Skip to content
View diharaw's full-sized avatar

Block or report diharaw

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
@PanosK92
Panos Karabelas PanosK92
Working solo | Creator of Spartan Engine | Explored AMD, Codemasters, Sony

Manchester, UK

@josephbk117
Joseph Kalathil josephbk117
I am a game developer who is a graphics programmer at heart. Interested in graphics and tool development.

Trivandrum, Kerala

@matt77hias
Matthias Moulin matt77hias
🧙

Personal work Belgium

@Erkaman
Eric Arnebäck Erkaman
Graphics Programmer

Sweden

@Reedbeta
Nathan Reed Reedbeta
3D rendering at Adobe; formerly at 343, Sucker Punch, and NVIDIA. Math & coding blog writer, sometime musician, sci-fi & physics nerd. He/him.

@adobe Seattle, WA

@bartwronski
Bart Wronski bartwronski
A programmer passionate about graphics, maths, image processing, signal theory, photography, machine learning and electronic music.

New York

@sebbbi
Sebastian Aaltonen sebbbi
Building the HypeHype renderer. Previously at Unity and Ubisoft.

Unity Helsinki

@gwihlidal
Graham Wihlidal gwihlidal
Engineering Fellow, Graphics at Epic Games working on Unreal Engine 5. Former BioWare and Electronic Arts (DICE, Frostbite, SEED).

@EpicGames Edmonton, Alberta. Canada

@Atrix256
Alan Wolfe Atrix256
Graphics Research Engineer at EA SEED. Previously NVIDIA, Blizzard, Midway, WB and others.

EA SEED

@etodd
Evan Todd etodd
Born again, recovering indie game developer.

@strongdm

@isuru117
Isuru Edirisinghe isuru117
Fullstack Software Engineer with 3+ Years of Experience working with .NET, React, NodeJS and more!

Peugeot Motocycles Montbéliard

@hodgman
Hodgman hodgman

GOATi Entertainment Melbourne, Australia

@TheCherno
Yan Chernikov TheCherno

Melbourne, Australia

@michalbb1
Michal Bubnár michalbb1

Megabyte Softworks Bratislava

@bkaradzic
Бранимир Караџић bkaradzic
coder (gamedev, open source, ex-demoscene) 🍀 author of bgfx open source rendering library

Los Angeles, CA

@ocornut
omar ocornut

Disco Hello / Lizardcube Paris, France

@TheRealMJP
MJP TheRealMJP
Lead Rendering Programmer at Sony Santa Monica Studio
@erwincoumans
erwincoumans
NVIDIA Omniverse. Physics Simulation.