defeated once and for all.[156] With Vaati defeated, the Mage's Cap appears, and Ezlo and Princess Zelda work together to use its power to restore Hyrule.[157]

Twilight Princess

See also: Puppet Zelda

The Zelda in Twilight Princess is the ninth Zelda appearing in the The Legend of Zelda series, and the second Zelda chronologically in the Child Timeline branch.

Princess Zelda dressed in her dark attire

In Twilight Princess, Zelda was the young matriarch of Hyrule until its invasion by Zant, the Twilight King, to whom she surrendered in order to prevent the deaths of herself and her people.[55] Afterward, she is imprisoned inside a tower in Hyrule Castle. It is revealed that Zelda is unaffected by the veil of Twilight Zant casts upon Hyrule and does not become a spirit like all the other inhabitants of the kingdom. As the bearer of the Triforce of Wisdom, Zelda may have been protected by its power.[67]

Zelda, dressed in a dark robe, meets Link during his earliest transformation into a wolf (due to the interaction between the Twilight and his Triforce piece). Later, she transfers her soul and her Cherished Power to aid the dying Midna, losing her physical being in the process.[54][158]

Towards the end of the game, Ganondorf possesses the lifeless Zelda, who was being imprisoned in the throne room of Hyrule Castle, transforming her into an enemy known as Puppet Zelda. Link defeats Ganondorf's puppet, and Midna, with the help of the Fused Shadows, returns Princess Zelda to normal.

Ganondorf makes another attempt on Zelda's life soon after, but she is protected by the Light Spirits of Hyrule who grant her the Light Arrows to assist Link in the horseback part of his final battle.[74][75] The last time she is seen in the game is when she and Link say good-bye to Midna at the Mirror of Twilight.

Phantom Hourglass

Princess Zelda appears in this game solely as Tetra, her alter ego in The Wind Waker. She does not regain her royal persona, although quite often when she appears, “Zelda's Lullaby” plays in the background, and she is called "Zelda" by some of the pirates during the game's intro,[159] much to Tetra's chagrin.[160] Her role is somewhat limited in the game as she is kidnapped early on in the story, and when Link finds her at last she has been turned to stone.[161]

After Link defeats Bellum, he and Tetra awaken on the Ghost Ship, only ten minutes after the prologue according to the pirates.[162] Tetra's crew tries to convince her that it was just a dream, but Link finds the Phantom Hourglass in his pocket, and the SS Linebeck is seen sailing in the distance.

(This Zelda is the same one from The Wind Waker)

Spirit Tracks

See also: Phantom Zelda, Possessed Zelda
Descriptionshide ▲
Spirit Tracks instruction booklet
Princess Zelda
The princess of Hyrule kingdom. Her physical form is taken by Chancellor Cole as part of an evil plot to resurrect the Demon King. She joins Link on his adventure in her spirit form.
Princess Zelda with the Spirit Flute

The Zelda in Spirit Tracks is the tenth Zelda appearing in the The Legend of Zelda series, and the second Zelda chronologically in the Adult Timeline branch.

Princess Zelda plays a much larger role in Spirit Tracks than in previous installments, as she herself also aids Link in the salvation of Hyrule. Near the beginning of the game, Link travels to Hyrule Castle to see Zelda and become an official train conductor. Because he is an engineer and the apprentice of Alfonzo, who was once the head of the castle guard, Zelda asks Link to secretly meet her in her quarters later to discuss something with him. Zelda explains to Link that she needs to get to the Tower of Spirits to personally investigate the disappearance of the Spirit Tracks, which she attributes to something that Chancellor Cole is hiding.

For the first time (not counting the non-canonical Phillips CD-i games), it is possible to play as Zelda herself as Link aids the princess to escape the castle. Afterward, Link, Zelda, and Alfonzo attempt to escape via train, but the train crashes due to the tracks disappearing beneath them. Chancellor Cole then appears to attack Zelda and take her body, which he hopes to use to revive the Demon King Malladus; however, Zelda's spirit escapes and returns to Hyrule Castle. There, she meets with Link, now the only one who can see her, to continue their way to the Tower of Spirits, where Zelda learns she can inhabit Phantoms to aid Link. After this, she and Link begin their journey to restore the Spirit Tracks leading to the Tower of Spirits to fortify the Malladus's prison and thus prevent the resurrection of the Demon King.[163]

Zelda as a ghost in Spirit Tracks

Zelda's body is eventually possessed by the resurrected Malladus, although Link frees it by firing a Light Arrow. Despite this, Zelda is unable to reenter her body, and just as Malladus is about to possess it again, Byrne uses his power to repel the Demon King, giving Zelda the strength to pray to her grandmother Tetra to reclaim her body.[164] In the final battle, Zelda, finally back in her own body, charges up her power to weaken the Demon King, which reveals a weak spot on the demon's back.[165] Like in previous games, Princess Zelda's role consists of shooting Light Arrows at Malladus's back from the Bow of Light.[166] Just as Link realizes that he cannot make the final blow to Malladus using the Lokomo Sword on his own, Princess Zelda rushes over to help the young hero, defeating the demon once and for all.[167] Anjean and the rest of the Lokomos depart to the heavens, entrusting Link and Zelda to watch over the land for them.[168] Link and Zelda are then seen holding hands as they witness the departure of the Lokomos.

After the ending credits, Princess Zelda can be seen at her office signing papers and, depending on whether Link chose to be an engineer or a warrior, she will go look out the window and wave at Link upon hearing either a train whistle or swords clanking. If Link selects "Dunno", then Zelda will be signing papers and simply remember the adventure she had with Link.

This Princess Zelda is confirmed to be a direct descendant of Tetra,[38] the pirate captain who was also the incarnation of Princess Zelda in her day, and makes an appearance in a large stained glass window in Hyrule Castle's Throne Room.[169] Princess Zelda states that the Spirit Flute was played for her in her youth by her grandmother, and Anjean states that she gave the Spirit Flute to Tetra long ago, pointing out the similarities between the reigning Princess Zelda and her ancestor, the feisty pirate captain that arrived on the land's shores long ago.

Skyward Sword

Descriptionshide ▲

This is Zelda, your childhood friend. Master LinkAppears in-game as the player's chosen name., she is also the living embodiment of goddess Hylia.

Though she had previously committed herself to an ages-long sleep in order to maintain the seal over Demise, she has now awakened.

The Zelda in Skyward Sword is the eleventh Zelda appearing in The Legend of Zelda series, and is currently the earliest incarnation of Zelda chronologically to appear in-game.

In Skyward Sword, Zelda, daughter of Gaepora, lives in Skyloft with her childhood friend Link,[170] where they are both students at the Knight Academy.[171] After playing the role of the goddess at the Wing Ceremony, Link and Zelda go for a flight together, when suddenly a twister pulls Zelda and her Loftwing below the clouds. This phenomenon is later revealed to have been caused by Ghirahim, who needs Zelda's soul to resurrect Demise, his master.[172][173] Upon Zelda's arrival on the Surface, however, she is rescued by Impa before the Demon Lord can capture her.[174] Link then begins to look for Zelda and eventually finds her in the Earth Spring, but Impa impedes him from reaching the young girl,[175] and instead urges Zelda to continue praying at each goddess statue to finish purifying her body.[176][177]

Zelda, as seen in-game

Eventually, Link catches up with Zelda and Impa at the Temple of Time, but their reunion is cut short when Ghirahim attacks the duo. In the midst of the frenetic action, Zelda gives Link the Goddess's Harp before she and Impa escape through the Gate of Time, with Impa destroying the gate to escape Ghirahim's grasp. Link manages to activate a second Gate of Time and meets with Zelda, who explains her true nature as the mortal reincarnation of the Goddess Hylia before telling Link that she,[62] as Hylia reborn, must remain in a deep sleep to keep Demise imprisoned within his seal.[56] Before doing so, Zelda explains that the goddess needed someone with an "unbreakable spirit" to defeat Demise.[178] However, Hylia, knowing that the young hero would "throw [himself] headfirst into any danger, without even a moment's doubt" if it meant saving Zelda,[179] used Link to try and bring about the destruction of Demise. She proceeds to seal herself into a crystal and sleep for thousands of years to ensure Demise's seal holds, and tells Link that he must find and use the Triforce to destroy Demise so that she will be able to wake up in their own time.[180]

Although Link uses the Triforce to wish for Demise's destruction, Ghirahim kidnaps Zelda upon her awakening and takes her through the Gate of Time, where Demise is still sealed.[181] Zelda's soul is absorbed and Demise is revived in his true form,[182] but Link manages to defeat the Demon King and seal his remains in the Master Sword. After her soul is restored, Zelda and the young hero return to their own time, where she mentions to Link that she wants to remain in the surface and watch over the Triforce. Zelda asks what Link's intentions are for the future,[183] and Link smiles at her, with the camera panning to show both his and Zelda's Loftwings flying back into the sky, implying that Link chose to stay with Zelda.

This incarnation of Zelda is unique in that she is not a princess during the course of the game's events.

A Link Between Worlds



Zelda in A Link Between Worlds

The Zelda in A Link Between Worlds is the twelfth Zelda in the The Legend of Zelda series, and the second Zelda chronologically in the Fallen Hero Timeline.

Zelda appears again in A Link Between Worlds. At her young age, she rules the entire kingdom of Hyrule alone. When Link first meets her, he warns her that Seres was attacked and turned into a Painting by Yuga. She tells the young hero to warn Sahasrahla in Kakariko Village and gives Link a charm that she has owned since childhood. When Hyrule Castle is under Yuga's attack, Link learns that the charm she gave is the Pendant of Courage, which she gave to him in anticipation of the oncoming misfortune.

When Link goes Inside Hyrule Castle, he encounters a confrontation between Zelda and Yuga. Zelda tells Yuga that his actions must cease and asks him how many more people he intends to kidnap,[184] to which Yuga says he has been searching for all seven Sages of Hyrule.[185] Zelda then accuses him of attempting to use the Seven Sages to revive Ganon,[186] but Yuga ignores her and turns her into a Painting for her beauty.[187] He then takes her Painting to the highest point of Hyrule Castle and escapes to Lorule. In Lorule, he uses the power of the Seven Sages and Princess Zelda to revive Ganon and merges with Ganon before all the Paintings, save Zelda's, are scattered across Lorule. After Link frees the sages and assembles the Triforce, he and Zelda use it to restore the Lorulean Triforce.

Breath of the Wild

Artwork of Zelda from The Champions' Ballad

In Breath of the Wild, Zelda is not only the princess of Hyrule, she is also an aspiring scholar who is very curious.[188][189][190] She is also the leader of the Champions of Hyrule.[191] Zelda is the mysterious voice that guides Link throughout his journey while she contains Calamity Ganon inside of Hyrule Castle.

Zelda has been training to unlock her sealing powers passed down the royal family since she was 7 years old, one year after her mother unexpectedly passed away. With her mother gone there was nobody else around with the sacred power who could teach her how to use it, leaving Zelda to figure it out on her own.[192] 100 years prior to the events of Breath of the Wild, Zelda met with the Champions. After meeting with them, she left the Castle to research ancient technology, but she did not come across anything of note.[193] During this time, she felt the presence of Ganon and devoted herself to learning all she could about ancient relics in order to stop him.[194] She then met with a fortune teller who told her a prophecy, to which Zelda felt that there was not much time left.[195] The following day, Link was appointed as Zelda's knight, to Zelda's chagrin.[196] During the ceremony, Urbosa explains that Link is a living reminder of Zelda's own failures.[197] Link and Zelda then set out to Goron City to make adjustments to the Divine Beast Vah Rudania to make it easier for Daruk to control.[198] During their journey to Eldin, Zelda comes to a stop and asks him how proficient he is wielding his Sword and asks him if he can hear the voice within the blade.[199]

During her time with Link, Zelda wonders why he never speaks.[200] Link's initial silence causes Zelda to believe that Link despised her due to her inability to use sealing power despite being a daughter of Hyrule's royal family.[201] Later on, Zelda discovers an Ancient Shrine and fails to open it.[202] Link arrives at the scene, which angers Zelda and causes her to lash out.[203] She tells Link to return to the castle[204] and testily demands he stop following her, regardless of the King's orders.[205] Later on, Zelda travels to the Gerudo Desert and is ambushed by the Yiga Clan. Link rescues her right before a Yiga assassin is about to kill her, striking him down and causing the other two Yiga to flee. This causes Zelda to change her attitude towards Link, valuing his devotion to protect her.[206] Over the course of their journey, both start to open up to each other and realize how similar they are in their hardships of fulfilling their respective tasks.[207] Her growing care and relationship towards Link plays a crucial role in awakening her legendary abilities,[208] as Link sacrifices himself to save Zelda's life during the second Great Calamity and Zelda's powers awaken when she tries to rescue the wounded Link from a Guardian.[209] Zelda hears a voice inside the Master Sword saying that Link can be saved and orders the Sheikah to transport Link to the Shrine of Resurrection. Then, she goes to the Korok Forest and places the Master Sword in its pedestal to recover. Zelda then spends the next 100 years inside Hyrule Castle with Calamity Ganon, keeping the demon in place within the Castle to prevent the destruction of the entirety of Hyrule. After Link awakens, she then telepathically guides him throughout his journey. Unfortunately, she was not able to hold off Calamity Ganon for much longer before he developed a rudimentary body. After Link managed to disable Calamity Ganon's most powerful form, Dark Beast Ganon, she was freed, and proceeded to destroy Calamity Ganon's essence. She then reconvened with Link for the first time in a hundred years, and asked him if he still remembered her (as Link was initially left with amnesia thanks to his near-death experience). Some time later, she alongside Link left for Lake Hylia in order to investigate what caused the Divine Beast Vah Ruta to stop working, and that they ultimately need to restore Hyrule back to its former glory.

It is implied in one of the songs written by Kass’ teacher that Princess Zelda held romantic feelings for Link. This song can be found after completing the end of the game, and speaking to Kass on the platform by the Ahk Va’quot Shrine in Rito Village.

Her favorite food is Fruitcake, as revealed by a recipe in a book in the Library in Hyrule Castle.[210]

Tears of the Kingdom



When Gloom begins to seep out from underneath Hyrule Castle, Purah tasks the duo with investigating its source. As they travel Beneath Hyrule Castle, Zelda takes note of the architecture and writing, concluding it to be Zonai in origin. Zelda also finds a mural and explains to Link that it likely depicts the events of the Imprisoning War, an event that occurred around the time of Hyrule Kingdom's founding that shaped the course of history. When they reach the depths of the tunnels Beneath Hyrule Castle, they stumble upon a mummified body with a Right Arm gripping its chest. The hand lets go of its grip and drops its Secret Stone when Zelda draws near. After Zelda picks up the Secret Stone, the mummified body awakens and spews Gloom toward Zelda. Link deflects the attacks in an attempt to protect Zelda, but the Gloom corrupted Link's arm and torso and caused the Master Sword to break. Ganondorf then releases a strong burst of Gloom upward, tearing Hyrule Castle from the ground around it and sending it into the Sky. This causes the ground beneath all of them to collapse, sending the three into a freefall. While Link attempts to grab Zelda midair, the Secret Stone she picked up begins to glow and she is sent to the distant past.

When Link first enters the Temple of Time, an image of Zelda gives Link the ability of Recall, allowing Link to make a single object reverse its trajectory. The decayed Master Sword is later sent back in time to Zelda in the distant past.

Visions of Zelda appear throughout Hyrule in the modern time.

During the Imprisoning War in the distant past, Zelda is known as the Sage of Time. Shortly after the war, Zelda foretold to the other Sages of Ganondorf's resurrection, and told that their descendants should fight along with Link when the time comes. In order to ensure that the Master Sword will be restored when Link needs it, she transforms herself into the Light Dragon.

Echoes of Wisdom



A model of Princess Zelda.
Princess Zelda from Echoes of Wisdom

Echoes of Wisdom begins with Princess Zelda imprisoned inside a Crystal by Ganon. After Link defeats Ganon, a Rift forms from the Trident he leaves behind. As he is swallowed by the Rift, Link uses his Bow of Might to shoot an Arrow at the Crystal, allowing Zelda to break free.

Upon Zelda's return to Hyrule Castle, another Rift opens up and consumes the King of Hyrule, as well as General Wright and Minister Lefte. The Rift then creates Echoes of the trio, who claim that Zelda has been the one creating the Rifts that have long plagued Hyrule. The Soldiers are ordered to imprison Zelda until her execution, but she is saved by Tri, who gives her the Tri Rod to help her escape from the Hyrule Castle Underground.

Zelda sets out to recover the real King of Hyrule and his associates by mending the Rifts that are scattered across Hyrule, with the help of the many Tris that have been imprisoned within the rifts.

After rescuing her father, Zelda learns that the force behind the Rifts is seeking out the Triforce, known as the Prime Energy. According to legend, a hero and a priestess will appear when the Prime Energy is in danger. Tri suggests that Zelda is the priestess in the legend, while the King of Hyrule believes the hero could be Link. After helping close the Rifts on Eldin Volcano, the Faron Wetlands, and Holy Mount Lanayru, one of the three Golden Goddesses, Din, Nayru, and Farore, will appear before Zelda to grant her their Sanctions. They also reveal that the entity behind the Rifts is Null, who wishes to return the world to nothingness. These Sanctions are used to locate the Prime Energy in the Ancient Ruins, which are located beneath the Great Deku Tree in the Eternal Forest.

It is revealed that the Rifts that Null has been creating seem unusually prone to targeting children, which Minister Lefte suspect to be its attempt at finding the legendary heroes who are destined to destroy it. To this end, it created the Ganon Echo that captured Zelda.

Zelda enters the Ancient Ruins, where an Echo of her, Tekom splits the Prime Energy. One piece remains with Tekom, one piece goes to Zelda, and the final piece enters the Still World. Zelda follows Tekom into the Still World and fights the Echo version of herself to save Link. She and Link enter Null's Body and confront the creator of the Rifts. After a long fought battle, Zelda strips Null of the remaining piece of the Prime Energy. She says farewell to Tri, after which she and Link are returned to Hyrule Castle Town.

Other Appearances

Princess is also featured in other media, including comics based on the games, animated shows, and the Super Smash Bros. series. In some of her appearances, she is depicted as a brave, proud, and self-reliant fighter who is proficient in archery and horseback riding, such as in the The Legend of Zelda comics by Valiant Comics and The Legend of Zelda TV series. As with the games, she is the protector of the Triforce of Wisdom.

Battle of Mirage Castle

The following section is not part of the Zelda canon and should not be taken as such.
Princess Zelda from Mirage Castle's Battle
Princess Zelda from Mirage Castle's Battle

Along with Link, Demon General Gaia is cursed, and on Day they she torn apart in the form of being trapped in Crystal Moon. During Night, she becomes a Playable Character (Protagonist).

Zelda (Game & Watch)

The following section is not part of the Zelda canon and should not be taken as such.
Descriptionshide ▲
Zelda (Game & Watch) instruction booklet
Princess Zelda
Link's sweetheart who was kidnapped by the dragons and locked inside a deep dungeon.

Princess Zelda was kidnapped by the Eight Dragons in order to cause chaos in Hyrule. She is imprisoned in a magical cage that can only be opened with the pieces of the Triforce of Wisdom. Link journeys through the dungeon, defeats the dragons and saves Zelda.

Ancient Stone Tablets

The following section is not part of the Zelda canon and should not be taken as such.

Six years after the events of A Link to the Past, Hyrule is enjoying a time of peace and tranquility, but Princess Zelda suffers from a dark, recurring dream showing a shadow over a temple; a premonition of evil to come. One day, she witnesses a mysterious and brilliant light in the sky to the east. Aginah, the younger brother of the wise man Sahasrahla and now living in his old hideout near the Eastern Palace also witnesses such a light, and travels to investigate. There he finds a strange youth lying on the ground. Zelda, also following the light, meets up with Aginah, and they both carry the child to rest in Sahasrahla's hideout. Confused by the youth's unusual clothes, they believe the child not to hail from Kakariko Village. Speaking to Aginah while the youngster sleeps, Zelda learns that his brother Sahasrahla had also sensed danger surrounding Hyrule and had left the land to find the hero, Link. While Link has not yet returned, Zelda senses that if this new youth was endowed with courage, he or she may be the Hero of Light. Zelda then sets of for Hyrule Castle before sending Aginah to find the Book of Mudora while she speaks to the Fortune Teller. Aginah and the hero travel to the Sanctuary at the foot of the mountain, but Zelda follows, claiming she had another prophetic dream, this time of her holding the Book of Mudora on top of Death Mountain. Zelda insists on traveling with the hero to the summit of the mountain, as she is the only one who can read the Book of Mudora. During their quest to obtain the final two tablets and reach the summit, the Fortune Teller sees the King of Evil in a vision. Ganon's malice had kept his spirit alive despite the destruction of his body. It was this lingering evil power that had drawn the Hero of Light into the land of Hyrule, and upon the summit the hero travels once more into another world to engage in a desperate final battle with the Demon King in a new version of Ganon's Tower. Ganon desires the power of the Hero of Light to be fully reborn, but is finally destroyed using the Silver Arrows once more.

Alter Egos

Sheik

Main article: Sheik

In Ocarina of Time, Link met up with a mysterious member of the Sheikah Tribe, fittingly called Sheik. This person taught Link a multitude of different songs and gave him tips on how to proceed in his quest. At the end of the game, Sheik revealed himself to be none other than Princess Zelda in a disguise.[7] During the seven years Link had been asleep while maturing to become ready to fight Ganondorf, Zelda had gone underground and taken the disguise as Sheik so that Ganondorf would not find her in his search for the two remaining pieces of the Triforce, one of which was held by Princess Zelda herself.[108][109]

Sheik is also a playable character in Super Smash Bros. Melee and Super Smash Bros. Brawl: Zelda is able to transform into Sheik during a battle, allowing her to use a different set of moves.

Tetra

Main article: Tetra

Born into a society of pirates on the Great Sea, Tetra, captain of a crew of pirates, was completely unaware that she was a member of the Royal Family of Hyrule's bloodline.[127][128] When this was revealed to her by Daphnes Nohansen Hyrule, she was just as surprised as Link to find out that she was indeed a descendant of Princess Zelda of Hyrule and also the one destined to be the keeper of the Triforce of Wisdom.[66]

Leader of the Sages

In Ocarina of Time, Zelda is revealed to be the seventh Sage and the leader of them all.[7] Though no conclusive evidence has been sighted, Zelda is often seen as the proverbial Sage of Time, via several events that occur in Ocarina of Time.

Goddess Hylia

Main article: Hylia

Before the events of Skyward Sword, a goddess named Hylia defeated Demise. In order to protect the Triforce, in a two-part plan, Hylia renounced her divine body to reborn in an human being. This human was born eons after under the name of Zelda.[62]

Other Princesses of Hyrule

Besides the Princess Zeldas that appear in the games, the back story to some of the games feature additional unnamed Princesses of Hyrule who have a similar appearance to Princess Zelda.

Princess from the Minish Legend

See also: Minish Legend
The Princess of Hyrule from the Minish Legend

The back story of The Minish Cap tells of the Minish Legend. In the Minish Legend, a hero clad in green clothes, the Hero of Men arose to fight the demons attacking the world. This story of the Minish Legend is depicted in a series of stained glass windows beneath the Elemental Sanctuary. One of the stained glass windows depicts a Princess of Hyrule wielding the Light Force. Using the stained glass window, Vaati is able to deduce that the Light Force is currently held by the current Princess Zelda.

Antediluvian Princess

See also: Tetra's Pirate Crew
The Princess of Hyrule from before the Great Flood

In The Wind Waker, when Link travels to Hyrule Castle beneath the Great Sea, there is a portrait of the Princess of Hyrule (around the age of Tetra) from before the Great Flood hanging on the wall of the castle. In the portrait, the princess is surrounded by several characters, all of which have a counterpart to a member of Tetra's Pirate Crew. It is known that during the Great Flood, she took a piece of the Triforce of Wisdom which had been broken in two by her father and fled to the mountaintops with several of her servants.[211]

Ten Thousand Years prior to Breath of the Wild

The Princess of Hyrule from 10,000 years ago

Learned by Impa and Kass, the Zelda that lived ten thousand years prior to the events of Breath of the Wild assisted Link and the four Champions in defending Hyrule from Calamity Ganon. Successfully defeating the Calamity, Zelda sealed Ganon away for ten thousand years, leading to his release one hundred years before the events of Breath of the Wild.

Zelda's Weapons

Bow and Arrows of Light

Main article: Zelda's Bow
Zelda using her Bow in Twilight Princess

In several games, starting with Ocarina of Time, Zelda either wields the Light Arrows or bestows them on Link, allowing him to defeat Ganon. In some cases, she is also able to summon a magical bow made from pure light in order to fire the arrows.

In Hyrule Warriors, the magical bow and light arrows can be summoned as part of Zelda's combos and special attacks while wielding her rapiers.

Rapier

In Twilight Princess, Zelda carries an ornate rapier, seemingly as a sword of state. When possessed by Ganondorf, she also uses it as a weapon against Link.

In Hyrule Warriors, this rapier is named the "Polished Rapier", and is one of several rapiers the princess can use, alongside the more ornate Glittering Rapier, the extravagant Gleaming Rapier, which also bears the royal crest, and the humorous 8-Bit White Sword, a joke weapon.

Baton

While Zelda does not wield the Wind Waker in its titular introduction, The Wind Waker, it is claimed to be an instrument of the royal family used by the monarch in conducting the Sages.

In Hyrule Warriors, Zelda is able to use the Wind Waker to conduct magical songs that summon wind and lightning. She can also use the Sacred Baton, which resembles a crystallized gust of wind, and the Glorious Baton, which resembles a Great Fairy's locks of hair.

Trivia

  • Link's Awakening and Tri Force Heroes are the only games where Princess Zelda's presence is completely absent. However, Link mentions her at the beginning of Link's Awakening.[98][99] Princess Zelda's clothing, the Legendary Dress, also appears in Tri Force Heroes, which is based on its design from A Link Between Worlds.
  • Breath of the Wild is the first main series game to supply Zelda with English voice acting. In it, she speaks with an English accent. It is technically also the second main series game to supply full voice acting overall, with the Navi Trackers mode for the Japanese version of Four Swords Adventures being the first with Zelda's alter-ego Tetra.
  • What Zelda says to Link regarding his memories and courage immediately prior to the final battle with Ganon in Breath of the Wild varied between languages. In the Japanese version, Zelda states that she believes in Link and his courage regardless of whether he regained his memories,[212] while in the English localization, she instead states that courage doesn't need to be remembered due to one never forgetting the concept in the first place.[213]
  • During the final battle with Ganon in Ocarina of Time and its remake Ocarina of Time 3D, whenever Link ends up hit by one of Ganon's attacks, Princess Zelda can be heard gasping in horror.

Nomenclature

Shigeru Miyamoto stated that the Princess Zelda's name originated from Zelda Fitzgerald, the wife of the acclaimed author, F. Scott Fitzgerald.[214] The name "Zelda" ultimately derives from "Griselda," which may come from the Germanic elements gris ("gray") and hild ("battle"). Griselda itself means "happy", "lucky", or "blessed", while Grizelda means "endless patience".

Names in Other Regions
LanguageNamesMeanings
Japan
Japanese
  • ゼルダ姫 (Zeruda-hime) (TLoZThe Legend of Zelda | TAoLThe Adventure of Link | ALttPA Link to the Past | TWWThe Wind Waker)[222][223][224][225]
  • ゼルダ (Zeruda) (TotKTears of the Kingdom | EoWEchoes of Wisdom)[221]
  • Princess Zelda
  •  
The Republic of ChinaThe Hong Kong Special Administrative Region of ChinaThe Macao Special Administrative Region of China
ChineseTRTraditional
  • 薩爾達 (Sàěrdá) (TotKTears of the Kingdom)
  • 薩爾達 (EoWEchoes of Wisdom)
  •  
  •  
The People's Republic of China
ChineseSISimplified
  • 塞尔达公主 (Sāiěrdá Gōngzhǔ) (TLoZThe Legend of Zelda)[241]
  • 塞尔达公主 (Sài ěr dá gōng zhǔ) (TAoLThe Adventure of Link)[241]
  • 塞尔达 (Sāiěrdá) (TotKTears of the Kingdom)
  • 塞尔达 (EoWEchoes of Wisdom)
  • Princess Zelda
  • Princess Zelda
  •  
  •  
The Kingdom of the Netherlands
Dutch
  • Zelda (TLoZThe Legend of Zelda | TAoLThe Adventure of Link | EoWEchoes of Wisdom | HWAoCHyrule Warriors: Age of Calamity)[231][232]
  • Prinses Zelda (TMCThe Minish Cap)[230]
  •  
  • Princess Zelda
The French Republic
FrenchEUEuropean
  • Zelda (TLoZThe Legend of Zelda | TotKTears of the Kingdom | EoWEchoes of Wisdom | HWDEHyrule Warriors: Definitive Edition | HWAoCHyrule Warriors: Age of Calamity)[228][229]
  • Princesse Zelda (TWWThe Wind Waker | TMCThe Minish Cap)[226][227]
  •  
  • Princess Zelda
Canada
FrenchCACanadian
Zelda (TotKTears of the Kingdom | EoWEchoes of Wisdom | HWDEHyrule Warriors: Definitive Edition | HWAoCHyrule Warriors: Age of Calamity)[242] 
The Federal Republic of Germany
German
  • Prinzessin Zelda (TLoZThe Legend of Zelda | TAoLThe Adventure of Link | ALttPA Link to the Past | TWWThe Wind Waker | TMCThe Minish Cap)[234][235][236][237][238]
  • Zelda (TotKTears of the Kingdom | EoWEchoes of Wisdom | HWDEHyrule Warriors: Definitive Edition | HWAoCHyrule Warriors: Age of Calamity)[239][240]
  • Princess Zelda
  •  
The Italian Republic
Italian
  • Principessa Zelda (TLoZThe Legend of Zelda | TAoLThe Adventure of Link | ALttPA Link to the Past | FSFour Swords | TWWThe Wind Waker | TMCThe Minish Cap)[215][216][217][218][219][220]
  • Zelda (TotKTears of the Kingdom | EoWEchoes of Wisdom | HWDEHyrule Warriors: Definitive Edition)
  • Princess Zelda
  •  
The Republic of Korea
Korean
젤다 (TotKTears of the Kingdom | EoWEchoes of Wisdom) 
The State of Israel
Modern Hebrew
הנסיכה זלדה (HaN'siychah Zeldah) (BotWBreath of the Wild) 
The Federative Republic of Brazil
PortugueseBRBrazilian
Zelda (EoWEchoes of Wisdom) 
The Russian Federation
Russian
  • Зельду (Zel'da) (TLoZThe Legend of Zelda)[233]
  • Зельда (Zel'da) (EoWEchoes of Wisdom | HWDEHyrule Warriors: Definitive Edition)
  •  
  •  
Latin America
SpanishLALatin American
Zelda (EoWEchoes of Wisdom | HWDEHyrule Warriors: Definitive Edition) 
The Kingdom of Spain
SpanishEUEuropean
  • Princesa Zelda (TLoZThe Legend of Zelda | TWWThe Wind Waker | TMCThe Minish Cap)[243][244][220]
  • Zelda (TotKTears of the Kingdom | EoWEchoes of Wisdom | HWDEHyrule Warriors: Definitive Edition)
  • Princess Zelda
  •  
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

See Also

Notes

References

  1. Zelda — Announcer (Super Smash Bros. Brawl)
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Encyclopedia, Dark Horse Books, pg. 16
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 Encyclopedia, Dark Horse Books, pg. 17
  4. A Link to the Past manual, pg. 3
  5. Hyrule Historia, Dark Horse Books, pg. 94
  6. 6.0 6.1 Link... Go now to Hyrule Castle... There, thou will surely meet the Princess of Destiny... — Great Deku Tree (Ocarina of Time)
  7. 7.0 7.1 7.2 7.3 7.4 7.5 7.6 And the other, who holds the Triforce of Wisdom...is the seventh Sage, who is destined to be the leader of them all... It is I, the Princess of Hyrule, Zelda. — Princess Zelda (Ocarina of Time)
  8. The Flames of Sorrow, Destruction and Despair burn brightly. The return of the Evil King Ganon approaches. The Holy Sacrifice, Zelda, is all that remains! When we call Ganon's spirit into the vessel, it will be done! You can't stop us! Prepare to meet your doom! — Twinrova (Oracle of Seasons)
  9. Oracle of Seasons manual, pg. 7
  10. The Flames of Sorrow, Destruction and Despair burn brightly. The return of the Evil King Ganon approaches. The Holy Sacrifice, Zelda, is all that remains! When we call Ganon's spirit into the vessel, it will be done! You can't stop us! Prepare to meet your doom! — Twinrova (Oracle of Ages)
  11. Oracle of Ages manual, pg. 7
  12. We're wasting our time here, Your Highness! — Cole (Spirit Tracks)
  13. Hyrule Historia, Dark Horse Books, pg. 11
  14. Yes, we plucked Her Majesty from her perch in the clouds, and now she's ours. — Ghirahim (Skyward Sword)
  15. Lady Zelda gave me specific instructions. She asked me to wait to show you this. — Impa (Breath of the Wild)
  16. They do indeed... If I recall correctly, it was called the sword that seals the darkness. The Princess of Hyrule supposedly hid it away in a forest somewhere. — Riju (Breath of the Wild)
  17. Creating a Champion, Dark Horse Books, pg. 378
  18. The Legend of Zelda: Breath of the Wild Explorer's Guide, Nintendo of America, pg. 93
  19. Creating a Champion, Dark Horse Books, pg. 67
  20. Eep! I've been spotted! I used to live in this house, and I still get absentminded and come here by mistake. My real home is that colorful house on the outskirts of the village! There's froggies nearby, and Ms. Zelda lives close to us too. I'm real glad we moved there! — Aster (Tears of the Kingdom)
  21. Zelda
    Princess of Hyrule
    — Game Screen (Tears of the Kingdom)
  22. Now, on to the topic at hand. In my own age—the distant past, from your perspective—Zelda awakened as the Sage of Time and appeared before us. — Mineru (Tears of the Kingdom)
  23. Your Highness... — Purah (Tears of the Kingdom)
  24. Oh, Lady Zelda! I fear you've heard me going on about my predicament... — Rogma (Echoes of Wisdom)
  25. Ah, Miss Zelda! I'm sorry that I left my post. — Rogma (Echoes of Wisdom)
  26. May you be strong of heart, Priestess of Wisdom. — Deku Tree (Echoes of Wisdom)
  27. 27.0 27.1 The Crystal Trap, Simon & Schuster, pg. 0
  28. Princess of Hyrule
    Zelda
    — N/A (Hyrule Warriors: Definitive Edition)
  29. Hyrule's Wise Princess
    ZELDA
    — N/A (Super Smash Bros. for Wii U)
  30. Hyrule's Wise Princess
    ZELDA
    — N/A (Super Smash Bros. Ultimate)
  31. Zelda
    Burgeoning Scholar, Princess
    — N/A (Hyrule Warriors: Age of Calamity)
  32. Urgh! How dare you act so disrespectfully in front of Her Highness, you troublesome teapot? — Impa (Hyrule Warriors: Age of Calamity)
  33. But, Your Highness... — Impa (Hyrule Warriors: Age of Calamity)
  34. Art & Artifacts, Dark Horse Books, pg. 164 (OoTOcarina of Time)
  35. The Legend of Zelda: Ocarina of Time—Perfect Guide, Versus Books, pg. 21
  36. Soldiers came here lookin' for that Princess What's-Her-Name.I guess she escaped 'em. Heh! Wonder if I'd get a reward if I turned her in? — Hylian (Echoes of Wisdom)
  37. 37.0 37.1 Encyclopedia, Dark Horse Books, pg. 223
  38. 38.0 38.1 Hyrule Historia, Dark Horse Books, pg. 133
  39. That princess was my own daughter... My dear Zelda. — King Rhoam (Breath of the Wild)
  40. And Mother said her own power would develop within me. — Princess Zelda (Breath of the Wild)
  41. Grandmother heard them—the voices from the spirit realm. — Princess Zelda (Breath of the Wild)
  42. Zelda, my dear daughter, you did well to return to us. Come closer so I may look upon you. — King of Hyrule (Echoes of Wisdom)
  43. Encyclopedia, Dark Horse Books, pg. 293 (SSSkyward Sword)
  44. Zelda — Game Screen (Tears of the Kingdom)
  45. Zelda
    Burgeoning Scholar, Princess
    — Gallery (Hyrule Warriors: Age of Calamity)
  46. Skyward Sword (Krahulik), Penny Arcade, pg. 1
  47. Encyclopedia, Dark Horse Books, pg. 219,(TLoZThe Legend of Zelda) 223,(TAoLThe Adventure of Link) 227,(ALttPA Link to the Past) 238,(OoTOcarina of Time) 250,(OoSOracle of Seasons) 254,(OoAOracle of Ages) 257,(TWWThe Wind Waker) 263,(FSFour Swords) 265,(FSAFour Swords Adventures) 270,(TMCThe Minish Cap) 276,(TPTwilight Princess) 288(STSpirit Tracks) & 299(ALBWA Link Between Worlds)
  48. The words of guidance you have been hearing since your awakening are from Princess Zelda herself. — King Rhoam (Breath of the Wild)
  49. You found yourself on a strange island in the sky after you awoke. A steward construct claimed that Princess Zelda gave it her Purah Pad, all to get it into your hands.

    The device's map shows a yellow point of light. The construct said that's where you'll find the princess. You can go near there instantly with the Purah Pad.
    — Adventure Log (Tears of the Kingdom)
  50. The Legend of Zelda: Twilight Princess—PRIMA Official Game Guide, Prima Games, pg. 16
  51. Tomorrow...is my seventeenth birthday. So then I shall go... and make my way up the mountain. — Princess Zelda (Breath of the Wild)
  52. Everything that's happened to you and your poor sister... It's all been my fault....I'm so sorry. — Princess Zelda (The Wind Waker)
  53. All the tragedy that has befallen Hyrule was my doing... I was so young...I could not comprehend the consequences of trying to control the Sacred Realm. I dragged you into it, too. Now it is time for me to make up for my mistakes... — Princess Zelda (Ocarina of Time)
  54. 54.0 54.1 Despite your mortal injuries, you act in our stead... These dark times are the result of our deeds, yet it is you who have reaped the penalty. Accept this now, Midna. I pass it to you... — Princess Zelda (Twilight Princess)
  55. 55.0 55.1 It is time for you to choose: surrender or die. Oh yes, a question for all the land and people of Hyrule... Life? or Death?! — Zant (Twilight Princess)
  56. 56.0 56.1 We must stop him from freeing himself from the seal that imprisons him. At any cost... That is why I intend to remain here in this time and place... To sustain the seal as best as I can. As long as I continue this vigil, we may be able to prevent the demon king from fully reviving himself in our own time. — Zelda (Skyward Sword)
  57. Please make sure Byrne remains unharmed, Anjean. — Princess Zelda (Spirit Tracks)
  58. Are you sure, my dear? He is the one who stole your body, after all. — Anjean (Spirit Tracks)
  59. Yes, but once I reclaim it... I would like to have words with him! — Princess Zelda (Spirit Tracks)
  60. 60.0 60.1 60.2 I'll use this bow to cover you! Attack him as best you can! — Princess Zelda (The Wind Waker)
  61. 61.0 61.1 One night, a girl's voice awakens you from your sleep. She telepathically pleads. "Help me... My name is Zelda... I am in the castle dungeon." (A Link to the Past manual, pg. 7)
  62. 62.0 62.1 62.2 You are the chosen hero, and I, Zelda... I am the goddess reborn as a mortal. — Zelda (Skyward Sword)
  63. Princess Zelda / The princess of Hyrule and a longtime friend of Link. (The Minish Cap manual, pg. 5)
  64. Princess Zelda / The King's daughter, Hyrule's princess. (Ocarina of Time manual, pg. 7)
  65. 65.0 65.1 Fearing his wicked rule, Zelda, the princess of this kingdom, split up the Triforce of Wisdom into eight fragments and hid them throughout the realm to save the last remaining Triforce from the clutches of the evil Ganon. (The Legend of Zelda manual, pg. 3)
  66. 66.0 66.1 66.2 You are the true heir of the royal family of Hyrule...the last link in the bloodline. — Daphnes Nohansen Hyrule (The Wind Waker)
  67. 67.0 67.1 Like you, I have been granted special powers by the goddesses... — Princess Zelda (Twilight Princess)
  68. This necklace you wear is part of a sacred treasure called the Triforce of Wisdom, which has been passed down for many ages within the royal family of Hyrule. — Daphnes Nohansen Hyrule (The Wind Waker)
  69. Hey, have you heard that Princess Zelda sees prophetic visions in her dreams? — Hylian (Ocarina of Time)
  70. I had a dream... In the dream, dark storm clouds were billowing over the land of Hyrule... But suddenly, a ray of light shot out of the forest, parted the clouds and lit up the ground... The light turned into a figure holding a green and shining stone, followed by a fairy... I know this is a prophecy that someone would come from the forest... — Princess Zelda (Ocarina of Time)
  71. I'm using my power to hold the Evil King! You use your sword and deliver the final blow! — Princess Zelda (Ocarina of Time)
  72. Six Sages... Now!! — Princess Zelda (Ocarina of Time)
  73. Link, give the Ocarina to me... As a Sage, I can return you to your original time with it. — Princess Zelda (Ocarina of Time)
  74. 74.0 74.1 I'll try to slow Ganondorf with my light arrows! You target him and keep him within range of my arrows! — Princess Zelda (Twilight Princess)
  75. 75.0 75.1 Spirits of the light! Wielders of the great power that shines far and wide upon the lands of our world... In my hour of need, grant me the light to banish evil! — Princess Zelda (Ocarina of Time)
  76. Hey, look! Now that I'm a Phantom, I can walk through fire and lava! Hee hee hee! I'm like a walking, talking shield, Link! — Princess Zelda (Spirit Tracks)
  77. Hyrule Historia, Dark Horse Books, pg. 77
  78. 78.0 78.1 In his grief, the prince placed the princess in this room. He hoped that someday she would come back to life. So that this tragedy would never be forgotten, he ordered that every female child born into the royal household shall be given the name Zelda. (The Adventure of Link manual, pg. 8)
  79. Hyrule Historia, Dark Horse Books, pg. 105
  80. One day, an evil army attacked this peaceful little kingdom and stole the Triforce of Power. This army was led by Ganon, the powerful Prince of Darkness who sought to plunge the World into fear and darkness under his rule. (The Legend of Zelda manual, pg. 3)
  81. At the same time, she commanded her most trustworthy nursemaid, Impa, to secretly escape into the land and go find a man with enough courage to destroy the evil Ganon. (The Legend of Zelda manual, pg. 3)
  82. Upon hearing this, Ganon grew angry, imprisoned the princess, and sent out a party in search of Impa. (The Legend of Zelda manual, pg. 3)
  83. THANKS LINK, YOU'RE THE HERO OF HYRULE. — Princess Zelda (The Legend of Zelda)
  84. FINALLY, PEACE RETURNS TO HYRULE. THE END. — N/A (The Legend of Zelda)
  85. Link, the time has come when I must tell you the legend of Zelda handed down in Hyrule. (The Adventure of Link manual, pg. 6)
  86. It is said that a long ago, when Hyrule was one country, a great ruler maintained the peace in Hyrule using the Triforce. However, the king too was a child of man and he died. (The Adventure of Link manual, pg. 6)
  87. Then, the prince of the kingdom should have become king and inherited everything, but he could inherit the Triforce only in part. The Prince searched everywhere for the missing parts, but could not find them. Then, a magician close to the king brought him some unexpected news. Before he died, the king had said something about the Triforce to only the younger sister of the prince, Princess Zelda. (The Adventure of Link manual, pg. 6, 7)
  88. The prince immediately questioned the princess, but she wouldn't tell him anything. After the prince, the magician threatened to put the princess into an eternal sleep if she did not talk, but even still, she said nothing. In his anger, the magician tried to cast a magic spell on the princess. The surprised prince tried to stop him, but the magician fought off the prince and went on chanting the spell. Then, when the spell was finally cast, Princess Zelda fell on that spot and enter a sleep from which she might never awake. At the same time, the magician also fell down and breathe his last. (The Adventure of Link manual, pg. 7, 8)
  89. There are three kinds of Triforce -- Power, Wisdom, and Courage. [...] Of the three, I have left Power and Wisdom in the kingdom. But the Triforce Courage I have hidden for a reason. [...] The Triforce of Courage is hidden in the Great Palace in the Valley of Death on the largest island in Hyrule. (The Adventure of Link manual, pg. 9, 10)
  90. The magic spell cast upon Princess Zelda will sure to be broken if the Triforce is used. Please, Link. Unite the Triforce and save the princess. And bring back peace to Hyrule. (The Adventure of Link manual, pg. 12)
  91. Hyrule Historia, Dark Horse Books, pg. 104-107 & 109
  92. But no one ever returned. One day evil power began to flow from the Golden Land... So the King commanded seven wise men to seal the gate to the Land of the Golden Power. — N/A (A Link to the Past)
  93. Through evil magic, he began to make descendants of the seven wise men vanish, one after another. And the time of destiny for Princess Zelda is drawing near. — N/A (A Link to the Past)
  94. Link! You are a second too late. I have failed... Zelda... The soldiers have abducted her. They have taken her to the castle. — Loyal Sage (A Link to the Past)
  95. Ahah... Link! I have been waiting for you! Heh heh heh... I was hoping I could make Zelda vanish in front of your eyes. Behold! The last moment of Princess Zelda! Ho ho ho... With this, the seal of the seven wise men is at last broken. It is now only a matter of time before evil power covers this land... — Agahnim (A Link to the Past)
  96. Link, can you hear me? It's me, Zelda. I am locked in Turtle Rock on top of Death Mountain. I know you are doing your best, but please hurry... — Princess Zelda (A Link to the Past)
  97. Link, we are going to break the barrier of Ganon's Tower with our power. — Princess Zelda (A Link to the Past)
  98. 98.0 98.1 What a relief! — Marin (Link's Awakening for Nintendo Switch)
  99. 99.0 99.1 I thought you'd never wake up! You were tossing and turning... What? Zelda? No, my name's Marin! You must still be feeling a little woozy. You are on Koholint Island! — Marin (Link's Awakening for Nintendo Switch)
  100. Can you see the man with the evil eyes? That is Ganondorf, the leader of the Gerudos. They hail from the desert far to the west. Though he swears allegiance to my father, I am sure he is not sincere. [...] The dark clouds that covered Hyrule in my dream... They must symbolize that man! — Princess Zelda (Ocarina of Time)
  101. What?! Who?! Who are you? How did you get past the guards? — Princess Zelda (Ocarina of Time 3D)
  102. But...I can sense that man's evil intentions! What Ganondorf is after must be nothing less than the Triforce of the Sacred Realm. He must have come to Hyrule to obtain it! And, he wants to conquer Hyrule... no, the entire world! Link...now, we are the only ones who can protect Hyrule! Please! — Princess Zelda (Ocarina of Time)
  103. 103.0 103.1 We must not let Ganondorf get the Triforce! I will protect the Ocarina of Time with all my power! He shall not have it! You go find the other two Spiritual Stones! Let's get the Triforce before Ganondorf does, and then defeat him! — Princess Zelda (Ocarina of Time)
  104. Link...Can you hear me? It's me, Zelda... Link, when you hold this Ocarina in your hand... I won't be around anymore... I wanted to wait for you, but I couldn't delay any longer... At least I could leave you the Ocarina and this melody... — Princess Zelda (Ocarina of Time)
  105. I saw you as I was escaping from the castle with my attendant, Impa. I thought I should entrust the Ocarina to you... I thought that would be our best chance... — Princess Zelda (Ocarina of Time)
  106. When evil rules all, an awakening voice from the Sacred Realm will call those destined to be Sages, who dwell in the five temples. One in a deep forest... One on a high mountain... One under a vast lake... One within the house of the dead... One inside a goddess of the sand... Together with the Hero of Time, the awakened ones will bind the evil and return the light of peace to the world... — Sheik (Ocarina of Time)
  107. I am Sheik. Survivor of the Sheikahs... — Sheik (Ocarina of Time)
  108. 108.0 108.1 I apologize for meeting you in disguise, but it was necessary to hide from the King of Evil. Please forgive me. — Princess Zelda (Ocarina of Time)
  109. 109.0 109.1 I passed myself off as a Sheikah and hoped that you would return. I waited for seven years... — Princess Zelda (Ocarina of Time)
  110. Princess Zelda...you foolish traitor! I commend you for avoiding my pursuit for seven long years. But you let your guard down... I knew you would appear if I let this kid wander around! My only mistake was to slightly underestimate the power of this kid... No... It was not the kid's power I misjudged, it was the power of the Triforce of Courage! But, with the Triforce of Wisdom that Zelda has... When I obtain these two Triforces... Then, I will become the true ruler of the world!! If you want to rescue Zelda, come to my castle! — Ganondorf (Ocarina of Time)
  111. All the tragedy that has befallen Hyrule was my doing... I was so young...I could not comprehend the consequences of trying to control the Sacred Realm. I dragged you into it, too. Now it is time for me to make up for my mistakes... You must lay the Master Sword to rest and close the Door of Time... However, by doing this, the road between times will be closed. Link, give the Ocarina to me... As a Sage, I can return you to your original time with it. — Princess Zelda (Ocarina of Time)
  112. Hyrule Historia, Dark Horse Books, pg. 92
  113. The people believed that the Hero of Time would again come to save them. ...But the hero did not appear. — N/A (The Wind Waker)
  114. Several months after rescuing Princess Zelda and saving the land of Hyrule, Link set foot into the mysterious world of Termina by chance while in the midst of a new journey. (Majora's Mask manual, pg. 5)
  115. Hyrule Historia, Dark Horse Books, pg. 110
  116. I'll never forget the days we spent together in Hyrule... And I believe in my heart that a day will come when I shall meet you again... — Princess Zelda (Majora's Mask)
  117. Hyrule Historia, Dark Horse Books, pg. 110
  118. You are already leaving this land of Hyrule, aren't you? Even though it was only a short time, I feel like I've known you forever. I'll never forget the days we spent together in Hyrule... And I believe in my heart that a day will come when I shall meet you again... Until that day comes, please... Take this... — Princess Zelda (Majora's Mask)
  119. This reminds me of us... — Princess Zelda (Majora's Mask)
  120. I am praying... I am praying that your journey be a safe one. If something should happen to you, remember this song... — Princess Zelda (Majora's Mask)
  121. The Goddess of Time is protecting you. If you play the Song of Time, she will aid you... — Princess Zelda (Majora's Mask)
  122. When Zelda, the hope of the people, vanishes from Horon Village, this land will be stricken with despair. — Maku Tree (Oracle of Seasons)
  123. Zelda asked me to find a singer named Nayru. Will you help me look, Link? I'd feel safer with you nearby. — Impa (Oracle of Ages)
  124. Thanks to Veran and Onox, the Flames of Sorrow and Destruction already flicker! And when we captured Zelda, the foolish humans gave us despair! — Twinrova (Oracle of Seasons)
  125. Zelda's childhood friend, a young boy named Link, claimed the strange power of the Four Sword and fought Vaati fiercely. (Four Swords Adventures manual, pg. 13)
  126. She asked a boy named Link, whom she trusted above anyone else, to accompany her to investigate the happenings at the shrine. (Four Swords manual, pg. 31)
  127. 127.0 127.1 Orphaned at a young age, Tetra followed in her mother's footsteps, becoming a pirate and watching after her mother's gang of lovable swabbies. — Figurine (The Wind Waker)
  128. 128.0 128.1 Wh-What?! What are you talking about? I don't know any Zelda... — Tetra (The Wind Waker)
  129. My Triforce of Power is resonating! Ha! At long last, I have found you...Princess Zelda! [...] Feigning ignorance will gain you nothing! Tell me... If you are not Zelda, then why do you have this fragment of the Triforce? — Ganondorf (The Wind Waker)
  130. There you go... Acting before you think, as usual... I swear! Do you even realize that we had to draw that monster bird off for you? It was about to come flying in here after you again! — Tetra (The Wind Waker)
  131. Everything that's happened to you and your poor sister... It's all been my fault. ...I'm so sorry. — Tetra (The Wind Waker)
  132. Zelda... It is far too dangerous for you to join us in this task. Fortunately, this sacred chamber is not yet known to Ganon. It is my wish that you wait here in hiding until we return. — Daphnes Nohansen Hyrule (The Wind Waker)
  133. Did you think you'd be safe inside the castle? Foolish... Now that my power has been restored, there is no safe haven for you! I have taken your precious Zelda. — Ganondorf (The Wind Waker)
  134. W-Wait! You could... You could come with us! Yes, of course... We have a ship! We can find it! We WILL find it! The land that will be the next Hyrule! — Princess Zelda (The Wind Waker)
  135. As for our destination... The wind will guide us! — Tetra (The Wind Waker)
  136. She loves to sneak out of the castle to visit her good friend, Link. — Figurine (The Minish Cap)
  137. Where's Link? The whole town is bustling for the annual Picori Festival! I thought he and I might go together. — Princess Zelda (The Minish Cap)
  138. Oh, my! Princess Zelda! You won the grand prize in our drawing? Wow! — Pina (The Minish Cap)
  139. Princess Zelda gave you a small shield! — N/A (The Minish Cap)
  140. That must be the Business Scrub I heard the soldiers talking about. They were saying a Deku Scrub had been hassling all the passersby. — Princess Zelda (The Minish Cap)
  141. If we could just defend against those nuts, I'm sure we could do something! — Princess Zelda (The Minish Cap)
  142. The Picori Blade and the Bound Chest spoken of in Hylian lore... This chest must hold that which I seek! I’ll relieve you of its contents now. — Vaati (The Minish Cap)
  143. The princess with the mystic aura... ...The power that was gifted to the people of Hyrule still flows within the veins of the ladies of its royal family? Interesting... If I leave you now, you'll only cause me trouble later. That will never do. To stone with you! — Vaati (The Minish Cap)
  144. A sorcerer named Vaati has cursed my fair Zelda and turned her to stone. If we had the sacred Picori Blade, we likely could have broken the curse. — King Daltus (The Minish Cap)
  145. The Picori should know how to create a new sacred sword. — King Daltus (The Minish Cap)
  146. I am counting on you, Link. Only you can break Vaati's curse and free Princess Zelda. — King Daltus (The Minish Cap)
  147. I hear you want me to reforge the sacred sword and help break a curse. I'll be needin' the old sword, which holds the power of the elements, first. — Melari (The Minish Cap)
  148. Oh! Link! You have returned! And have you found the Picori? I see. And they want you to gather the four elements? Well, it seems I must rely on you once more if we are to restore Zelda. Please, you must forge the sacred blade anew, and quickly! I am counting on you, Link! — King Daltus (The Minish Cap)
  149. Link! I'm overcome! We've got all the elements now! Now we can revive the sacred blade! You'll have Princess Zelda back to normal in no time! — Ezlo (The Minish Cap)
  150. With the power of the four elements, your blade has become the Four Sword! Focus power in your blade and release to fire a beam. Use it to break Vaati's curse and restore the people of Hyrule. — N/A (The Minish Cap)
  151. If that stained glass is accurate, Princess Zelda holds the light force! Vaati will do whatever it takes to steal that power from her! If he succeeds, we may never be able to return the princess to normal! — Ezlo (The Minish Cap)
  152. If Vaati is after the light force, he won't stop until he's drained Zelda! I doubt she will be able to survive the extraction process... Link! We must hurry to the roof of Hyrule Castle! — Ezlo (The Minish Cap)
  153. I have not yet drained all of the light force housed in Princess Zelda. But what I have should suffice... I shall be transformed! Unstoppable! — Vaati (The Minish Cap)
  154. Link, thank you so much for saving me. When I was turned to stone, I saw visions of you, as if in a dream. — Princess Zelda (The Minish Cap)
  155. Now that Vaati's power is fading, this place is crumbling! Link!! Princess Zelda!! Watch your footing!! — Ezlo (The Minish Cap)
  156. Fool! I... But the light force... My power... I had such power... — Vaati (The Minish Cap)
  157. The curse on me is broken, and Zelda still possesses some of the light force. Perhaps, together, we can do something to make things right. If one with a just heart wears this cap, things can be made right again. Princess Zelda! Let your wishes be made real! — Ezlo (The Minish Cap)
  158. Hyrule Historia, Dark Horse Books, pg. 117
  159. Princess Zelda, we're nearly at that spot in the sea! — Mako (Phantom Hourglass)
  160. I told you not to call me Zelda! Tetra worked just fine before, you know. — Tetra (Phantom Hourglass)
  161. That Ghost Ship is REALLY, REALLY DANGEROUS! I was almost frozen forever on that thing! Link saved me. You wouldn't believe what he went through! — Tetra (Phantom Hourglass)
  162. What are you talking about? You were only on that ship... about ten minutes. — N/A (Phantom Hourglass)
  163. To prevent him from possessing your body, you must fortify his prison. To do this, restore the energy between the temples and this tower. In other words... Restore the tracks between here and the temples. — Anjean (Spirit Tracks)
  164. Tetra! Please give me your blessing! — Princess Zelda (Spirit Tracks)
  165. [Link]! I'm going to concentrate on channeling my power. While I do that, please protect me from Malladus! — Princess Zelda (Spirit Tracks)
  166. You distract Malladus, [Link]. When I see an opportunity, I'll shoot him in the back with the Bow of Light. — Princess Zelda (Spirit Tracks)
  167. I'll be right there. Hold on! — Princess Zelda (Spirit Tracks)
  168. Please watch over this land, my dear. And, [Link]... You must help her. — Anjean (Spirit Tracks)
  169. Legend of Zelda: Spirit Tracks - Details and Spoilers , Hyrule.net.
  170. You've been friends since you were kids? Big deal. It doesn't change the fact that you float through life with your head in the clouds. — Groose (Skyward Sword)
  171. He's a student at the academy, like all of us. — Zelda (Skyward Sword)
  172. I thought that tornado I stirred up would have tossed and torn you apart, yet here you are. Not in pieces. — Ghirahim (Skyward Sword)
  173. But the past...oh, the past... So full of possibilities. I shall resurrect him there with the divine soul of this golden-haired girl! — Ghirahim (Skyward Sword)
  174. The one you saw by Zelda's side is known as Impa. She is a being sent forth by the goddess to aid Zelda in her quest. — Impa (Skyward Sword)
  175. You cannot go to him, Your Grace. Remember what we discussed. Restrain yourself. Focus on the task at hand. — Impa (Skyward Sword)
  176. I set out to pray at the goddess statues located in each temple across the land. Each statue stirred up memories within me. After I visited them all, Impa, an agent of the goddess, led me here...to the past. — Zelda (Skyward Sword)
  177. The spirit maiden who descended from the clouds must travel to two sacred places to purify her body. — Fi (Skyward Sword)
  178. To face Demise and bring hope back to the land, the goddess Hylia needed someone with an unbreakable spirit. That someone is you, [Link]. — Zelda (Skyward Sword)
  179. I knew that if it meant saving Zelda, you would throw yourself headfirst into any danger, without even a moment's doubt... I... I used you. — Zelda (Skyward Sword)
  180. When Demise is finally gone, there will be no more need for the seal that binds him, and then I'll be able to wake up. — Zelda (Skyward Sword)
  181. It's best for everyone if you forget about your friend. The little goddess is mine now! My master may have perished in this age, but in the past he lives yet! I'm taking the girl back through that gate to help me revive the demon king! — Ghirahim (Skyward Sword)
  182. Ah... But never mind that. Victory is still mine to savor. While we fought, the ritual I started continued... At last, it's complete! The demon king shall devour the soul of the goddess and resurrect in his full glory! — Ghirahim (Skyward Sword)
  183. Look around us! As a child, I always dreamed of a world below. I wanted to see the surface with my own eyes and feel the land's warm breeze on my skin. I... I think I want to live here. I always want to feel solid ground beneath my feet, see the clouds above my head, and watch over the Triforce. — Zelda (Skyward Sword)
  184. Your rampage through my kingdom must stop, Yuga! How many more of my people do you intend to take? — Princess Zelda (A Link Between Worlds)
  185. My little acquisition tour of Hyrule is nearly over, Princess. It really was quite a spree. A Sage here, a Sage there. And now your Impa too. I've already got all seven Sages. — Yuga (A Link Between Worlds)
  186. Confess it, monster! You plan to use our Seven Sages to revive Ganon, don't you? — Princess Zelda (A Link Between Worlds)
  187. I find your protests inelegant. Not to mention irrelevant. I wish to possess your beauty, Princess Zelda of Hyrule, not all these ugly words of yours! Oh, you are going to make for a spectacular painting, my dear! [...] Haha! My lovely masterpiece! How utterly scrumptious! Dare I say, it's my best work ever! — Yuga (A Link Between Worlds)
  188. Father has told me time and time again... He always says, "Quit wasting your time playing at being a scholar!" — Zelda (Breath of the Wild)
  189. I...I was assessing the results of the experiment with the Guardians. These pieces of ancient technology could be quite useful against the— — Zelda (Breath of the Wild)
  190. Is that what I think it is?! Look at this! I don't believe it, but I actually caught one! This delicacy is known to have very, very potent effects under the proper circumstances. Ta-da! Research from the castle shows ingesting one of these can actually augment certain abilities. We wouldn't be in a controlled environment out here, and with your level of physical fitness...you'd be a perfect candidate for the study! Go on! Taste it! — Zelda (Breath of the Wild)
  191. With the princess as their commander, we dubbed these pilots Champions — King Rhoam (Breath of the Wild)
  192. Creating a Champion, Dark Horse Books, pg. 379
  193. After meeting with the Champions, I left to research the ancient technology, but nothing of note came of my research. — Zelda's Diary (Breath of the Wild)
  194. The return of Ganon looms—a dark force taunting us from afar. I must learn all I can about the relics so we can stop him. — Zelda's Diary (Breath of the Wild)
  195. If the fortune-teller's prophecy is to be believed, there isn't much time left... — Zelda's Diary (Breath of the Wild)
  196. P.S. Tomorrow my father is assigning HIM as my appointed knight... — Zelda's Diary (Breath of the Wild)
  197. That boy is a living reminder of her own failures. — Urbosa (Breath of the Wild)
  198. From here, we'll make our way to Goron City. Then, we'll need some adjustments on that Divine Beast so Daruk can manage it as easily as possible.. — Zelda (Breath of the Wild)
  199. Tell me the truth... How proficient are you right now, wielding that sword on your back? Legend says that an ancient voice resonates inside it. Can you hear it yet...hero? — Zelda (Breath of the Wild)
  200. I set out for Goron City today to make some adjustments to Divine Beast Vah Rudania. I still recall feeling his eyes on me as I walked ahead. The feeling stayed with me so long, I grew anxious and weary. It is the same feeling I've felt before in his company... And still, not a word passed his lips. I never know what he's thinking! It makes my imagination run wild, guessing at what he is thinking but will not say. — Zelda's Diary (Breath of the Wild)
  201. What does the boy chosen by the sword that seals the darkness think of me? Will I ever truly know? Then, I suppose it's simple. A daughter of Hyrule's royal family yet unable to use sealing magic... He must despise me. — Zelda's Diary (Breath of the Wild)
  202. Nothing. Just as I thought. Hmm... It appears that this structure was designed to be exclusively accessed by the sword's chosen one. (...) How do I get inside...? — Zelda (Breath of the Wild)
  203. I thought I made it clear that I am not in need of an escort. It seems I'm the only one with a mind of my own. I, the person in question, am fine, regardless of the king's orders. — Zelda (Breath of the Wild)
  204. Return to the castle. And tell that to my father, please. — Zelda (Breath of the Wild)
  205. And stop following me! — Zelda (Breath of the Wild)
  206. I am unsure how to put today's events into words. Words so often evade me lately, and now more than ever. He saved me. Without a thought for his own life, he protected me from the ruthless blades of the Yiga Clan. Though I've been cold to him all this time...taking my selfish and childish anger out on him at every turn... Still, he was there for me. I won't ever forget that. — Zelda's Diary (Breath of the Wild)
  207. Bit by bit, I've gotten Link to open up to me. (...) With so much at stake, and so many eyes upon him, he feels it necessary to stay strong and to silently bear any burden. A feeling I know all too well... — Zelda's Diary (Breath of the Wild)
  208. Creating a Champion, Dark Horse Books, pg. 388
  209. Her appointed knight gives his life, Shields her figure, and pays the price. The princess's love for her fallen knight awakens her power / And within the castle the Calamity is forced to cower. — Kass's Song (Breath of the Wild)
  210. The Royal Family's Secret Recipe #1
    The Princess's Favorite: Fruitcake
    Boil any two (or more) pieces of fruit with Tabantha wheat and cane sugar for a good while. Eating this dish will apparently clear your head and help you focus on things such as ancient technology research.
    — The Royal Family's Secret Recipe 1 (Breath of the Wild)
  211. Hyrule Historia, Dark Horse Books, pg. 123
  212. でも私は貴方を… 貴方の勇気を信じています!Demo watakushi wa anata o … anata no yūki o shinji te i masu! (But I believe in you... in your courage!) — Zelda (Breath of the Wild, Japanese version)
  213. But courage need not be remembered... for it is never forgotten. — Zelda (Breath of the Wild)
  214. "Zelda was the name of the wife of the famous novelist Francis Scott Fitzgerald. She was a famous and beautiful woman from all accounts, and I liked the sound of her name. So I took the liberty of using her name for the very first Zelda title" — Todd Mowatt, In the Game: Nintendo's Shigeru Miyamoto , Amazon.
  215. The Legend of Zelda | NES | Giochi | Nintendo , www.nintendo.it, retrieved September 10, 2020.
  216. Collector's Edition manual, pg. 34 "In Zelda II: The Adventure of Link, dovrai recuperare la Triforza del Coraggio e risvegliare la principessa Zelda da un incantesimo."Zelda II: The Adventure of Link | NES | Giochi | Nintendo , www.nintendo.it, retrieved September 10, 2020.
  217. "La principessa Zelda è stata rapita da uno stregone intenzionato a liberare Ganon, il re del male: solo Link può ancora salvare Hyrule!"The Legend of Zelda: A Link to the Past | NES | Giochi | Nintendo , www.nintendo.it, retrieved September 10, 2020.
  218. La Principessa Zelda è stata condotta al Palazzo di Vaati. — Great Fairy of Ice (Four Swords, Italian version)
  219. Principessa Zelda — Nintendo Gallery (The Wind Waker, Italian version)
  220. 220.0 220.1 Encyclopedia, Dark Horse Books, pg. 270
  221. "ゼルダ" — n.a., ゼルダの伝説 ティアーズ オブ ザ キングダム:CHARACTER | Nintendo Switch | 任天堂 , Official Japanese Site, published n.d., retrieved May 2, 2023.
  222. Encyclopedia, Dark Horse Books, pg. 217
  223. The Legend of Zelda manual, pg. 5
  224. Nintendo Official Guidebook: The Legend of Zelda: A Link to the Past Vol. 1, Shogakukan, pg. 122
  225. (まえ)は、このハイラル王家(おうけ)()()
    正統(せいとう)後継者(こうけいしゃ)・・・
    ゼルダ(ひめ)なのだよ
    — Daphnes Nohansen Hyrule (The Wind Waker)
  226. Ma Pierre de la Force résonne!!!
    Je t'ai retrouvée, Princesse Zelda!
    — Ganondorf (The Wind Waker)
  227. The Minish Cap manual, pg. 45
  228. Hyrule Historia, Les Éditions Soleil, pg. 106 (TLoZThe Legend of Zelda)
  229. Zelda — Gallery (Hyrule Warriors: Age of Calamity)
  230. The Minish Cap manual, pg. 65
  231. The Legend of Zelda manual, pg. 3
  232. Collector's Edition manual, pg. 8
  233. The Legend of Zelda | NES | Игры | Nintendo , www.nintendo.ru, retrieved September 10, 2020.
  234. Encyclopedia, TOKYOPOP, pg. 219
  235. Encyclopedia, TOKYOPOP, pg. 223
  236. Encyclopedia, TOKYOPOP, pg. 228
  237. Prinzessin Zelda — Nintendo Gallery (The Wind Waker)
  238. Encyclopedia, TOKYOPOP, pg. 270
  239. Zelda — View Warriors (Hyrule Warriors: Definitive Edition)
  240. Hyrule Warriors: Zeit der Verheerung | Nintendo Switch | Spiele | Nintendo , www.nintendo.de, retrieved September 8, 2020.
  241. 241.0 241.1 塞尔达传说:百科全书, New Star Press, pg. 219
  242. Hyrule Warriors: Age of Calamity pour Nintendo Switch - Détails du jeu Nintendo , www.nintendo.com, retrieved September 8, 2020.
  243. Encyclopedia, Dark Horse Books, pg. 219
  244. ¡Está resonando mi Trifuerza del Poder!
    ¡Ajá! Al fin te encuentro... ¡Princesa Zelda!
    — Ganondorf (The Wind Waker)