Mainly Engine/Graphics/Shaders programming.
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Unity_Shader
Unity_Shader PublicShaders that I previously worked on and can share their source code. (No assets, only code)
ShaderLab 2
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My_library
My_library PublicMy Custom Allocators, Math, Utils library. Stuff I use for private and public projects
C++ 1
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UJ_Lua_Tetris
UJ_Lua_Tetris PublicFull tetris implementation that adheres to the official Tetris Rotation System. Written from scratch in LOVE
Lua
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Raster
Raster PublicWIP CPU Software rasterizer, done to soldify fundamentals knowledge about computer graphics and performance.
C++
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