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The problem with "shopping lists" is that, at least in the past, it's turned out that companies like e.g. mobo manufacturers change the chipsets in the corners of these devices without even changing the product ID. If I told you a mobo to buy, there's no guarantee that you'll actually get what I was recommending.

Lots of efforts have been made over the years to create "audio PC" companies. Even with the Windows market within their intent, I don't know of a single one that has lasted more than a year or two. How much of that is a market problem and how much of it is a problem of actually sourcing reliable components, I don't know. I do know that when large scale mixing console companies find mobos that work for them, they buy dozens of them, just to ensure they don't get switched out by the manufacturer.

Apple stuff works because Apple sort of has to care about this workflow functioning correctly. There's no magic beyond careful selection of components and then rigorously sourcing them for the duration of a given Apple product's lifetime.

I have no actual evidence on the video adapter front, but my limited experience would keep me aware from NVidia if I was trying to build a low latency audio workstation. Back in the olden days (say, 2002), there were companies like Matrox who deliberately made video adapters that were "2D only, targetting audio professionals". These cards were properly engineered to get the hell off the bus ASAP, and didn't have of the 3D capabilities that audio professionals (while wearing that hat) really don't tend to need.




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