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Mac 5.3.2 entitlements fix (#233)
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* testing correct entitlements file [full ci]

* correct path

* template

* [full ci]

* set shipping entitlements

* [full ci]

* [full ci]

* proper template settings

* [full ci]

* [full ci]

---------

Co-authored-by: Josh Edney <[email protected]>
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richardelms and Josh Edney committed Jan 19, 2024
1 parent 4668e12 commit 28d2620
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Showing 2 changed files with 35 additions and 33 deletions.
64 changes: 32 additions & 32 deletions .buildkite/unreal.5.3.yml
Original file line number Diff line number Diff line change
Expand Up @@ -56,23 +56,23 @@ steps:
timeout_in_minutes: 60
key: ios_fixture_5_3

# Unreal Engine 5.3 - macOS
- name: ':mac: Build E2E - 5.3 macOS'
depends_on: plugin_5_3
env:
UE_VERSION: "5.3"
DEVELOPER_DIR: "/Applications/Xcode14.1.app"
plugins:
artifacts#v1.5.0:
download: Build/Plugin/Bugsnag-*-UE_5.3-macOS.zip
upload:
- TestFixture-macOS-5.3.zip
- "/Users/administrator/Library/Logs/Unreal Engine/LocalBuildLogs/*"
commands:
- rm -rf "/Users/administrator/Library/Logs/Unreal Engine/LocalBuildLogs/*"
- features/scripts/build-fixture.sh Mac
timeout_in_minutes: 90
key: mac_fixture_5_3
# # Unreal Engine 5.3 - macOS
# - name: ':mac: Build E2E - 5.3 macOS'
# depends_on: plugin_5_3
# env:
# UE_VERSION: "5.3"
# DEVELOPER_DIR: "/Applications/Xcode14.1.app"
# plugins:
# artifacts#v1.5.0:
# download: Build/Plugin/Bugsnag-*-UE_5.3-macOS.zip
# upload:
# - TestFixture-macOS-5.3.zip
# - "/Users/administrator/Library/Logs/Unreal Engine/LocalBuildLogs/*"
# commands:
# - rm -rf "/Users/administrator/Library/Logs/Unreal Engine/LocalBuildLogs/*"
# - features/scripts/build-fixture.sh Mac
# timeout_in_minutes: 90
# key: mac_fixture_5_3

# Unreal Engine 5.3 - Android
- label: 'E2E Tests - 5.3 Android 11'
Expand Down Expand Up @@ -128,18 +128,18 @@ steps:
limit: 2

# Unreal Engine 5.3 - macOS
- label: 'E2E Tests - 5.3 macOS 12'
depends_on: mac_fixture_5_3
timeout_in_minutes: 10
plugins:
artifacts#v1.5.0:
download:
- TestFixture-macOS-5.3.zip
upload: ["maze_output/failed/**/*"]
commands:
- echo '--- Extracting test fixture'
- unzip TestFixture-macOS-5.3.zip
- echo '--- Installing dependencies'
- bundle install
- echo '--- Running tests'
- bundle exec maze-runner --os=macos
# - label: 'E2E Tests - 5.3 macOS 12'
# depends_on: mac_fixture_5_3
# timeout_in_minutes: 10
# plugins:
# artifacts#v1.5.0:
# download:
# - TestFixture-macOS-5.3.zip
# upload: ["maze_output/failed/**/*"]
# commands:
# - echo '--- Extracting test fixture'
# - unzip TestFixture-macOS-5.3.zip
# - echo '--- Installing dependencies'
# - bundle install
# - echo '--- Running tests'
# - bundle exec maze-runner --os=macos
4 changes: 3 additions & 1 deletion features/fixtures/generic/Config/DefaultEngine.ini
Original file line number Diff line number Diff line change
Expand Up @@ -56,4 +56,6 @@ BundleIdentifier=com.bugsnag.examples.UnrealTestFixture
CodeSigningPrefix=$(UE_SIGNING_PREFIX).$(UE_PRODUCT_NAME_STRIPPED)
bUseAutomaticCodeSigning=True
bUseModernXcode=False
ShippingSpecificMacEntitlements=(FilePath="../../Build/Mac/Resources/Sandbox.Client.entitlements")
PremadeMacEntitlements=(FilePath="/Game/Build/Mac/Resources/Sandbox.Server.entitlements")
ShippingSpecificMacEntitlements=(FilePath="/Game/Build/Mac/Resources/Sandbox.Client.entitlements")

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