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Fix: Build is broken by test files
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12joan committed Apr 11, 2024
1 parent bc08fe7 commit f136c61
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Showing 14 changed files with 50 additions and 37 deletions.
52 changes: 26 additions & 26 deletions Assets/Render Pipelines/Universal Render Pipeline.asset
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Expand Up @@ -83,33 +83,33 @@ MonoBehaviour:
m_Textures:
blueNoise64LTex: {fileID: 2800000, guid: e3d24661c1e055f45a7560c033dbb837, type: 3}
bayerMatrixTex: {fileID: 2800000, guid: f9ee4ed84c1d10c49aabb9b210b0fc44, type: 3}
m_PrefilteringModeMainLightShadows: 1
m_PrefilteringModeMainLightShadows: 4
m_PrefilteringModeAdditionalLight: 4
m_PrefilteringModeAdditionalLightShadows: 1
m_PrefilterXRKeywords: 0
m_PrefilteringModeForwardPlus: 1
m_PrefilteringModeDeferredRendering: 1
m_PrefilteringModeScreenSpaceOcclusion: 1
m_PrefilterDebugKeywords: 0
m_PrefilterWriteRenderingLayers: 0
m_PrefilterHDROutput: 0
m_PrefilterSSAODepthNormals: 0
m_PrefilterSSAOSourceDepthLow: 0
m_PrefilterSSAOSourceDepthMedium: 0
m_PrefilterSSAOSourceDepthHigh: 0
m_PrefilterSSAOInterleaved: 0
m_PrefilterSSAOBlueNoise: 0
m_PrefilterSSAOSampleCountLow: 0
m_PrefilterSSAOSampleCountMedium: 0
m_PrefilterSSAOSampleCountHigh: 0
m_PrefilterDBufferMRT1: 0
m_PrefilterDBufferMRT2: 0
m_PrefilterDBufferMRT3: 0
m_PrefilterSoftShadowsQualityLow: 0
m_PrefilterSoftShadowsQualityMedium: 0
m_PrefilterSoftShadowsQualityHigh: 0
m_PrefilteringModeAdditionalLightShadows: 0
m_PrefilterXRKeywords: 1
m_PrefilteringModeForwardPlus: 0
m_PrefilteringModeDeferredRendering: 0
m_PrefilteringModeScreenSpaceOcclusion: 0
m_PrefilterDebugKeywords: 1
m_PrefilterWriteRenderingLayers: 1
m_PrefilterHDROutput: 1
m_PrefilterSSAODepthNormals: 1
m_PrefilterSSAOSourceDepthLow: 1
m_PrefilterSSAOSourceDepthMedium: 1
m_PrefilterSSAOSourceDepthHigh: 1
m_PrefilterSSAOInterleaved: 1
m_PrefilterSSAOBlueNoise: 1
m_PrefilterSSAOSampleCountLow: 1
m_PrefilterSSAOSampleCountMedium: 1
m_PrefilterSSAOSampleCountHigh: 1
m_PrefilterDBufferMRT1: 1
m_PrefilterDBufferMRT2: 1
m_PrefilterDBufferMRT3: 1
m_PrefilterSoftShadowsQualityLow: 1
m_PrefilterSoftShadowsQualityMedium: 1
m_PrefilterSoftShadowsQualityHigh: 1
m_PrefilterSoftShadows: 0
m_PrefilterScreenCoord: 0
m_PrefilterNativeRenderPass: 0
m_PrefilterScreenCoord: 1
m_PrefilterNativeRenderPass: 1
m_ShaderVariantLogLevel: 0
m_ShadowCascades: 0
11 changes: 0 additions & 11 deletions Assets/src/AndersonsAlgorithm.cs.meta

This file was deleted.

2 changes: 2 additions & 0 deletions Assets/test/LandingMenu.test.cs
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@@ -1,3 +1,4 @@
#if UNITY_EDITOR
using System.Collections;
using System.Collections.Generic;
using NUnit.Framework;
Expand Down Expand Up @@ -35,3 +36,4 @@ public class LandingMenuTest : ABaseTest {
yield return AwaitSceneChange("Training Game Main Menu");
}
}
#endif
2 changes: 2 additions & 0 deletions Assets/test/Level1.test.cs
Original file line number Diff line number Diff line change
@@ -1,3 +1,4 @@
#if UNITY_EDITOR
using System.Collections;
using System.Collections.Generic;
using NUnit.Framework;
Expand Down Expand Up @@ -74,3 +75,4 @@ public class Level1Test : ABaseTest {
yield return AwaitSceneChange("Elevator");
}
}
#endif
2 changes: 2 additions & 0 deletions Assets/test/MainMenuTest.test.cs
Original file line number Diff line number Diff line change
@@ -1,3 +1,4 @@
#if UNITY_EDITOR
using System.Collections;
using System.Collections.Generic;
using NUnit.Framework;
Expand Down Expand Up @@ -46,3 +47,4 @@ public class MainMenuTest : ABaseTest {
Assert.AreEqual(ElevatorData.ElevatorRide, 0);
}
}
#endif
2 changes: 2 additions & 0 deletions Assets/test/Pathfinding.test.cs
Original file line number Diff line number Diff line change
@@ -1,3 +1,4 @@
#if UNITY_EDITOR
using System.Collections;
using System.Collections.Generic;
using NUnit.Framework;
Expand Down Expand Up @@ -37,3 +38,4 @@ public class PathfindingTest : ABaseTest {
}
}
}
#endif
2 changes: 2 additions & 0 deletions Assets/test/TestHelpers.cs
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@@ -1,3 +1,4 @@
#if UNITY_EDITOR
using System.Collections;
using System.Collections.Generic;
using System.Linq;
Expand Down Expand Up @@ -288,3 +289,4 @@ public abstract class ABaseTest {
yield return AwaitPlayingState();
}
}
#endif
2 changes: 2 additions & 0 deletions Assets/test/TrainingGameMainMenu.test.cs
Original file line number Diff line number Diff line change
@@ -1,3 +1,4 @@
#if UNITY_EDITOR
using System.Collections;
using System.Collections.Generic;
using NUnit.Framework;
Expand Down Expand Up @@ -25,3 +26,4 @@ public class TrainingGameMainMenu : ABaseTest {
yield return AwaitSceneChange("Landing");
}
}
#endif
2 changes: 2 additions & 0 deletions Assets/test/TrainingGameOutroScenes.test.cs
Original file line number Diff line number Diff line change
@@ -1,3 +1,4 @@
#if UNITY_EDITOR
using System.Collections;
using System.Collections.Generic;
using NUnit.Framework;
Expand All @@ -24,3 +25,4 @@ public class TrainingGameOutroScenes : ABaseTest {
yield return AwaitSceneChange("Landing");
}
}
#endif
2 changes: 2 additions & 0 deletions Assets/test/TrainingRoom1.test.cs
Original file line number Diff line number Diff line change
@@ -1,3 +1,4 @@
#if UNITY_EDITOR
using System.Collections;
using System.Collections.Generic;
using NUnit.Framework;
Expand All @@ -23,3 +24,4 @@ public class TrainingRoom1Test : ABaseTest {
yield return AwaitSceneChange("Training Room 2");
}
}
#endif
2 changes: 2 additions & 0 deletions Assets/test/TrainingRoom2.test.cs
Original file line number Diff line number Diff line change
@@ -1,3 +1,4 @@
#if UNITY_EDITOR
using System.Collections;
using System.Collections.Generic;
using NUnit.Framework;
Expand Down Expand Up @@ -25,3 +26,4 @@ public class TrainingRoom2Test : ABaseTest {
SceneManager.LoadScene("Training Room 3");
}
}
#endif
2 changes: 2 additions & 0 deletions Assets/test/TrainingRoom3.test.cs
Original file line number Diff line number Diff line change
@@ -1,3 +1,4 @@
#if UNITY_EDITOR
using System.Collections;
using System.Collections.Generic;
using NUnit.Framework;
Expand Down Expand Up @@ -109,3 +110,4 @@ public class TrainingRoom3Test : ABaseTest {
yield return AwaitSceneChange("Training Room 4");
}
}
#endif
2 changes: 2 additions & 0 deletions Assets/test/TrainingRoom4.test.cs
Original file line number Diff line number Diff line change
@@ -1,3 +1,4 @@
#if UNITY_ENGINE
using System.Collections;
using System.Collections.Generic;
using NUnit.Framework;
Expand Down Expand Up @@ -49,3 +50,4 @@ public class TrainingRoom4Test : ABaseTest {
yield return AwaitSceneChange("Training Room 5");
}
}
#endif
2 changes: 2 additions & 0 deletions Assets/test/TrainingRoom5.test.cs
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@@ -1,3 +1,4 @@
#if UNITY_EDITOR
using System.Collections;
using System.Collections.Generic;
using NUnit.Framework;
Expand All @@ -20,3 +21,4 @@ public class TrainingRoom5Test : ABaseTest {
yield return AwaitSceneChange("Training Game Results Screen");
}
}
#endif

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