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Cadence Design System
- San Jose, CA, US
Nicolas Barral
taupalosaurus
Scientific computing. Unstructured meshes and mesh adaptation. CFD. Teaching.
Nicholas Sharp
nmwsharp
3D geometry researcher: computer graphics/vision, geometry processing, and 3D machine learning
Seattle, WA
Geometry Collective
GeometryCollective
The Geometry Collective is a group of researchers at Carnegie Mellon University focusing broadly on the interaction between geometry and computation.
Pittsburgh, PA
Andrzej Warzyński
banach-space
Compiler engineer. Mathematician in previous life.
@_banach_space
@Arm-Software Scotland
Hans-Kristian Arntzen
Themaister
Graphics programmer / DSP programmer / Vulkan / vkd3d-proton / Fossilize / SPIRV-Cross / @KhronosGroup ||
Founder & CEO of Arntzen Software AS
Arntzen Software AS Trondheim, Norway
AJ Weeks
ajweeks
Graphics Programmer endlessly fascinated by illuminating virtual worlds.
Frostbite Sweden
Thomas Müller
Tom94
Principal research scientist @ NVIDIA. Passionate about advancing the field of machine learning. Also loves graphics, audio, and software engineering.
NVIDIA Zürich, Switzerland
Enze Liu
alexliu0809
Hi, I am Alex, PhD @ucsdcse. Previously, I was with UChicago (2016-2019), UCL (2015-2016) and BIT (2012-2015). Follower of Christ.
University of California, San Diego La Jolla, California
Christopher Olah
colah
I want to understand things clearly and explain them well. @openai formerly @brain-research.
San Francisco