Dynamic AABB trees in C++ with support for periodic systems.
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Updated
Jan 2, 2021 - C++
Dynamic AABB trees in C++ with support for periodic systems.
Dynamic AABB Tree native extension with Branch and Bound Algorithm for Defold Engine
Solves 2D and 3D math problems, including, closest point, intersection, line of sight, and reflection vector:
C++ adaptive grid for fast collision detection between AABB particles.
Collision detection for 3D shapes. Axis-aligned bounding boxes (AABB).
A header-only implementation of an AABB tree, written in C++17.
A ray marcher for heightmap images or any images with a real time freely moving camera.
Simple implementation of AABB collision algorithm in C++ using SFML for graphics
A Simple Skydiving Game built using OpenGL and C++ as a part of the University Undergraduate Mini Project
Raytracer Optimization (ESC Assignment)
Linear algebra mathematics C++ library. (float3, float4, float4x4, quat, ray, etc.)
Vainilla OpenGL and Glut. OBJ Reader + 3D transforms + Bezier + Phong model
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