Enjoying Rust!
Engineering Fellow, Graphics at Epic Games working on Unreal Engine 5.
Former BioWare and Electronic Arts (DICE, Frostbite, SEED).
- Edmonton, Alberta. Canada
- http:https://www.wihlidal.ca
- @gwihlidal
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meshopt-rs
meshopt-rs PublicRust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.
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spirv-reflect-rs
spirv-reflect-rs PublicReflection API in rust for SPIR-V shader byte code, intended for Vulkan applications
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docker-shader
docker-shader PublicDocker image with a range of shader compilers available
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