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@collective @fossasia @NVIDIAGameWorks @Quantum-Fringe-Entertainment
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A fast single-producer, single-consumer lock-free queue for C++

C++ 3,569 648 Updated Jul 9, 2024

Source Code for Eurographics 2024 Short Paper "Real-time Seamless Object Space Shading"

C# 63 6 Updated Apr 25, 2024

A tool which allows you to edit source code of any MSVC C++ project live at runtime

C++ 1,093 81 Updated Dec 18, 2023

Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing rendering engine

C++ 27 3 Updated Jul 9, 2024

Implementation of MeshGPT, SOTA Mesh generation using Attention, in Pytorch

Python 653 55 Updated Jul 9, 2024

MeshGPT: Generating Triangle Meshes with Decoder-Only Transformers

618 13 Updated Dec 6, 2023

From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"

Python 1,643 63 Updated Jul 2, 2024

Modified version of Sony's open sourced vector and matrix math library.

C++ 257 39 Updated Apr 5, 2024

Performance-portable, length-agnostic SIMD with runtime dispatch

C++ 3,973 308 Updated Jul 10, 2024

Replication of the amazing Grass/Foliage Rendering in Ghost of Tsushima

C++ 15 Updated May 17, 2023

Vulkan implementation of "Responsive Real-Time Grass Rendering for General 3D Scenes" by Jahrmann and Wimmer

C++ 13 1 Updated Oct 15, 2017

stdgpu: Efficient STL-like Data Structures on the GPU

C++ 1,120 81 Updated Jun 20, 2024

Real-Time dynamic global illumination based on surfel. This project is based on GIBS presented at SIGGRAPH 2021. Implemented with Falcor framework. [⚒️ Currently in development]

HLSL 45 8 Updated Jun 15, 2024

The most powerful and modular stable diffusion GUI, api and backend with a graph/nodes interface.

Python 41,741 4,426 Updated Jul 10, 2024

Payload to spoof the target ID on the PlayStation 4

Makefile 10 2 Updated Jun 7, 2024

Single file DDS header encoder and decoder

C++ 62 4 Updated Jun 22, 2024

Code for SIGGRAPH 2024 (ToG) paper "Specular Polynomials"

60 1 Updated Apr 17, 2024

An experimental game engine.

C++ 128 5 Updated Jun 18, 2024

A toy renderer built with directx12 and c++.

C++ 6 Updated Oct 8, 2023

Bloom using FFT to accelerate convolution, with Unity URP

C# 87 5 Updated May 21, 2023

A Frameless Window / Title bar written in C++ and built for Qt projects.

C++ 19 6 Updated Jan 19, 2024

QGoodWindow - border less window for Qt 5 and Qt 6

C++ 481 79 Updated Mar 7, 2024

Library to create Qt applications with client side decorations

C++ 4 2 Updated Oct 19, 2019

A true frameless window with Qt, on both Windows and macOS

C++ 225 51 Updated Mar 5, 2021

Excalibur Hash is a high-speed hash map and hash set, ideal for performance-critical uses like video games

C++ 313 8 Updated Mar 20, 2024

Cross-platform frameless window framework for Qt. Support Windows, macOS, Linux.

C++ 413 63 Updated Jul 2, 2024

GPU occlusion culling using compute shader with Vulkan

C++ 51 12 Updated Jan 23, 2018

simple MainWindow class implementation with frameless window and custom dark style. It adds also support for titlebar and buttons (minimize, maximize, close)

C++ 1,124 269 Updated Dec 15, 2022

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations wit…

C++ 7,539 2,169 Updated Jul 10, 2024

Cog is a set of debug tools for Unreal Engine built on top of Dear ImGui

C++ 240 25 Updated Jul 10, 2024
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