Skip to main content
Last year, at this conference, I discussed how distinctions between nature and culture, and humans and animals, can arise from the technical processes of food production (see "Food as an object of cultural technical study "). Drawing on... more
    • by 
    •   28  
      Future StudiesAnthropologyMedia StudiesCyborg Theory
    • by 
    •   18  
      PhilosophyPhilosophy of MindCyborg TheoryPosthumanism
Mankind’s dependence on artificial intelligence and robotics is increasing rapidly as technology becomes more advanced. Finding a way to seamlessly intertwine these two worlds will help boost productivity in society and aid in a variety... more
    • by 
    •   14  
      RoboticsCyborg TheoryCyborg ScienceCyborg Anthropology
This paper examines a variety of cyborg figures in science fiction and art, and investigates how these posthuman subject’s perceptual capacities are altered through their “cyborging,” how this might lead to greater intersubjective... more
    • by 
    •   20  
      AnthropologyBiological AnthropologyCyborg TheoryPosthumanism
La loi sur l'adaptation de la société française au vieillissement de 2015 se veut porteuse d’un changement de regard sur la vieillesse. La loi propose d’abord une redéfinition de la population visée : des vieux aux personnes... more
    • by 
    •   3  
      Cyborg TheoryAgingQuality of Life and Elderly People
While popular with the gallery‐going public, the hyperrealistic sculpture of contemporary Australian artist Ron Mueck rarely attracts the attention of prominent visual art theorists. This art theoretical neglect seems to hinge on the... more
    • by 
    •   6  
      Cyborg TheoryPosthumanismSigmund FreudThe uncanny
ABSTRACT In the article, we make an attempt at discussing what it means that our reality is commodified, what the consequences of this are, how we commodify our bodies and what role in this process is played by cyborgization, as well as... more
    • by 
    •   20  
      Cyborg TheoryAnthropology of the BodyCyborg ScienceConsumption Studies
This presentation shall have an essay type form, and I will talk about my painting-work and the circumstances that influenced it to look the way it does. Therefore, many of the ideas I am going to write about, came from theorists and... more
    • by 
    •   6  
      Cyborg TheoryCyberpsychologyContemporary ArtPainting
    • by 
    •   4  
      Cyborg TheoryNovelWalt WhitmanEugenics
Firestone, Shulamith, The Dialectic of Sex: The Case for Feminist Revolution, New York, William Morrow and Company, 1970
    • by 
    •   14  
      Gender StudiesSex and GenderCyborg TheoryGender and Sexuality
Currently the prospect of technological development regarding robotics looks in two directions. On one hand there is a development of creating humanoid robots, which ultimately will house the capacity for human-level sentience,... more
    • by 
    •   8  
      EngineeringRoboticsCyborg TheoryHuman Rights Law
    • by 
    •   7  
      Cyborg TheoryUrban PlanningDigital CultureUrban Studies
In March 2015 Allahyari & Rourke released The 3D Additivist Manifesto, a call to push creative technologies to their absolute limits and beyond into the realm of the speculative, the provocative and the weird. The 3D printer is a... more
    • by  and +1
    •   35  
      EngineeringChemistryDesignCyborg Theory
    • by 
    •   10  
      Cyborg TheoryInclusive EducationOrigamiFashion Studies
The relationship between humankind and technology is fundamental, but also a longstanding source of unease, particularly as that relationship has become ever more intimate and irreversible. In this paper, I connect this age-old anxiety... more
    • by 
    •   9  
      Game studiesCyborg TheoryVideo GamesMonsters and Monster Theory
The article is about the self-agency relation of a player and perspectives of view in computer games. The ability of an action "on" the screen and inside the game world is that what makes the player to be both the consumer and creator.... more
    • by 
    •   15  
      Cultural StudiesAnthropologyMedia StudiesNew Media
Produced for FALL/OUT programme, curated by Pluck Projects (Sarah Kelleher and Rachel Warriner), at Cork Midsummer Festival 2021. Five artworks — by Jessica Akerman, Pádraig Spillane, Anne Ffrench, David Mathuna & Andrew McSweeney, and... more
    • by 
    •   17  
      Cyborg TheoryInstallation ArtContemporary ArtPosthumanism
    • by 
    •   14  
      Cyborg TheoryThe BodyScience FictionFeminism
SUMMARY The ubiquitous use of digital technology in all aspects of daily life has opened up unprecedented possibilities such as immediate access to information, (tele)presence at any place on the planet, multiplication and modification... more
    • by 
    •   19  
      New MediaSelf and IdentityCyborg TheoryArt Theory
Essayet bruker Harry Potters fiksjonsunivers som en linse for diskusjon av forholdet mellom teknologi, identitet og autensitet. De ulike casene; bioteknologi og sosiale medier, er begge eksempler på teknologier som oppleves å "gå under... more
    • by 
    •   6  
      Cyborg TheoryComputer NetworksHarry Potter studiesDatabases
Posthuman Suffering investigates the core assumptions of posthumanist discourse via philosophy, cultural studies, psychoanalytic theory, and close textual and filmic readings of Thomas Pynchon's The Crying of Lot 49, Don DeLillo's... more
    • by 
    •   14  
      Cultural StudiesPhilosophy of TechnologyCyborg TheoryCritical Theory of Technology
To understand what digital democracy is, this article suggests looking at the individual level of democratic subjectivity. Who is the democratic subject and how is it constituted in digital democracy? It revisits the... more
    • by 
    •   15  
      Cyborg TheoryDigital MediaDemocratic TheoryPoststructuralism
    • by 
    •   18  
      Medical SociologyNew MediaCyborg TheoryDigital Humanities
    • by 
    •   14  
      Cyborg TheoryArchitectureInstallation ArtContemporary Art
Valve Software's first Portal game (2007) provides a locus for a variety of concerns about the potential implications of AI and games as they impact on notions of embodiment and artificiality. Portal disrupts and intermingles the three... more
    • by 
    •   8  
      Artificial IntelligenceGame studiesCyborg TheoryEmbodiment
Original submission for "Fourth Wave Feminism in Science Fiction and Fantasy: Volume 2. Essays on Television Representations, 2013-2019" published by McFarland. ISBN: 978-1476677675
    • by 
    •   14  
      Gender StudiesQueer StudiesCyborg TheoryFeminist Theory
Lorsque Donna Haraway rédige son Cyborg Manifesto en 1984, elle propose un nouveau modèle de penser à la fois la femme et les rapports entre êtres humains, la condition féminine mais aussi les dualités de genre dans une dynamique... more
    • by 
    •   3  
      Cyborg TheoryVisual ArtsPostgender
In a cyborg society where people exist both organically and via technology, sexual expression and interaction via technology has become 'normal'. The controversy surrounding sexting stems from contemporary literature and media portraying... more
    • by 
    •   6  
      Cyborg TheoryGender and SexualityCyborg FeminismCyberfeminism
    • by 
    •   19  
      AnthropologyCyborg TheoryFeminist TheoryPosthumanism
Reintroducing the Cyborg Concept to Explain Internet-Related Safety Issues Tommaso Bertolotti ([email protected]) Department of Humanities, Philosophy Section University of Pavia, ITALY Lorenzo Magnani ([email protected]) Department of... more
    • by 
    •   9  
      SociologyCognitive ScienceComputer ScienceCyborg Theory
    • by 
    •   2  
      Cyborg TheoryAbleism and Ability Studies
    • by 
    •   6  
      Cyborg TheoryFilm TheoryPosthumanismScience Fiction
Resumen Este artículo parte del análisis de dos obras, una filosófica y otra cinematográfica, de Donna Haraway y Kōbō Abe respectivamente. A partir de éstas, se propone una reflexión sobre los conceptos de cyborg y máscara que se utilizan... more
    • by 
    •   6  
      Japanese StudiesPhilosophyCyborg TheoryLiterature
This essay studies the covert, market driven forces at work in our choices of images for the avatars inhabiting cyberspace, in order to understand the dangers of the exchange of self-images for advertisements. To forge a set of... more
    • by 
    •   11  
      Cyborg TheoryDigital MediaOnline CommunitiesSocial representations (Psychology)
    • by 
    •   7  
      Cyborg TheoryFeminist TheoryNecropoliticsSurveillance Studies
Die Cyborgisierung des Menschen erzwingt eine „innere“ Disziplinierung, die ganz direkt auf der Ebene des Nervensystems wirkt. Die Institution, welche die Körperdisziplinierung trägt, setzt nicht mehr an der leiblichen Oberfläche an – sie... more
    • by 
    •   14  
      Cyborg TheoryPosthumanismAnthropology of the BodyTranshumanism
    • by 
    •   20  
      Cyborg TheoryAnthropology of the BodyCyborg ScienceConsumption Studies
Félix Guattari a développé une approche sémiotique mettant en évidence l’idée suivant laquelle le capitalisme usine des subjectivités spécifiques aux différents âges de la vie. Ce texte poursuit cette réflexion portant sur les modes de... more
    • by  and +1
    •   10  
      Critical TheorySemioticsCyborg TheoryHistory of Capitalism
These are old notes, but there were DH approved, once upon a time! Someone asked me to upload them here, so I have. CC with attribution, pls.
    • by 
    •   4  
      Cyborg TheoryCyborg FeminismCyborg AnthropologyDonna Haraway
    • by 
    •   4  
      MusicologyCyborg TheoryFilm StudiesDisability Studies
    • by 
    •   21  
      Philosophy of TechnologyTechnologyCyborg TheoryFeminist Theory
When designing target architectures for organizations, the discipline of enterprise architecture has historically relied a set of assumptions regarding the physical, cognitive, and social capacities of the human beings serving as... more
    • by 
    •   15  
      Human Computer InteractionInformation TechnologyCyborg TheoryEnterprise Architecture
Ever get the feeling that life's a game with changing rules and no clear sides, one you are compelled to play yet cannot win? Welcome to gamespace. Gamespace is where and how we live today. It is everywhere and nowhere: the main chance,... more
    • by 
    •   58  
      Critical TheoryHuman GeographyCultural GeographyHuman Computer Interaction
A book review on the existential implications of technological Post-humanism.
    • by 
    •   9  
      Philosophy of TechnologyCyborg TheoryTheologyHybridity
In decine di migliaia di anni il nostro corpo non ha subito modifiche biologiche. L’homo sapiens ha intessuto una storia fatta di processi simbolici, culture, rappresentazioni, abitando sempre lo stesso corpo che ha segnato il confine tra... more
    • by 
    •   12  
      Critical TheoryMedia StudiesNew MediaMedia and Cultural Studies
Il 21° secolo ha inaugurato una ridefinizione del corpo attraverso gli sviluppi cibernetici e biotecnologici. Come vedremo in questo articolo, il concetto di “umano” è stato ampiamente contestato, mentre “postumano” e “transumano” sono... more
    • by 
    •   20  
      Future StudiesCyborg TheoryBioethicsPosthumanism
    • by 
    •   7  
      British LiteratureCyborg TheoryRomanticismVictorian Studies
Paris, Garnier Flammarion. Sortie en librairie le 29 août 2018. Pixellence - 20-07-18 14:55:10 FL3097 U000 - Oasys 19.00x - Page 546 - BAT Traite de l’homme - GF - Dynamic layout 108 × 178 mm TABLE Avertissement... more
    • by 
    •   24  
      NeurosciencePhysiologyCyborg TheoryHistory of Science
    • by 
    •   6  
      Gender StudiesCyborg TheoryFeminist TheoryFeminism