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Starred repositories

66 results for source starred repositories written in C#
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【Unity杂货铺】unity大杂烩~

C# 7,239 1,913 Updated Jul 4, 2024

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…

C# 5,653 1,402 Updated Sep 5, 2023

Flax Engine – multi-platform 3D game engine

C# 5,569 546 Updated Jul 7, 2024

A collection of some of the neat math and physics tricks that I've collected over the last few years.

C# 4,153 398 Updated Dec 15, 2023

A class-leading water system implemented in Unity

C# 3,381 473 Updated Jun 25, 2024

Unity Post Processing Stack Library | Unity引擎的高品质后处理库

C# 3,035 655 Updated Jul 14, 2023

Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.

C# 2,956 653 Updated Jan 29, 2024

Unity Graphics - Including Scriptable Render Pipeline

C# 2,463 783 Updated Jul 6, 2024

Expanded Math Functionality for Unity

C# 2,383 173 Updated May 1, 2024

Toy Gaussian Splatting visualization in Unity

C# 1,941 217 Updated Apr 12, 2024

Temporal Reprojection Anti-Aliasing for Unity 5.0+

C# 1,834 191 Updated Apr 3, 2021

JTRP : Unity HDRP ToonShading Render Pipeline (Preview)

C# 1,771 392 Updated May 26, 2023

Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights

C# 1,694 256 Updated Dec 3, 2019

提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)

C# 1,488 300 Updated May 23, 2024

A fully-dynamic voxel-based global illumination system for Unity

C# 1,480 169 Updated Jul 20, 2018

Additional tools for Visual Effect Artists

C# 1,110 109 Updated Mar 29, 2023

Coding Adventure

C# 1,017 189 Updated Jul 11, 2019

Ceto: Ocean system for Unity

C# 1,003 121 Updated Jan 30, 2022

Water Buoyancy Simulation for Unity

C# 908 123 Updated Jan 8, 2020

Customized High-Quality Rendering Pipeline in Unity3D

C# 897 209 Updated Dec 9, 2019

A Lightweight, Flexible, Powerful Shader GUI System for Unity.

C# 826 76 Updated May 28, 2024

This project is the implementation of FernRP Package, Include NPR/PBR.

C# 788 133 Updated May 20, 2024

Voxel-based Global Illumination using Unity Scriptable Render Pipeline

C# 759 61 Updated Sep 20, 2022

A PBD fluid in unity running on the GPU

C# 720 52 Updated Aug 30, 2022

FFT ocean for Unity

C# 653 94 Updated Jul 7, 2022

Unity Basic Shader

C# 590 198 Updated Jun 12, 2024

Many mini-custom-SRPs showing how to achieve different things when creating your own SRP. Only SRP Core package is needed.

C# 581 72 Updated May 12, 2023
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