Implement override.txt support for special tiles #10140
Merged
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Resolves #10132
This PR adds override targets for all
special_tiles
entries in node definitions, allowing texture packs to replace these textures. This makes overrides work properly with a variety of drawtypes.The targets are named
special1
throughspecial6
, covering the the current length of the special_tiles array.Testing
To test, make a texture pack and try setting overrides on the
special1
/special2
targets of appropriate drawtypesflowingliquid
allfaces_optional
(with simple leaves)glasslike_framed
(withparamtype2 = "glasslikeliquidlevel"
)glasslike_framed_optional
(withparamtype2 = "glasslikeliquidlevel"
)plantlike_rooted
Appropriate nodes can be found in devtest.
Alternatively, You can grab this texture pack: testure_pack.zip
It will override the relevant drawtype test nodes in devtest for you.