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bugfix: use normal pan value scaling for reverb::Pan (SynthstromAudib…
…le#2080) - Fixes SynthstromAudible#2063. All panning uses the same doPanning() function, so same value scaling is correct for reverb as well. - No need to adjust save/load logic: any old saved values will be used as-is and sound the same, they will just display differently. - This gives access to fully wet and dry sounds if you pan master fully one way and reverb fully the other way.
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