- Atlanta, GA
- https://tm14.net/
Highlights
- Pro
Stars
Windows system utilities to maximize productivity
Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux)
A unified graphical user experience toolkit for Go desktop applications
A two-player battle card game for all ages, built with nodejs, sailsjs, and vuejs
Мессенджер с открытым исходным кодом, написанный с нуля студентами SkillBox под моим руководством
A collection of interesting libraries and tools for Avalonia project.
A source generator to add a user-defined set of Win32 P/Invoke methods and supporting types to a C# project.
Control library focused on fluent design and bringing more WinUI controls into Avalonia
Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
A C# 2D Pokémon game engine and map editor.
A C# library that can emulate Pokémon battles.
Quick and simple implementation of TcpClient and TcpListener that implements several features for structured, orderly, and secure data exchange.
Pokedex app. React, Styled components, Framer Motion, PokeAPI, Axios, Redux used.
Generative Agents: Interactive Simulacra of Human Behavior
ConsoleControl is a C# class library that lets you embed a console in a WinForms or WPF application.
Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platf…
Free and Open Source Machine Translation API. Self-hosted, offline capable and easy to setup.
PixiEditor is a pixel art editor made with .NET 8
Direct interop Code for .NET Framework, .NET Core and .NET 5+ : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, Direct Composition, Media Foundation, WASAPI, CodecAPI, GDI, Spatial Audio, DVD, …
Print automation software (leveraging MakePlayingCards) for your tabletop gaming community
Implementing a GURPS 4e game aid for Foundry VTT
An application to help clip the mouse to the gaming window for older games played in borderless fullscreen mode on systems with multiple displays.
ECS-based Game Engine powered by MonoGame for C# games.