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1.4.0

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Update readme and changelog

1.3.0

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Merge pull request #212 from llealloo/dev

Release 0.3.1

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Merge pull request #209 from llealloo/dev

Release 0.3.0

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0.2.8 (#184)

* Fix broken shader includes

* Add player validity check

* Fix NaN propagation through slider control if duration comes back 0

* #if guarded using directives ,class declarations and code that depends vrc/udon to allow compiling without without VRCSDK and UDON

* stop unity from throwing warnings

* fix implicit truncation warning

* recompiled UDON assets and updated prefabs

* fixed truncation properly

* added override keyword instead of disabling the warning

* Recompiled Udon Assets

* unified inconsistent line endings

* Recompiled Udon Assets

* Add editor define to export script

* No-op incompatible code

* Add render texture property to be set globally

* Mode spectrum wheel model. Recompile prefabs

* Copy over changelog. Move version included in releases

* Add header guard to AudioLink.cginc

This is a public facing API, and as such should have a header guard, so that modular shaders can include the file wherever necessary without stepping on each other's toes.

As a practical example, adding AudioLink support to LTCGI usually breaks shaders when both are used in combination on one material, since `LTCGI.cginc` also includes `AudioLink.cginc`.

* Fixed vertical uv flip of audio texture on Quest

* Remove profiler from example scene, fixes #162

* Update instance owner use to the non-broken one.

Switch from Networking.IsInstanceOwner to Networking.LocalPlayer.isInstanceOwner because the static method is known to be broken.

* Revisited issue #162

Fixed a NullReferenceException that would occur if you have an empty UdonBehaviour when trying to link all sound reactive objects.

* Add Demo 9 for ALPASS_THEME_COLOR

* Fix Theme colors not being set.

* save scene

* save

* Add Demo 9 to LiveScene too.

* Revert to audiolink material

* bracing style

* add scripting define symbol

* Remove some duplicated stuff and copy it over on build instead

* Update changelog tentatively

* Namespace mirror toggle script to prevent conflicts, recompile assets

* cleanup warning

* Update some audiolink note functions

* revert truncation changes

* fixed typos

* ThemeColorEnable -> ThemeColorMode (#172)

* ThemeColorsEnable -> ThemeColorMode

* Use suggested labels for themeColorMode

* Remove debug log

* themeColorX -> customThemeColorX

* update asset file with the addition of "custom"

* Move some scripts, namespace editor scripts, recompile needed assets

* Change fade defaults to be more responsive. (#176)

* Add UTC (Unix Epoc Indexed) Timestamps (#174)

* AudioLinkGetTimeOfDay

* Update changelog again

* Update readme

* Little mistake regarding UTC time

* Remove unused shader variable. (#177)

* Adjust null checks for the audioSource (#180)

This prevents AudioLink script from crashing when an audioSource is not present, as it might only be assigned during runtime instead of in editor.  
Add a warning to notify users about the missing audioSource in case it was unintentional.

* fix pixelated logo on controller (#179)

* Cleanup repeated uint encoding code. (#178)

* Add ThemeColor controller (#181)

* ThemeColorsEnable -> ThemeColorMode

* Use suggested labels for themeColorMode

* Remove debug log

* themeColorX -> customThemeColorX

* update asset file with the addition of "custom"

* Add to Colors to AudioLinkController.

* Add Theme color preview to bottom of controller

* In progress towards ThemeColorController

* Make dropdown work

* yay

* Fix clipping on selection markers.

* brace style

* sprinkle in null checks for themeColorController

* use casting, not `as`

* commit whatever unity did to the asset file

* tweak selection indicator positions

* Styling

* Update readme and changelog

* This is 0.2.8

* UI scooting and call things lassos

* Hopefully last recompilation

* Don't use material from example folder for controller

Co-authored-by: Justin Aquadro <[email protected]>
Co-authored-by: Float3 <[email protected]>
Co-authored-by: yewnyx <[email protected]>
Co-authored-by: pi <[email protected]>
Co-authored-by: Shadowriver <[email protected]>
Co-authored-by: Techanon <[email protected]>
Co-authored-by: Nestorboy <[email protected]>
Co-authored-by: DomNomNom <[email protected]>
Co-authored-by: CNLohr <[email protected]>
Co-authored-by: Leah <[email protected]>