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bugfix: use normal pan value scaling for reverb::Pan #2080

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nikodemus
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  • Fixes reverb pan values do not roundrip #2063. All panning uses the same doPanning() function, so same value scaling is correct for reverb as well.

  • No need to adjust save/load logic: any old saved values will be used as-is and sound the same, they will just display differently.

  • This gives access to fully wet and dry sounds if you pan master fully one way and reverb fully the other way.

- Fixes SynthstromAudible#2063. All panning uses the same doPanning() function,
  so same value scaling is correct for reverb as well.

- No need to adjust save/load logic: any old saved values will be
  used as-is and sound the same, they will just display differently.

- This gives access to fully wet and dry sounds if you pan master
  fully one way and reverb fully the other way.
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github-actions bot commented Jun 2, 2024

Test Results

37 tests  ±0   37 ✅ ±0   0s ⏱️ ±0s
 7 suites ±0    0 💤 ±0 
 7 files   ±0    0 ❌ ±0 

Results for commit 33e024e. ± Comparison against base commit 8877236.

@sapphire-arches sapphire-arches added this pull request to the merge queue Jun 2, 2024
Merged via the queue into SynthstromAudible:community with commit a4107f1 Jun 2, 2024
6 checks passed
tastycode pushed a commit to tastycode/DelugeFirmware that referenced this pull request Jul 3, 2024
…le#2080)

- Fixes SynthstromAudible#2063. All panning uses the same doPanning() function,
  so same value scaling is correct for reverb as well.

- No need to adjust save/load logic: any old saved values will be
  used as-is and sound the same, they will just display differently.

- This gives access to fully wet and dry sounds if you pan master
  fully one way and reverb fully the other way.
@nikodemus nikodemus deleted the reverb-pan-value-scaling branch July 5, 2024 05:57
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reverb pan values do not roundrip
2 participants