A simple simulation of a flocking system using lights with trails. Looks quite funny.
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Updated
Apr 29, 2019 - C#
A simple simulation of a flocking system using lights with trails. Looks quite funny.
Solo Academic Project. Flocking Behavior Artificial Intelligence
A DX11 Compute shader Boid Flocking Particle simulation
Deliverables relating to the Group Assigned Practical Task (Game AI Exemplars) University Unit
Solo Academic Project. Forked flocking project to add multiplayer.
This project simulates the flocking behavior of birds. It uses Unity3d engine to implement the Boids algorithm.
A test project that implements entity flocking + steering behaviour. Made in Godot 4 (C#).
🐠 Simulation of the flock behavior, a mathematical model of the coordinated and aligned movement of the crowd
Projects for MSc course: Games & AI
ZScript AI Library | Used in https://github.com/ZippeyKeys12/rogzis
A flocking algorithm with weighted behaviours.
Polygonal RTS/MOBA Game Engine (Outdated)
A pathfinding and crowd simulation assignment from my Animation and Planning in Games class.
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