Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
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Updated
Sep 6, 2023 - C#
Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
Common used curves for motion planning.
A simple Python implementation of the Reeds-Shepp curves formulas.
Path Planning, Motion Planning, Kinematics, Dynamics
Freespace Reeds-Shepp planner that is an order of magnitude faster than OMPL's implementation with no compromise, no parallelization, and no multi-threading.
A Python implementation of Reeds-Shepp curves.
Introduces and solves the under-specified Reeds-Shepp problem: find the vehicle orientation that results in the shortest path.
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