Image and video processing shaders for ReShade (convolutions, optical flow, etc.).
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Updated
Oct 14, 2024 - HLSL
Image and video processing shaders for ReShade (convolutions, optical flow, etc.).
Real-time Direct3D 12 path tracer
Small and intuitive cross-platform 3D game engine (DirectX 12 and Vulkan renderers).
Space-game oriented rendering engine
Windows native weather app powered by DirectX12 animations
.NET wrapper for the DirectXShaderCompiler written in C#
A template Unity project with example functionality.
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
A flexible GLSL and HLSL shader editor and IDE.
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
The best and safe mod for Genshin Impact with 3DMigoto, ReShade, custom graphics presets, FPS unlock, own launcher and more! 😻✨
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
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