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Editor: Fixed wrong camera aspect ratio when window resized for REALISTIC shading #28412

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merged 1 commit into from
May 18, 2024

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@ycw ycw commented May 17, 2024

The issue: viewport rendering doesn't update aspect ratio on window resize when shading is REALISTIC

pathtracer.cam.not.update.mp4

The PR fixed that by updating pathtracer's camera on resize

preview: https://raw.githack.com/ycw/three.js/editor-pathtracer-aspectratio-on-resize/editor/index.html

@gkjohnson gkjohnson changed the title Ediot: Fixed wrong camera aspect ratio when window resized for REALISTIC shading Editor: Fixed wrong camera aspect ratio when window resized for REALISTIC shading May 18, 2024
@Mugen87 Mugen87 added this to the r165 milestone May 18, 2024
@Mugen87 Mugen87 merged commit 6955746 into mrdoob:dev May 18, 2024
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2 participants