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Example project to draw 1million grass instances on mobile
Unity sample project using instancing in HDRP path tracing.
A Paint.NET Effect that provides integration with G'MIC-Qt
The water rendering and physics system used in Vertigo 2
A non-profit project, "Little Fighter 2 : Enchanted (4th)", a modification or rework of "Little Fighter 2", originally made by Marti Wong and Starsky Wong.
A web-based Little Fighter 2 (LF2, 小朋友齊打交2 網頁版)
Play with fluids in your browser (works even on mobile)
A powerful free cross-platform RTS game engine
Geometric Algorithms implemented for Java Processing v3
rorygames / VHACD
Forked from Unity-Technologies/VHACDUnity implementation of V-HACD. Creates accurate convex colliders with correctly wrapped concave segments.
A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.
Code-based UI library for development menus for Unity
An implementation of Disney's principled BRDF
Re-imagining Windows like a minimal OS install, already debloated with minimal impact for most functionality.
The homepage of Phosphor Icons, a flexible icon family for everyone
Bake specular highlights into Unity Reflection Probes, allowing baked lights to cast sharp specular highlights for free
Dissonance Voice Chat integration for Fish Networking.
Unity package for Dear ImGui
A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files
Fork of "realgamessoftware/dear-imgui-unity" with URP and Unity 2021.3 LTS support.
This repository is designed to help developers learn how to get started with dear-imgui. This project includes tutorials and examples for using dear-imgui with the Unity.
This project is a Jigsaw Puzzle game. The tiles are dynamically created at runtime based on Bezier Curve. You can play the WebGL version of the game on Faramira.