US20090069123A1 - Sports apparatus - Google Patents
Sports apparatus Download PDFInfo
- Publication number
- US20090069123A1 US20090069123A1 US11/887,093 US88709306A US2009069123A1 US 20090069123 A1 US20090069123 A1 US 20090069123A1 US 88709306 A US88709306 A US 88709306A US 2009069123 A1 US2009069123 A1 US 2009069123A1
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- Prior art keywords
- ball
- player
- target
- target area
- generally
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
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- 230000004044 response Effects 0.000 description 1
- 230000001755 vocal effect Effects 0.000 description 1
Images
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B69/00—Training appliances or apparatus for special sports
- A63B69/002—Training appliances or apparatus for special sports for football
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B24/00—Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
- A63B24/0021—Tracking a path or terminating locations
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B69/00—Training appliances or apparatus for special sports
- A63B69/0053—Apparatus generating random stimulus signals for reaction-time training involving a substantial physical effort
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B69/00—Training appliances or apparatus for special sports
- A63B69/0097—Ball rebound walls
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
- A63B71/0619—Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
- A63B71/0619—Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
- A63B71/0622—Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
- A63B71/0619—Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
- A63B71/0669—Score-keepers or score display devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B24/00—Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
- A63B24/0021—Tracking a path or terminating locations
- A63B2024/0037—Tracking a path or terminating locations on a target surface or at impact on the ground
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2208/00—Characteristics or parameters related to the user or player
- A63B2208/02—Characteristics or parameters related to the user or player posture
- A63B2208/0204—Standing on the feet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2220/00—Measuring of physical parameters relating to sporting activity
- A63B2220/50—Force related parameters
- A63B2220/51—Force
- A63B2220/53—Force of an impact, e.g. blow or punch
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B63/00—Targets or goals for ball games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B63/00—Targets or goals for ball games
- A63B63/004—Goals of the type used for football, handball, hockey or the like
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/02—Games or sports accessories not covered in groups A63B1/00 - A63B69/00 for large-room or outdoor sporting games
- A63B71/022—Backstops, cages, enclosures or the like, e.g. for spectator protection, for arresting balls
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/02—Games or sports accessories not covered in groups A63B1/00 - A63B69/00 for large-room or outdoor sporting games
- A63B71/023—Supports, e.g. poles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
- A63B71/0616—Means for conducting or scheduling competition, league, tournaments or rankings
Definitions
- This invention relates to a sports apparatus and is particularly, but not exclusively, related to such apparatus for improving the skills, particularly close ball control, coordination, and agility of soccer players.
- Sports training apparatus is known, for example from GB Patent Application No. 2332630A, in which a player must successively touch or kick a plurality of spaced targets.
- This apparatus is therefore essentially a training aid for improving general fitness since it does not require the presence of a ball.
- Another known form of apparatus consists of an array of targets on a vertical wall which is intended for use by soccer players for shooting practice to improve the accuracy of shooting. None of the known arrangements are designed to improve close ball control.
- One of the most important skills in soccer is close control of the ball and the speed at which this is achieved, to enable a player with the ball to pass opponents to get into a shooting or passing position.
- the present invention seeks to provide apparatus for improving ball skills, particularly close ball control, and generally improving the coordination and agility of the player.
- a sports practising apparatus for practising close ball control including a plurality of generally planar elements arranged in a generally circular array, each planar element having thereon an impact face having at least one target area facing in a generally inward direction, the apparatus including means to selectively activate individual target areas sequentially in a predetermined or random manner, the target areas being responsive to being hit by a ball impacting on the target to de-activate the impacted target area and to activate the next individual target area in the sequence.
- Each target may comprise a rebound board whose coefficient of restitution between a ball impacting the board and the impact surface of the board is comparatively high to provide a rapid rebound.
- Each target may be activatable by an alert signal, such as an acoustic and/or visual signal, generated at the target to attract the attention of a ball player who is then required by kicking a ball, to impact the activated target.
- an alert signal such as an acoustic and/or visual signal
- Each target may also comprise means arranged to detect ball impacts) and to record such impact(s) as a score.
- the time between consecutive alert signals from different activated targets can be altered, to change the difficulty of the activity.
- the plurality of targets preferably in the range of four to six, is arranged in a circle, with the ball player being positioned generally at the centre of the circle.
- targets may be in a continuous array about a centre but at varying distances from said centre.
- the radius of that circle and shape of the array that is to say, the distance between the ball player at its centre and each target can be varied, again to alter the difficulty of the activity.
- the targets may be free-standing and may be provided as a kit which is portable.
- control unit may be a computer in the form of a hand-held computer or PDA.
- the apparatus further includes one or more sensors located in the floor area. These sensors may be located in a floor mat which is connected to a control unit of the apparatus.
- the apparatus includes visual display means.
- the display means may include LCD monitors positioned above the head height of the player.
- the apparatus includes a canopy.
- the canopy may be supported with a frame and surrounds the circular array.
- the canopy may be a net.
- a second aspect of the invention resides in sports apparatus comprising a plurality of targets arranged in an array in a generally vertical plane, ball delivery means arranged to deliver balls to a player spaced in front of the target array, and ball returning means arranged to collect used balls and return them to the ball delivery means, wherein the targets have zero or at least substantially zero coefficients of restitution, so that after impacting a target, a ball will not rebound to any great extent, if at all, and merely fall under gravity to the ball collecting and returning means.
- the targets are mounted to one or more vertical screens, or curtains, for example, three curtains arranged on three sides of a rectangle, with a ball player positioned generally centrally thereof.
- the curtains and associated components may be packed into a kit which is preferably portable.
- the ball delivery means may comprise equipment similar to a tennis ball server but for use with larger balls, such as soccer balls, being delivered to the player at a lower velocity than tennis balls.
- the ball delivery means may be located at any suitable position with respect to the target array and the means for collecting and returning used balls back to the ball delivery means may comprise a channel or other similar arrangement. If the target array is in a generally vertical plane, then such means may be at the lower region of or below the target array.
- each target may be activatable, to attract the attention of the ball player, whilst each target may also have ball impact detecting means for recording impacts on each target as a score.
- Each target may be activatable, to attract the attention of the ball player, whilst each target may also have ball impact detecting means for recording impacts on each target as a score.
- means are provided for taking a player's score. Also those scores may be recorded and displayed to other players over the Internet via a suitable computer link, such as a PC, and software.
- a connection for a mobile telephone or other telecommunications apparatus for transmitting and/or receiving data, audio and/or video signals is provided.
- the mobile telephone or other such telecommunications apparatus when connected to the sports apparatus, for example, a control unit thereof, can be used to activate the or each target of the sports apparatus, to generate an alert signal thereat, thereby attracting the attention of a player who then has to cause the ball to impact the activated target.
- the mobile telephone or other telecommunications can then be used to record the score of a player which, optionally, could be accessed by other remote players, possibly worldwide.
- the mobile telephone or other telecommunications apparatus could include a video facility for recording images of each player using the sports apparatus and recording a score.
- the apparatus may be provided with a suitable means for physically supporting such a mobile telephone or other telecommunications apparatus with a video facility in the region of the sports apparatus during play, so that a player's game can be fully recorded on video.
- a suitable means for physically supporting such a mobile telephone or other telecommunications apparatus with a video facility in the region of the sports apparatus during play so that a player's game can be fully recorded on video.
- Such may also be available to other, remote players.
- FIG. 1 is a view of apparatus according to the present invention
- FIG. 2 is a exploded view of a panel of the apparatus
- FIG. 3 is a view of the apparatus showing a target
- FIG. 4 is a view of the apparatus including further visual display means
- FIG. 5 is a view of the apparatus comprising a floor mat sensor
- FIG. 6 is a view of the apparatus comprising a plurality of floor sensors
- FIG. 7 is a view of the apparatus including a canopy
- FIG. 8 is a view of the apparatus suitable for a computer video game
- FIG. 9 is an elevation of one of a plurality of targets of sporting apparatus in accordance with the first aspect of the invention.
- FIG. 10 is a diagrammatic plan of six targets, as shown in FIG. 9 , in an array;
- FIG. 11 is a diagrammatic plan of sporting apparatus in accordance with a second aspect of the invention.
- FIG. 12 is a side elevation of part of the apparatus shown in FIG. 11 .
- FIG. 13 is an elevation of one of a plurality of targets of sporting apparatus in accordance with a modification to a first aspect of the invention
- FIG. 14 is a diagrammatic plan of six targets, as shown in FIG. 13 , in an array;
- FIG. 1 shows a preferred embodiment of the present invention.
- the apparatus 1 comprises an array of six interlocking planar elements or panels 2 , which are arranged in the form of a closed hexagon.
- the planar elements 2 are generally rectangular in form. It is envisaged that further panels 2 may be provided such that the form of the interlocking panels is substantially circular. In an alternative arrangement, the panels may be secured together in an adjustable manner so that the shape of the array can be non-uniform.
- the panels 2 may be formed of a rigid material such as plastic.
- the panels 2 are joined together using coupling or connecting means which in this embodiment is a cam activated clamp 4 , which comprises a substantially U-shaped loop formed of, for example wire, which engages with two adjacent panels, and an over centre level such as a clamp which draws the adjacent panels together such that the panels are releasably secured together.
- the player stands in the middle of the hexagon during a game played with the apparatus.
- the panels 2 comprise a impact face or rebound board 3 which includes a sensor.
- the apparatus may also include ball delivery means. Balls with varying rebound characteristics may be provided to vary the difficulty of a training session using the apparatus 1 .
- FIG. 2 shows an exploded view of a planar element or panel 2 as shown in FIG. 1 .
- Each of the panels 2 comprises a rebound board 3 which has a sensor such as a membrane switch to the detect the impact of a football hitting the panel 2 .
- the panels 2 are provided with male and female electrical connectors 6 at each end to facilitate quick and simple assembly.
- the panels 2 may have a number of sensors forming a number of target areas which may vary in size so that the precise point of impact of a ball may be determined.
- Speakers 5 are provided on either side of the panel 2 , which may be used to communicate instructions to the player.
- each planar element or panel 2 is marked with a central target or target area 8 in the central portion of the rebound board 3 .
- the panels may also further comprise lights or other indicators such as light emitting diodes (LEDs) to convey instruction to the player or indicate the operating status of the apparatus.
- LEDs light emitting diodes
- the apparatus 1 may be controlled by a control unit and software.
- This software may be run on a separate handheld computer such as a PDA or a control unit incorporated into a panel 2 of the apparatus.
- the apparatus may be used by one player or a plurality of players.
- the basic aim of a game will be to kick a football at a target 8 on rebound board 3 of a panel 2 .
- the software will control aspects of a game such as the number of targets 8 to hit, and the delay between successive targets 8 that the player must hit.
- the targets 8 to be hit may be in a random or predetermined sequence.
- a target area 8 to be hit may be indicated using a visual indicator or by verbal instruction through a 5 speaker of the apparatus 1 .
- the software may be used to provide a score for a player using the apparatus.
- a variety of game formats or training routines may be provided with varying levels of difficulty.
- Details of players and their scores may be uploaded to a central database so that statistics may be calculated. It may also be possible to interpret the results to determine particular areas of weakness or strength in a player's skill. The results may be held on a network or internet or web-based database and players may be able to view details of other players' scores.
- the sensors in the panels 2 of the apparatus 1 may be pressure sensitive such that the force of the impact may be measured and such that the weight and distance of a player's pass may be determined.
- Sensors may be provided in the ball and in the shoes of the player. These sensors may be used to monitor which foot a player uses to strike a ball and the point of impact of a player's foot on the ball.
- the shoes may also be sold with an electronic chip or tag which may hold data such as a unique player ID.
- the chips in the shoes may also be used to store data such as the scores and statistics for a player, and should a player then use a different apparatus, this data and may be transferred to the new apparatus.
- visual display means 9 such as an LCD monitors or screens are provided such that images or words are displayed on the screens during a game, which a player must describe or call out, before continuing with the game.
- the display means may also display general knowledge questions to serve as a learning aid.
- the apparatus may also include a voice recognition system so that a player's responses to the words or questions may be monitored.
- the display screens therefore seek to encourage a player to look up during or between passes.
- the display means 9 may also be used to display information about a player such as a player's current score or statistics.
- the apparatus 1 is provided with one or more further sensors 10 , 11 within the closed form of panels 2 .
- These sensors 10 , 11 may be located in a floor mat 14 which covers a floor area defined by the closed form of the panels 2 .
- a chip or sensor in the ball may be used to determine where the ball is located within the closed form of the panels 2 .
- a game may be provided whereby the ball must pass over or across certain areas on the floor mat 14 .
- the floor sensors 10 , 11 may also be used with sensors or chips in a player's boots such that the player must stand in or move between specified zones within the floor area.
- the panels 2 may be provided with wireless network capability such as Bluetooth, zigbee or WiFi, such that the panels 2 may be physically separated from one another to form alternative training areas.
- the wireless capability would then allow the sensors in the panels 2 to communicate with a controlling computer.
- the apparatus 1 includes a canopy 13 supported by a frame 12 which seeks to maintain the ball within the area defined by the panels 2 .
- the canopy 13 is a net.
- a ball feeder may be provided to project balls into the game at different heights and speeds for players to practice volleying and heading.
- the canopy 13 may also comprise further target areas or sensors.
- the apparatus 1 is adapted for use with a computer video game, with the rebound board 3 comprising the targets 2 serving as an input means for the computer video game.
- sporting apparatus indicated generally at 101 , comprises a plurality of, in this case six, generally planar targets 102 arranged in a generally circular array in respective vertical planes.
- Each target 102 comprises a free-standing rebound board 112 whose coefficient of restitution between a ball impacting the surface of the board 112 and the impact surface itself is comparatively high, so that a ball player 103 standing in the middle of the generally circular array of rebound boards 112 who kicks a ball against one of the rebound boards 112 will usually find that the ball will rebound back or close to the player 103 .
- Each target 102 can be activated electrically from a control unit 105 to generate an alert signal, in this case, an audible bleep, to attract the attention of the player 103 who then has to cause the ball to impact the rebound board 112 of that activated target 102 .
- an alert signal in this case, an audible bleep
- the targets 102 are activated to generate respect bleeps, as alert signs, randomly. Each target 102 also comprises means (not shown) arranged to detect a ball impact thereon and to record such impact(s) via the control unit 105 as a score. Each target 102 is connected electrically to the control unit 105 by respective wiring 106 , 107 .
- the time between consecutive alert signals generated at different individual targets can be altered at the control unit 105 , to increase or decrease the difficulty of the activity.
- the player 103 stands at the centre of the circular array of targets 102 .
- the targets 102 bleep randomly, so that the player 103 then has a given number of seconds to impact the corresponding rebound board 112 with the ball.
- a score is registered at the control unit 105 .
- the difficulty level of the activity can be altered by increasing or decreasing the time between bleeps and, also, the radius of the generally circular array of targets 102 .
- sporting apparatus indicated generally at 111 and in accordance with the second aspect of the invention comprises three vertical curtains 118 defining three sides of a rectangle, the curtains 118 having an array of targets 114 mounted thereon.
- a soccer ball delivery device 115 is provided through the longer central curtain 118 , for delivering soccer balls 116 to a player 113 positioned generally centrally of the curtains 118 .
- a channel 117 extends around the lower regions of the curtains 118 , for collecting and returning used balls 116 back to the delivery device 115 for subsequent delivery to the player 113 .
- the coefficient of restitution between the balls 116 and curtains 118 is substantially zero, which means that a ball 116 kicked against a curtain 118 merely drops under gravity to the collecting and returning channel 117 without rebounding.
- a curtain 118 or a specific target 114 of one of the curtains 118 is activated to generate an alert signal, such as a bleep, similar to that described above in relation to the sporting apparatus 1 , of the first aspect of the invention, so that the player 113 can aim a soccer ball 116 at the curtain 118 or target 114 when receiving a ball 116 from the delivery means 115 .
- an alert signal such as a bleep
- the delivery device 115 can be adjusted to deliver balls 116 at head height to the player 113 , above ground for volleying purposes and along the ground for passing purposes.
- Targets 114 can be mounted strategically on the curtain, to improve heading, volleying and passing techniques of the player 113 .
- a control unit 205 may be connected to the internet via a suitable computer link, such as PC, and software, whereby players worldwide can be networked together to play against each other and have their scores recorded and displayed to other players.
- a suitable computer link such as PC, and software
- they may be activated to generate respective bleeps, as alert signals, in a given sequence, particularly when the sports apparatus is being played by several players remove from each other whose scores are being recorded, to provide a level playing field.
- Each target 202 also comprises means (not shown) arranged to detect a ball impact thereon and record such impact(s) via the control unit 205 as a score.
- Each target 202 is connected electrically to the control unit 205 by respective wiring 206 , 207 .
- the time between consecutive alert signals generated at different individual target 202 can be altered at the control unit 205 , to increase or decrease the difficulty of the activity.
- the player 203 stands at the centre of the circular array of targets 202 .
- the targets 202 bleep randomly, as described above, so that the player 203 then has a given number of seconds to impact the corresponding rebound board 212 with the ball.
- a score is registered at the control unit 205 .
- the difficulty level of the activity can be altered by increasing or decreasing the timing between bleeps, and, also, the radius of the generally circular array of targets 202 .
- control unit 205 is provided with an input connection 208 with an input connection 208 for a mobile telephone 209 which, then connected to the unit 205 , can be used to activate each target 202 , to generate the alert signal.
- the mobile telephone 209 can also be used to record the score of a player which, optionally, could be accessed by other remote players, possibly worldwide.
- the mobile telephone 209 could include a video facility for recording images of each player using the sports apparatus and recorded a score.
- Suitable means such as a stand or other similar device, can be provided for supporting the mobile telephone 209 with a video facility in the region of the sports apparatus during play, so that a player's game can be fully recorded on video. Such recordings may be made available to other remote players of the particular game in question.
- a worldwide network of players can be charged for the privilege of playing the game over the mobile telephone or internet network.
- the mobile telephone 209 could be replaced by any other suitable telecommunications apparatus for transmitting and/or receiving data, audio and/or video signals.
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- Health & Medical Sciences (AREA)
- General Health & Medical Sciences (AREA)
- Physical Education & Sports Medicine (AREA)
- Engineering & Computer Science (AREA)
- Human Computer Interaction (AREA)
- Multimedia (AREA)
- Rehabilitation Tools (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
Sports practising apparatus 1 for practising close ball control, includes a plurality of generally planar elements 2 arranged in a generally circular array, each planar element 2 having thereon an impact face 3 having at least one target area 8 facing in a generally inward direction. The apparatus 1 includes means to selectively activate individual target areas 8 sequentially in a predetermined or random manner, the target areas 8 being responsive to being hit by a ball impacting on the target to de-activate the target area 8 and to activate the next individual target area 8 in the sequence.
Description
- This invention relates to a sports apparatus and is particularly, but not exclusively, related to such apparatus for improving the skills, particularly close ball control, coordination, and agility of soccer players.
- Sports training apparatus is known, for example from GB Patent Application No. 2332630A, in which a player must successively touch or kick a plurality of spaced targets. This apparatus is therefore essentially a training aid for improving general fitness since it does not require the presence of a ball. Another known form of apparatus consists of an array of targets on a vertical wall which is intended for use by soccer players for shooting practice to improve the accuracy of shooting. None of the known arrangements are designed to improve close ball control. One of the most important skills in soccer is close control of the ball and the speed at which this is achieved, to enable a player with the ball to pass opponents to get into a shooting or passing position. The present invention seeks to provide apparatus for improving ball skills, particularly close ball control, and generally improving the coordination and agility of the player.
- According to the present invention there is provided a sports practising apparatus for practising close ball control, including a plurality of generally planar elements arranged in a generally circular array, each planar element having thereon an impact face having at least one target area facing in a generally inward direction, the apparatus including means to selectively activate individual target areas sequentially in a predetermined or random manner, the target areas being responsive to being hit by a ball impacting on the target to de-activate the impacted target area and to activate the next individual target area in the sequence.
- Each target may comprise a rebound board whose coefficient of restitution between a ball impacting the board and the impact surface of the board is comparatively high to provide a rapid rebound.
- Each target may be activatable by an alert signal, such as an acoustic and/or visual signal, generated at the target to attract the attention of a ball player who is then required by kicking a ball, to impact the activated target.
- Each target may also comprise means arranged to detect ball impacts) and to record such impact(s) as a score.
- The time between consecutive alert signals from different activated targets can be altered, to change the difficulty of the activity.
- In a preferred embodiment of sports apparatus in accordance with the invention to be described in more detail hereinbelow, the plurality of targets, preferably in the range of four to six, is arranged in a circle, with the ball player being positioned generally at the centre of the circle. Alternatively, targets may be in a continuous array about a centre but at varying distances from said centre.
- The radius of that circle and shape of the array, that is to say, the distance between the ball player at its centre and each target can be varied, again to alter the difficulty of the activity.
- The targets may be free-standing and may be provided as a kit which is portable.
- Preferably the apparatus is controlled using a control unit. The control unit may be a computer in the form of a hand-held computer or PDA.
- Preferably the apparatus further includes one or more sensors located in the floor area. These sensors may be located in a floor mat which is connected to a control unit of the apparatus.
- Preferably the apparatus includes visual display means. The display means may include LCD monitors positioned above the head height of the player.
- Preferably the apparatus includes a canopy. The canopy may be supported with a frame and surrounds the circular array. The canopy may be a net.
- A second aspect of the invention resides in sports apparatus comprising a plurality of targets arranged in an array in a generally vertical plane, ball delivery means arranged to deliver balls to a player spaced in front of the target array, and ball returning means arranged to collect used balls and return them to the ball delivery means, wherein the targets have zero or at least substantially zero coefficients of restitution, so that after impacting a target, a ball will not rebound to any great extent, if at all, and merely fall under gravity to the ball collecting and returning means.
- In a preferred embodiment of sports apparatus in accordance with this second aspect of the invention to be described in more detail hereinbelow, the targets are mounted to one or more vertical screens, or curtains, for example, three curtains arranged on three sides of a rectangle, with a ball player positioned generally centrally thereof.
- The curtains and associated components may be packed into a kit which is preferably portable.
- The ball delivery means may comprise equipment similar to a tennis ball server but for use with larger balls, such as soccer balls, being delivered to the player at a lower velocity than tennis balls.
- The ball delivery means may be located at any suitable position with respect to the target array and the means for collecting and returning used balls back to the ball delivery means may comprise a channel or other similar arrangement. If the target array is in a generally vertical plane, then such means may be at the lower region of or below the target array.
- As in the case of the first aspect of sports apparatus defined above, each target may be activatable, to attract the attention of the ball player, whilst each target may also have ball impact detecting means for recording impacts on each target as a score.
- Each target may be activatable, to attract the attention of the ball player, whilst each target may also have ball impact detecting means for recording impacts on each target as a score.
- Preferably, means are provided for taking a player's score. Also those scores may be recorded and displayed to other players over the Internet via a suitable computer link, such as a PC, and software.
- In a preferred embodiment, a connection for a mobile telephone or other telecommunications apparatus for transmitting and/or receiving data, audio and/or video signals is provided.
- The mobile telephone or other such telecommunications apparatus, when connected to the sports apparatus, for example, a control unit thereof, can be used to activate the or each target of the sports apparatus, to generate an alert signal thereat, thereby attracting the attention of a player who then has to cause the ball to impact the activated target. The mobile telephone or other telecommunications can then be used to record the score of a player which, optionally, could be accessed by other remote players, possibly worldwide.
- In order to eliminate, or at least substantially reduce the possibility of players cheating, the mobile telephone or other telecommunications apparatus could include a video facility for recording images of each player using the sports apparatus and recording a score.
- In that regard, the apparatus may be provided with a suitable means for physically supporting such a mobile telephone or other telecommunications apparatus with a video facility in the region of the sports apparatus during play, so that a player's game can be fully recorded on video. Such may also be available to other, remote players.
- In order that the invention may be more fully understood, various aspects of sports apparatus in accordance therewith will now be described by way of example and with reference to the accompanying drawings in which:
-
FIG. 1 is a view of apparatus according to the present invention; -
FIG. 2 is a exploded view of a panel of the apparatus; -
FIG. 3 is a view of the apparatus showing a target; -
FIG. 4 is a view of the apparatus including further visual display means; -
FIG. 5 is a view of the apparatus comprising a floor mat sensor; -
FIG. 6 is a view of the apparatus comprising a plurality of floor sensors; -
FIG. 7 is a view of the apparatus including a canopy; -
FIG. 8 is a view of the apparatus suitable for a computer video game; -
FIG. 9 is an elevation of one of a plurality of targets of sporting apparatus in accordance with the first aspect of the invention; -
FIG. 10 is a diagrammatic plan of six targets, as shown inFIG. 9 , in an array; -
FIG. 11 is a diagrammatic plan of sporting apparatus in accordance with a second aspect of the invention; and -
FIG. 12 is a side elevation of part of the apparatus shown inFIG. 11 . -
FIG. 13 is an elevation of one of a plurality of targets of sporting apparatus in accordance with a modification to a first aspect of the invention; -
FIG. 14 is a diagrammatic plan of six targets, as shown inFIG. 13 , in an array; -
FIG. 1 shows a preferred embodiment of the present invention. Theapparatus 1 comprises an array of six interlocking planar elements orpanels 2, which are arranged in the form of a closed hexagon. Theplanar elements 2 are generally rectangular in form. It is envisaged thatfurther panels 2 may be provided such that the form of the interlocking panels is substantially circular. In an alternative arrangement, the panels may be secured together in an adjustable manner so that the shape of the array can be non-uniform. Thepanels 2 may be formed of a rigid material such as plastic. Thepanels 2 are joined together using coupling or connecting means which in this embodiment is a cam activated clamp 4, which comprises a substantially U-shaped loop formed of, for example wire, which engages with two adjacent panels, and an over centre level such as a clamp which draws the adjacent panels together such that the panels are releasably secured together. The player stands in the middle of the hexagon during a game played with the apparatus. Thepanels 2 comprise a impact face orrebound board 3 which includes a sensor. The apparatus may also include ball delivery means. Balls with varying rebound characteristics may be provided to vary the difficulty of a training session using theapparatus 1. -
FIG. 2 shows an exploded view of a planar element orpanel 2 as shown inFIG. 1 . Each of thepanels 2 comprises arebound board 3 which has a sensor such as a membrane switch to the detect the impact of a football hitting thepanel 2. Thepanels 2 are provided with male and femaleelectrical connectors 6 at each end to facilitate quick and simple assembly. Thepanels 2 may have a number of sensors forming a number of target areas which may vary in size so that the precise point of impact of a ball may be determined.Speakers 5 are provided on either side of thepanel 2, which may be used to communicate instructions to the player. - Referring to
FIG. 3 , each planar element orpanel 2 is marked with a central target ortarget area 8 in the central portion of therebound board 3. The panels may also further comprise lights or other indicators such as light emitting diodes (LEDs) to convey instruction to the player or indicate the operating status of the apparatus. - The
apparatus 1 may be controlled by a control unit and software. This software may be run on a separate handheld computer such as a PDA or a control unit incorporated into apanel 2 of the apparatus. The apparatus may be used by one player or a plurality of players. The basic aim of a game will be to kick a football at atarget 8 onrebound board 3 of apanel 2. The software will control aspects of a game such as the number oftargets 8 to hit, and the delay betweensuccessive targets 8 that the player must hit. Thetargets 8 to be hit may be in a random or predetermined sequence. Atarget area 8 to be hit, may be indicated using a visual indicator or by verbal instruction through a 5 speaker of theapparatus 1. The software may be used to provide a score for a player using the apparatus. A variety of game formats or training routines may be provided with varying levels of difficulty. - Details of players and their scores may be uploaded to a central database so that statistics may be calculated. It may also be possible to interpret the results to determine particular areas of weakness or strength in a player's skill. The results may be held on a network or internet or web-based database and players may be able to view details of other players' scores.
- The sensors in the
panels 2 of theapparatus 1 may be pressure sensitive such that the force of the impact may be measured and such that the weight and distance of a player's pass may be determined. - Sensors may be provided in the ball and in the shoes of the player. These sensors may be used to monitor which foot a player uses to strike a ball and the point of impact of a player's foot on the ball. The shoes may also be sold with an electronic chip or tag which may hold data such as a unique player ID. The chips in the shoes may also be used to store data such as the scores and statistics for a player, and should a player then use a different apparatus, this data and may be transferred to the new apparatus.
- Referring to
FIG. 4 , visual display means 9 such as an LCD monitors or screens are provided such that images or words are displayed on the screens during a game, which a player must describe or call out, before continuing with the game. The display means may also display general knowledge questions to serve as a learning aid. The apparatus may also include a voice recognition system so that a player's responses to the words or questions may be monitored. The display screens therefore seek to encourage a player to look up during or between passes. The display means 9 may also be used to display information about a player such as a player's current score or statistics. - Referring to
FIGS. 5 and 6 , theapparatus 1 is provided with one or morefurther sensors panels 2. Thesesensors floor mat 14 which covers a floor area defined by the closed form of thepanels 2. Using thesensors floor mat 14, a chip or sensor in the ball may be used to determine where the ball is located within the closed form of thepanels 2. A game may be provided whereby the ball must pass over or across certain areas on thefloor mat 14. Thefloor sensors - The
panels 2 may be provided with wireless network capability such as Bluetooth, zigbee or WiFi, such that thepanels 2 may be physically separated from one another to form alternative training areas. The wireless capability would then allow the sensors in thepanels 2 to communicate with a controlling computer. - Referring to
FIG. 7 , theapparatus 1 includes acanopy 13 supported by aframe 12 which seeks to maintain the ball within the area defined by thepanels 2. In this embodiment, thecanopy 13 is a net. A ball feeder may be provided to project balls into the game at different heights and speeds for players to practice volleying and heading. Thecanopy 13 may also comprise further target areas or sensors. - Referring to
FIG. 8 , theapparatus 1 is adapted for use with a computer video game, with therebound board 3 comprising thetargets 2 serving as an input means for the computer video game. - Referring to
FIGS. 9 and 10 of the accompanying drawings, sporting apparatus, indicated generally at 101, comprises a plurality of, in this case six, generallyplanar targets 102 arranged in a generally circular array in respective vertical planes. - Each
target 102 comprises a free-standingrebound board 112 whose coefficient of restitution between a ball impacting the surface of theboard 112 and the impact surface itself is comparatively high, so that aball player 103 standing in the middle of the generally circular array ofrebound boards 112 who kicks a ball against one of therebound boards 112 will usually find that the ball will rebound back or close to theplayer 103. - Each
target 102 can be activated electrically from acontrol unit 105 to generate an alert signal, in this case, an audible bleep, to attract the attention of theplayer 103 who then has to cause the ball to impact therebound board 112 of that activatedtarget 102. - The
targets 102 are activated to generate respect bleeps, as alert signs, randomly. Eachtarget 102 also comprises means (not shown) arranged to detect a ball impact thereon and to record such impact(s) via thecontrol unit 105 as a score. Eachtarget 102 is connected electrically to thecontrol unit 105 byrespective wiring - The time between consecutive alert signals generated at different individual targets can be altered at the
control unit 105, to increase or decrease the difficulty of the activity. - In use of the
sports apparatus 101, theplayer 103 stands at the centre of the circular array oftargets 102. Thetargets 102 bleep randomly, so that theplayer 103 then has a given number of seconds to impact thecorresponding rebound board 112 with the ball. Each time theplayer 103 achieves this, a score is registered at thecontrol unit 105. - As indicated above, the difficulty level of the activity can be altered by increasing or decreasing the time between bleeps and, also, the radius of the generally circular array of
targets 102. - Referring now to
FIGS. 11 and 12 of the drawings, sporting apparatus indicated generally at 111 and in accordance with the second aspect of the invention, comprises threevertical curtains 118 defining three sides of a rectangle, thecurtains 118 having an array oftargets 114 mounted thereon. - A soccer
ball delivery device 115 is provided through the longercentral curtain 118, for deliveringsoccer balls 116 to aplayer 113 positioned generally centrally of thecurtains 118. - A
channel 117 extends around the lower regions of thecurtains 118, for collecting and returning usedballs 116 back to thedelivery device 115 for subsequent delivery to theplayer 113. - The coefficient of restitution between the
balls 116 andcurtains 118 is substantially zero, which means that aball 116 kicked against acurtain 118 merely drops under gravity to the collecting and returningchannel 117 without rebounding. - In use of the
apparatus 111, acurtain 118 or aspecific target 114 of one of thecurtains 118 is activated to generate an alert signal, such as a bleep, similar to that described above in relation to thesporting apparatus 1, of the first aspect of the invention, so that theplayer 113 can aim asoccer ball 116 at thecurtain 118 ortarget 114 when receiving aball 116 from the delivery means 115. - Similar arrangements are made for scoring when the
player 113 impacts the actuatedcurtain 118 oftarget 114 with aball 116. - The
delivery device 115 can be adjusted to deliverballs 116 at head height to theplayer 113, above ground for volleying purposes and along the ground for passing purposes. - When a
football 116 strikes acurtain 118, the zero coefficient of friction between theball 116 and thecurtain 118 prevents thefootball 116 from rebounding and it merely drops under gravity into thechannel 117 for returning theball 116 to thedelivery device 115. -
Targets 114 can be mounted strategically on the curtain, to improve heading, volleying and passing techniques of theplayer 113. - The components of the two
sports apparatus - Referring to
FIGS. 13 and 14 acontrol unit 205 may be connected to the internet via a suitable computer link, such as PC, and software, whereby players worldwide can be networked together to play against each other and have their scores recorded and displayed to other players. - Alternatively, they may be activated to generate respective bleeps, as alert signals, in a given sequence, particularly when the sports apparatus is being played by several players remove from each other whose scores are being recorded, to provide a level playing field.
- Each
target 202 also comprises means (not shown) arranged to detect a ball impact thereon and record such impact(s) via thecontrol unit 205 as a score. - Each
target 202 is connected electrically to thecontrol unit 205 byrespective wiring - The time between consecutive alert signals generated at different
individual target 202 can be altered at thecontrol unit 205, to increase or decrease the difficulty of the activity. - In use of the
sports apparatus 201, theplayer 203 stands at the centre of the circular array oftargets 202. Thetargets 202 bleep randomly, as described above, so that theplayer 203 then has a given number of seconds to impact thecorresponding rebound board 212 with the ball. Each time theplayer 203 achieves this, a score is registered at thecontrol unit 205. - As indicated above, the difficulty level of the activity can be altered by increasing or decreasing the timing between bleeps, and, also, the radius of the generally circular array of
targets 202. - In the modification proposed, the
control unit 205 is provided with aninput connection 208 with aninput connection 208 for amobile telephone 209 which, then connected to theunit 205, can be used to activate eachtarget 202, to generate the alert signal. Themobile telephone 209 can also be used to record the score of a player which, optionally, could be accessed by other remote players, possibly worldwide. - In order to eliminate or at least substantially reduce the possibility of players cheating, the
mobile telephone 209 could include a video facility for recording images of each player using the sports apparatus and recorded a score. - Suitable means, such as a stand or other similar device, can be provided for supporting the
mobile telephone 209 with a video facility in the region of the sports apparatus during play, so that a player's game can be fully recorded on video. Such recordings may be made available to other remote players of the particular game in question. - A worldwide network of players can be charged for the privilege of playing the game over the mobile telephone or internet network.
- It is to be appreciated that the
mobile telephone 209 could be replaced by any other suitable telecommunications apparatus for transmitting and/or receiving data, audio and/or video signals.
Claims (20)
1. A sports practicing apparatus for practicing close ball control, including a plurality of generally planar elements arranged in a generally circular array, each planar element having thereon an impact face having at least one target area facing in a generally inward direction, the apparatus including means to selectively activate individual target areas sequentially in a predetermined or random manner, the target areas being responsive to being hit by a ball impacting on the target area to de-activate the impacted target area and to activate the next individual target area in the sequence.
2. An apparatus according to claim 1 , wherein a predetermined delay is generated in the time between a target area being deactivated and the next individual target area in the sequence being activated.
3. An apparatus according to claim 2 , wherein said predetermined delay is adjustable.
4. An apparatus according to claim 2 , wherein said predetermined delay is variable at each step in the sequence.
5. An apparatus according to claim 1 , wherein each planar element includes indicia indicative of the or each target area being activated, the planar element being impacted by a ball but the target area missed, a predetermined time delay being exceeded, and/or the sequence being completed.
6. An apparatus according to claim 1 , wherein the planar elements are generally rectangular and adapted to be releasably secured together linearly by coupling means which includes an electrical connection.
7. An apparatus according to claim 6 , wherein the electrical connections on each planar element include on one end of the element a male electrical connection with a female electrical connection on the other end, adapted to engage with a male electrical connection on an adjacent element.
8. An apparatus according to claim 1 , wherein each target area comprises a rebound board whose coefficient of restitution between a ball impacting the board and the impact surface of the board is comparatively high.
9. An apparatus according to claim 1 , wherein the means to selectively activate individual target areas is an acoustic and/or visual signal.
10. An apparatus according to claim 1 , wherein means is provided to record ball impact(s) as a score.
11. An apparatus according to claim 1 , wherein the planar elements are provided as a kit which is portable.
12. An apparatus according to claim 1 , wherein the apparatus comprises one or more floor sensors.
13. An apparatus according to claim 1 , wherein the apparatus comprises visual display means.
14. An apparatus according to claim 1 , wherein the apparatus comprises a canopy.
15. An apparatus according to claim 1 , wherein the apparatus is controlled using a control unit such as a computer in the form of a hand-held computer or PDA
16. An apparatus according to claim 1 , wherein a control unit is adapted to be connected to the internet via a suitable computer link, such as PC, and software, whereby players worldwide can be networked together to play against each other and have their scores recorded and displayed to other players.
17. A sports apparatus comprising a plurality of targets arranged in an array in a generally vertical plane, ball delivery means arranged to deliver balls to a player spaced in front of the target array, and ball returning means arranged to collect used balls and return them to the ball delivery means, wherein the targets have zero or at least substantially zero coefficients of restitution, so that after impacting a target, a ball will not rebound to any great extent, if at all, and merely fall under gravity to the ball collecting and returning means.
18. An apparatus according to claim 1 , wherein sensors may be provided in a ball and in shoes of a player.
19. An apparatus according to claim 1 , wherein the shoes of a player include an electronic chip or tag.
20. An apparatus according to claim 1 , wherein the planar elements are provided with wireless network capability such as Bluetooth, zigbee or WiFi.
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Also Published As
Publication number | Publication date |
---|---|
CN101151074B (en) | 2011-11-23 |
GB0506297D0 (en) | 2005-05-04 |
US20170113114A1 (en) | 2017-04-27 |
GB0507461D0 (en) | 2005-05-18 |
CN101151074A (en) | 2008-03-26 |
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