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some thing about game and cg
14 repositories

A volumetric fog implementation in Unity.

C# 271 39 Updated Jun 19, 2020

Collection of functions that can be used to generate tileable volume/3d noise. An exemple of volume noise functions that can be specifically used for clouds is also presented.

C++ 332 33 Updated Jun 18, 2020

3D game engine with lua scripting

C++ 1,703 217 Updated Jun 11, 2024

C++ examples for the Vulkan graphics API

GLSL 10,012 1,997 Updated Jul 21, 2024

SSR solution for Unity URP

C# 381 17 Updated Apr 26, 2024

One stop shop for getting started with the Vulkan API

Makefile 1,858 163 Updated Jul 21, 2024

Sample to show import and DirectX rendering for glTF files

C++ 151 28 Updated Jun 12, 2023

Example scenes for pbrt-v4

Shell 368 58 Updated Sep 26, 2023

Hazel Engine

C++ 11,469 1,492 Updated Apr 20, 2024

A modern C++ BVH construction and traversal library

C++ 876 84 Updated Jul 8, 2024

PreIntegrate Skin SSS LUT Generator for Unity.

C# 36 10 Updated Mar 11, 2023

Fast and minimalist 3D viewer.

C++ 2,602 185 Updated Jul 21, 2024

Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…

C++ 2,906 162 Updated Jul 21, 2024