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Conditions (additional for PLAYERINTERACT)
Roughly_ edited this page Dec 17, 2022
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1 revision
Whenever there's a material value, reference this
- 'BLOCK-IS [material]' - checks if the block is equal to that material.
- 'CLICKED-LMB-AIR' - triggers if the taken action is LMBing an air block.
- 'CLICKED-RMB-AIR' - triggers if the taken action is RMBing an air block.
- 'CLICKED-LMB-BLOCK' - triggers if the taken action is LMBing a block.
- 'CLICKED-RMB-BLOCK' - triggers if the taken action is RMBing a block.
- 'PHYSICAL-ACTION' - triggers if the taken action is physical (ref. the trigger page).
- Armor equip: Trigger, conditions
- Player bow hit: Trigger, conditions
- Player break block: Trigger, conditions
- Player break item: Trigger, conditions
- Player eat: Trigger, conditions
- Player got hurt: Trigger, conditions
- PVP (Player hit player): Trigger, conditions
- Player hurt entity: Trigger, conditions
- Player interact: Trigger, conditions
- Player move: Trigger, conditions
- Player RMB entity: Trigger, conditions
- Player shoot bow: Trigger, conditions
- Player toggle sneak: Trigger, conditions