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Make bloom shaders compatible with GLES2 #12834

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merged 1 commit into from
Oct 4, 2022

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x2048
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@x2048 x2048 commented Oct 4, 2022

Fixes #12824

To do

This PR is Ready for Review.

How to test

  1. Play Minetest on GLES 2.0
  2. The game should render normally, without shader errors.

Co-authored-by: @srifqi

Co-Authored-By: Muhammad Rifqi Priyo Susanto <[email protected]>
@x2048 x2048 self-assigned this Oct 4, 2022
@x2048 x2048 added @ Client / Audiovisuals Trivial The change is a trivial bug fix, documentation or maintenance change, as per the Git Guidelines Bugfix 🐛 PRs that fix a bug labels Oct 4, 2022
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LGTM

@rubenwardy rubenwardy merged commit 579fc93 into minetest:master Oct 4, 2022
@x2048 x2048 deleted the bloom_gles branch November 3, 2022 16:26
appgurueu pushed a commit to appgurueu/minetest that referenced this pull request May 2, 2023
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Bugfix 🐛 PRs that fix a bug @ Client / Audiovisuals Trivial The change is a trivial bug fix, documentation or maintenance change, as per the Git Guidelines >= Two approvals ✅ ✅
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Shaders won't compile on OpenGL ES 2.0+ after #12791
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