Foundations of Computer Graphics final project.
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Updated
Mar 12, 2019 - C++
Foundations of Computer Graphics final project.
This example shows how to do a optimized mobile website and a responsive desktop website on NextJS
PAOS is a fast, modern, and reliable Python package for Physical Optics studies.
🌊 Nereus: A modern C++ OpenGL rendering engine for rendering realistic oceans in real-time. Looking at wave simulation techniques and water illumination models. Third-year dissertation project for the University of Cambridge Computer Science Tripos.
Diffraction Gratings, Moire Pattern and Spiral Zone Plates - in PostScript
Fresnel and sinusoidal wave alteration with volume levels
Compute the Fresnel integrals S(x) and C(x).
A tool created for optical and optoelectronic laboratory processes.
Procedural ocean shader for Unity, including large wave displacement from wind direction, small ripple displacement from normaldistortion using noise, fresnel effect, depth rendering for foamlines and using scene height for large wave foam. Project in the course 'TNM084, Procedural Methods for Images' at Linköping University 2019.
Computation of the Fresnel number for infrasound applications
Scattering of an spherical wavefront over several thin scattering layers
A matlab code that figures the field with an obstacle between transmiter and receiver using Fresnel
Context-Aware Adaptation for Linked Data
MatLab thin film reflection, transmission, absorption calculator based on transfer matrix method. Includes ability to plot dispersion for arbitrary number of films and wavelength-dependent complex dielectric functions.
Add a description, image, and links to the fresnel topic page so that developers can more easily learn about it.
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