🦉
Currently Software Engingeer at DreamWorks, formerly Blue Sky. These repos are my student work.
Shaders are love, shaders are life.
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Project-Marshmallow
Project-Marshmallow PublicVulkan-based implementation of clouds from Decima Engine
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Project6-Vulkan-Grass-Rendering
Project6-Vulkan-Grass-Rendering PublicForked from CIS565-Fall-2017/Project6-Vulkan-Grass-Rendering
Simple windy grass simulator in Vulkan with compute culling
C++ 1
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Procedural-Materials
Procedural-Materials PublicA collection of procedural materials and renders.
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Corpus-Puzzle
Corpus-Puzzle PublicA fan recreation of Corpus hacking puzzles from Warframe
TypeScript 2
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Project5-WebGL-Clustered-Deferred-Forward-Plus
Project5-WebGL-Clustered-Deferred-Forward-Plus PublicForked from CIS565-Fall-2017/Project5-WebGL-Clustered-Deferred-Forward-Plus
Frustum-culled lights on WebGL 1
JavaScript 3
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