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      Academic WritingTransition to Higher Education
Education policy in Australia has accelerated its aim to increase participation of under-represented groups in tertiary education including students who are culturally and linguistically diverse and have low socio-economic status. These... more
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If you would like to write for this, or any other Emerald publication, then please use our Emerald for Authors service information about how to choose which publication to write for and submission guidelines are available for all. Please... more
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      Academic curriculumEnglish/Language for Academic PurposesAcademic learning advisingAcademic Language and Learning
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    • Social Justice and Inclusion In Education
Few spaces exist in schools that require students to research, play and design digital games. This paper presents two suburban case studies exploring the introduction of digital games into the English curriculum with students who... more
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      LiteracyDigital LiteracyCase Study ResearchSystems Thinking
Many school literacy practices ignore adolescents' new digitally mediated subjectivity as it has been shaped by the new media age. Youth possess often unappreciated repertories of practice which allow them to use their imagination and... more
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      LiteracyCreativityBourdieuMultiliteracies
Visual culture is a neglected aspect of literacy education. When students have a grammar for reading and producing visual texts, they may be more consciously aware of how visual texts and media encompass aspects of their daily lives.... more
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      LiteracyVisual CultureVisual Culture in EducationMedia Literacy
This paper examines adolescent girls' multimodal design that challenges/resists patriarchy. Acts of uploading and multimodal design are discussed in terms of Butler's (1997) theorisation of discursive performativity. It is suggested the... more
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      Gender StudiesLiteracyDigital LiteracyQueer Theory
In order to build upon, further and contest text-based paradigms of students’ video gameplay, this research utilises an ethnographic approach that presents a nuanced and multifarious framework. This study, part of a larger project,... more
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    • Digital Games
In rethinking literacy education in light of unprecedented technological change, this paper reports on adolescent gamers and their accumulation of gaming capital. This is in opposition to more pervasive assumptions about gaming as... more
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Although multiliteracies have been well theorised in recent years, few studies have researched the practical aspects of developing a curriculum of multiliteracies. This article examines multiliteracies as a crossdisciplinary curriculum... more
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      LiteracyAdolescent LiteracyHybridityCurriculum Theory
This paper reports on the project design and research developed to expand HIV/AIDS prevention programmes at Mplus+, a grass roots community-based organisation formed to improve the sexual health of men that have sex with men (MSM),... more
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      International DevelopmentHIV/AIDSMobile PhonesHIV/AIDS, Human Rights Education
The need for literacy and the English curriculum to attend to digital literacies in the twenty-first century is well established. Although studies in digital literacies have examined the inclusion of computer games in schools, there has... more
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      LiteracyDigital LiteracyDigital GamesComputer Games Education
Our contention will be that love can exist in myriad forms, that it can be expressed in many ways, and that love, intimate relationships, and sexual pleasures are rights that one should have access to in life. Although sexual relations... more
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      BuddhismHuman Rights LawHuman RightsQueer Theory
Many schools in recent years have implemented curricular projects to ‘deal with’ homophobia and sexism as problems that affect adolescent students and make schools unsafe. The ways in which we, as teachers and researchers, confront such... more
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      Gender StudiesLiteracySex and GenderQueer Theory
In this book chapter we offer an alternative way of looking at the failure and dismissal of interdisciplinary curricula at school and propose a shift towards transdisciplinarity...
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      Literacy21st Century LiteraciesCurriculum DesignPierre Bourdieu
While many transgenders, or 'lady-boys', have a high visibility and work in professions such as hairdressing, cabaret shows, and Thailand's sex industry, they still remain marginalised and stigmatised in Thailand. Drawing on data from a... more
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      HIV and AIDS educationHIV/AIDSHealth and HIV/AIDS Communication in JournalismAnimations
Literacy remains one of the central goals of schooling, but the ways in which it is understood are changing. The growth of the networked society, and the spread of Information and Communications Technologies (ICT), has brought about... more
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      LiteracyComputer Games
In rethinking literacy education in light of unprecedented technological change, this paper reports on adolescent gamers and their accumulation of gaming capital. This is in opposition to more pervasive assumptions about gaming as... more
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      Game studiesNew MediaVideo Games and LearningGame/Simulation use in education