[2.25.0] Release - 2024-02-27
Added
- Add CombinedSelectionCommand. (WPF)
- Allow importer to load obj,off,ply,stl from application resources. (WPF)
- Add AngleProperty for BillboardTextVisual3D (WPF)
- Add Angle Property for TextVisual3D. (WPF)
- Added ability to create tiled image materials with controlled vertical and horizontal scale factor. (WPF)
- Support color inner rectangle of RectangleAdorner. (WPF)
- Add FillRectangleBrush property for RectangleSelectionCommand, CombinedSelectionCommand. (WPF)
Improvement
- Re-implmenet zoom extents algorithm.(WPF.SharpDX/UWP/WinUI)
- Get rid of the sync context in RenderHostBase. Get rid of unnecessary parallel frustum tests. Change SceneNode ItemsInternal from ObservableCollection to own implementation.(WPF.SharpDX/UWP/WinUI)
- Improve dual depth peeling implementation. (WPF.SharpDX/UWP/WinUI)
Fixed
- Fixed NullRefrenceException in CuttingPlaneGroup.CuttingPlanes (WPF)
- Fixed null exception XamlExporter (WPF)
- Fix outline highlight not showing up while rending backface only. (WPF.SharpDX/UWP/WinUI)
- Fix particle system not able to render 2x2 particle texture. (WPF.SharpDX/UWP/WinUI)
- Fix rendering doesn't update after removing item from Viewport3DX.Items.(WPF.SharpDX/UWP/WinUI)
- Fix OIT mode switch not working in UWP demo.(WPF.SharpDX/UWP/WinUI)
- Fix WinUI crash. (WinUI)
Full Changelog: v2.24.0...v2.25.0