Solo Academic Project. Flocking Behavior Artificial Intelligence
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Updated
Jun 10, 2022 - C#
Solo Academic Project. Flocking Behavior Artificial Intelligence
A simple simulation of a flocking system using lights with trails. Looks quite funny.
A DX11 Compute shader Boid Flocking Particle simulation
Deliverables relating to the Group Assigned Practical Task (Game AI Exemplars) University Unit
Solo Academic Project. Forked flocking project to add multiplayer.
This project simulates the flocking behavior of birds. It uses Unity3d engine to implement the Boids algorithm.
A test project that implements entity flocking + steering behaviour. Made in Godot 4 (C#).
🐠 Simulation of the flock behavior, a mathematical model of the coordinated and aligned movement of the crowd
Projects for MSc course: Games & AI
A flocking algorithm with weighted behaviours.
ZScript AI Library | Used in https://github.com/ZippeyKeys12/rogzis
Polygonal RTS/MOBA Game Engine (Outdated)
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