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Default Unity UI shader with HDR color support.

ShaderLab 24 4 Updated Feb 18, 2020

Unity BiRP vs URP Benchmark 2.0

ShaderLab 13 1 Updated Nov 12, 2023

Smart Reference is a Unity plugin that allows you to lazy load references to other objects in ScriptableObject and MonoBehaviour.

C# 50 2 Updated May 10, 2024

Recreating the basic Game Feel from Balatro

C# 256 63 Updated Apr 29, 2024

Tutorials, tools, and more as related to reverse engineering video games.

4,702 613 Updated Jun 20, 2024

This tool finds unreferenced assets by scanning all files in your Unity project.

C# 576 68 Updated Jul 4, 2024

Finds all missing references in your project. Reads contents of assets to detect whether GUIDs they contain exist within the project.

C# 86 17 Updated Apr 15, 2023

Provides summary of all textures and atlases in Unity project

C# 53 3 Updated Apr 15, 2023
GDScript 8 1 Updated Nov 26, 2021

Signed distance field demos and examples

C# 105 13 Updated Jun 10, 2022

Shapes2D for Unity3D - Make simple art assets quickly in Unity

C# 154 28 Updated Aug 23, 2023

Collection of resources (papers, links, discussions, shadertoys,...) related to Signed Distance Field

659 23 Updated Jun 12, 2024

OpenRW "Open ReWrite" is an un-official open source recreation of the classic Grand Theft Auto III game executable

C++ 1,923 174 Updated Apr 28, 2024

Open source reimplementation of GTA San Andreas game engine in Unity

C# 2,165 354 Updated Jun 16, 2023

Textureless fog particles using a highly customizable shader to attenuate noise values.

GLSL 447 56 Updated Jun 6, 2023

SDF-based UI package for Unity.

ShaderLab 7 Updated Aug 12, 2023

✨ Easy to set up Material Property Block

C# 9 1 Updated Oct 14, 2021

Creating presets and using them in the compiled game.

C# 44 4 Updated Sep 23, 2019

CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modification, mesh modification, and baking effects are supported! Let'…

C# 142 6 Updated Feb 1, 2024

Assets to develop the Flappy Bird Game

251 152 Updated Nov 17, 2023

A small collection of shaders for a range of authentic old TV effects (Composite, S-Video, RF, etc)

C# 176 21 Updated May 21, 2022

Some image effects and shaders to achieve a retro look in Unity

C# 214 19 Updated Jan 25, 2019

A custom editor in Unity to handle texture gradients

C# 14 4 Updated Jun 22, 2019

Files from Breakfast With Unity, a LIVE morning tutorial program at 9:00AM PDT every weekday!

C# 153 74 Updated Jan 19, 2016

Applies Preset to folders and objects

C# 42 3 Updated Oct 17, 2022

A simple clean-up tool to remove unused assets from Unity.

C# 168 20 Updated Jun 1, 2024

Editor utility for unity to help check resources in the current scene (including active textures, their sizes, materials, meshes and which objects are using them)

C# 1,020 289 Updated Feb 20, 2022

Some Useful Shell Scripts For SourceTree Custom Actions

Shell 60 15 Updated Jan 3, 2022

Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!

C# 981 112 Updated Nov 16, 2018
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