- Cluj-Napoca, Romania
Highlights
- Pro
0beqz
0beqz
interested in seeing how far we can bring graphics.
three.js / web dev / ui / ux / graphics / raytracing / rendering
Mikola Lysenko
mikolalysenko
0fps.net
WebGL, data visualization, massively multiplayer games
Michigan
Sebastian Aaltonen
sebbbi
Building the HypeHype renderer. Previously at Unity and Ubisoft.
Unity Helsinki
Juanpe Bolívar
arximboldi
Postmodern C++, value-oriented design, interactive software, open-source strategy, functional programming, music tech.
CTO @bronze-dev Berlin, Germany
Daniel Lemire
lemire
Daniel Lemire is a computer science professor. His research is on software performance in data engineering.
Université du Québec (TELUQ) Montreal, Canada
Brian Hernandez
brihernandez
Hi. Here's some things I hope might be useful to somebody.
I like planes, missiles, tanks, and space ships.
Bob Nystrom
munificent
Programming language developer, ex-game developer, UI nerd, author of "Game Programming Patterns" and "Crafting Interpreters".
@google, on @dart-lang Seattle, WA
Seiya Ishibashi
i-saint
Tools & Pipeline Engineer at Polyphony Digital. ex-UnityTechnologies. ex-SquareEnix
Japan
Alex J. Champandard
alexjc
Artificial Intelligence specialist, co-Founded creative.ai, Director nucl.ai conference, Deep Learning, ex-R☆/Guerrilla Games Senior AI Programmer.
creative.ai Vienna, Austria
Бранимир Караџић
bkaradzic
coder (gamedev, open source, ex-demoscene) 🍀 author of bgfx open source rendering library
Los Angeles, CA
Sebastiano Mandalà
sebas77
Been around for a long time now, C# fan, DOD/ECS expert. Code architecture is my specialty. Made Robocraft & Svelto.ECS.
Coreloop Portsmouth, UK