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A framework for rapid prototyping and development of real-time rendering techniques.

Python 360 16 Updated Aug 27, 2024

RTXGI v2.0 Update including Neural Radiance Cache and Spatial Hash Radiance Cache

CMake 138 9 Updated Jul 23, 2024

Checkerboard rendering with Magnum and OpenGL

C++ 38 5 Updated Jun 5, 2022

A collection of primarily graphics programming focused blog posts.

Jupyter Notebook 50 2 Updated Aug 9, 2024

A gpu-based deformation system for mapping penetrators along orifice paths.

ShaderLab 105 16 Updated Jul 25, 2024

RTXGI-DDGI Implementation with Unity (2022.3.17f1c1-URP14.0.9)

C# 38 3 Updated Jun 6, 2024

提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)

C# 2 Updated Feb 4, 2023

vits2 backbone with bert

Python 333 30 Updated Apr 13, 2024

The projects and the materials that accompany the Metal by Tutorials book.

Swift 312 135 Updated Jun 13, 2024

Bloom using FFT to accelerate convolution, with Unity URP

C# 91 5 Updated May 21, 2023

Graphic Engine & Game Engine lists

1,901 208 Updated Sep 3, 2024

Compute Stochastic Screen Space Reflections for unity post processing

C# 258 24 Updated Dec 3, 2023

Open source screen space reflection for Unity 5

HLSL 102 22 Updated Jan 17, 2023

Screen space global illumination implementation in Unity

ShaderLab 18 Updated Apr 22, 2022

在原有Unity SRP上添加了延迟渲染管线,并实现了IBL、RSM、LPV和SSLPV(利用深度纹理做了一步深度注入,并用切比雪夫限制扩散等一些操作实现对LPV的漏光现象进行改善)

C# 11 2 Updated May 27, 2023

Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime

C# 1,183 124 Updated Apr 15, 2024

A project created with the purpose of allowing testing of various rendering tecniques not native to unity.

C# 1 Updated Aug 31, 2021

Implement a multi-thread rendering system in C++ dll. Calling native function from Unity client.

C 5 Updated Feb 25, 2021

A Unity Project used for Learning GPU Driven Terrain Render

C# 331 80 Updated Jul 17, 2021

Simple example of implementing Screen Space Planar Reflections as a RenderFeature

C# 281 33 Updated Sep 18, 2022

Screen Space Global Illumination for Unity Universal Render Pipeline

ShaderLab 367 34 Updated Mar 11, 2020

SSR solution for Unity URP

C# 389 17 Updated Apr 26, 2024

Assets for the NVIDA RTX Path Tracing SDK

HTML 10 2 Updated Mar 19, 2024

Node graph editor framework focused on data processing using Unity UIElements and C# 4.6

C# 2,255 375 Updated Aug 14, 2024

A container for all sorts of handy shaders.

ShaderLab 523 65 Updated Jul 18, 2017

Fun with distance fields in Unity

C# 8 1 Updated Aug 29, 2016

Demonstrating the advantages of using DirectStorage over standard file I/O asset loading. Includes the API and changes required to make such a pipeline work.

C++ 24 2 Updated Nov 14, 2023

Game engine with geometry virtualization similar to UE5's Nanite

Java 9 1 Updated Dec 11, 2022
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