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Especially since iOS users spend more money. From my experience, you can have equivalent apps for iOS and Android, yet the iOS version will drive 90% of revenue. If I were them I wouldn't bother creating an Android version until they've proven the model works with iOS. If it doesn't work with iOS, adding Android will only slow their dev velocity and increase their burn rate.



It's becoming a chicken or the egg issue. Every time I open up Play store "premium" apps section is complete trash and "freemium" apps are design in either milking the ads (free but 20 second ad after every action) or the whales (paying 160usd/year subscription for a phone app) - no one is serving middle-class consumer on Android. Then creators complain that there's no middle-class consumer market on Android?

Glass already went to the trash bin for me. If you can barely support 1 app at 5usd/month price point what sort of longevity message is that sending?




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