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Zylann committed Jun 15, 2024
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Expand Up @@ -85,7 +85,7 @@ If you cloned Godot and Voxel Tools, you can use git to update your local code.
Since you are pulling from two projects developped by different people, it's probable that on occasion your build won't compile, your project won't open, or your Voxel Tools won't work properly or even crash Godot. To minimize downtime, save your successful builds. Move them out of the build folder and rename them with the version number (e.g. godot-3.2+ee5ba3e.exe). This way, you can continue to use previously working builds until the Godot or Voxel developers fix whatever is broken. It is generally desired by all that code published to repositories will at least build, but stuff happens.


C# suppport
C# support
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### Module
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