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Let core.get_mod_storage be called multiple times #12572

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Jul 23, 2022
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Rename storage.lua to mod_storage.lua
  • Loading branch information
TurkeyMcMac committed Jul 22, 2022
commit 9e7d30b1cc9e4ff7230c2c64abd6631a03e6bb94
2 changes: 1 addition & 1 deletion builtin/client/init.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ local commonpath = scriptpath.."common"..DIR_DELIM

dofile(clientpath .. "register.lua")
dofile(commonpath .. "after.lua")
dofile(commonpath .. "storage.lua")
dofile(commonpath .. "mod_storage.lua")
dofile(commonpath .. "chatcommands.lua")
dofile(clientpath .. "chatcommands.lua")
dofile(clientpath .. "death_formspec.lua")
File renamed without changes.
2 changes: 1 addition & 1 deletion builtin/game/init.lua
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ if core.settings:get_bool("profiler.load") then
end

dofile(commonpath .. "after.lua")
dofile(commonpath .. "storage.lua")
dofile(commonpath .. "mod_storage.lua")
dofile(gamepath .. "item_entity.lua")
dofile(gamepath .. "deprecated.lua")
dofile(gamepath .. "misc_s.lua")
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