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Update changelog
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pema99 committed Oct 8, 2023
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5 changes: 5 additions & 0 deletions CHANGELOG.md
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# Changelog

## 1.1.0 - October 8th, 2023
### Changes
- Made the logo on the new AudioLink controller audio reactive.
- Changed the recently added [C# Data API](https://github.com/llealloo/vrc-udon-audio-link/blob/master/Packages/com.llealloo.audiolink/Runtime/Scripts/AudioLink.DataAPI.cs).

## 1.0.0 - September 29th, 2023
### New features
- Added a new AudioLink Controller, with a completely revamped design. The old controller is still included, if you don't want to change. (Thanks to everyone who helped, including Pema, Lea, Teeh, Sacred, TechAnon and more)
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5 changes: 5 additions & 0 deletions README.md
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Expand Up @@ -12,6 +12,11 @@ The per-frequency audio amplitude data is first read briefly into Udon using Uni
### [Frequently Asked Questions](FAQ.md)
### [Documentation for shader creators](https://github.com/llealloo/vrc-udon-audio-link/tree/master/Docs)

## 1.1.0 - October 8th, 2023
### Changes
- Made the logo on the new AudioLink controller audio reactive.
- Changed the recently added [C# Data API](https://github.com/llealloo/vrc-udon-audio-link/blob/master/Packages/com.llealloo.audiolink/Runtime/Scripts/AudioLink.DataAPI.cs).

## 1.0.0 - September 29th, 2023
### New features
- Added a new AudioLink Controller, with a completely revamped design. The old controller is still included, if you don't want to change. (Thanks to everyone who helped, including Pema, Lea, Teeh, Sacred, TechAnon and more)
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