Detect collisions between different shapes such as Points, Lines, Boxes, Polygons (including concave), Ellipses, and Circles. Features include RayCasting and support for offsets, rotation, scaling, bounding box padding, with options for static and trigger bodies (non-colliding).
javascript
library
typescript
computational-geometry
computational-geometry-algorithms
alghorithm
collisions
collision-checking
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Updated
Jul 17, 2024 - TypeScript