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This package provides a way to develop text grammars that represent a language of interconnected 3D objects in a Python environment.
An exploration of various grass rendering techniques
MiniHack the Planet: A Sandbox for Open-Ended Reinforcement Learning Research
Elias Daler's Bikeshed Renderer (Vulkan renderer/game engine)
This method takes best of both world. On one hand,it tries to reduce the overall path cost by using A-star and on other hand it reduces the time complexity by adapting real time reactive power from…
Simulating Large-Scale Multi-Agent Interactions with Limited Multimodal Senses and Physical Needs
This is the pytorch implementation of Hindsight Experience Replay (HER) - Experiment on all fetch robotic environments.
AAGPT is another experimental open-source application showcasing the capabilities of large language models, such as GPT-3.5 and GPT-4.
OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments
A character walking around on uneven terrain in Bullet World
Python package to simulate a virtual UAV (quadcopter) within a scene with visualizations and sensor interface such as POV camera output
MAVeric generates minimum snap trajectories for quadrotors and comes with a simple to use GUI, a visualization and simulation of the trajectory, and a CLI version.
Turn any webpage into structured data using LLMs
🐢 Open-Source Evaluation & Testing for LLMs and ML models
Framework for orchestrating role-playing, autonomous AI agents. By fostering collaborative intelligence, CrewAI empowers agents to work together seamlessly, tackling complex tasks.
A flexible Multi-Agent Reinforcement Learning (MARL) environment for Collective Robotic Construction (CRC) systems
IMP-MARL: a Suite of Environments for Large-scale Infrastructure Management Planning via MARL
A workbench for online model-free Reinforcement Learning on continuous control problems
The source code of the experiments on the paper ""Learning Multirobot Hose Transportation and Deployment by Round-Robin Distributed Q-Learning" (PlosONE) by Borja Fernandez-Gauna, Ismael Etxeberria…
Interactive LLM Powered NPCs, is an open-source project that completely transforms your interaction with non-player characters (NPCs) in any game! 🎮🤖🚀
IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures
OMNI: Open-endedness via Models of human Notions of Interestingness
The Cradle framework is a first attempt at General Computer Control (GCC). Cradle supports agents to ace any computer task by enabling strong reasoning abilities, self-improvment, and skill curatio…