-
The University of Hong Kong
- Hong Kong
Block or Report
Block or report HrsPythonix
Contact GitHub support about this user’s behavior. Learn more about reporting abuse.
Report abuseStars
Language
Sort by: Recently starred
《Real-Time Rendering 4th》 (RTR4) 中文翻译
InstantStyle: Free Lunch towards Style-Preserving in Text-to-Image Generation 🔥
[CVPR 2024] Official implementation of "DEADiff: An Efficient Stylization Diffusion Model with Disentangled Representations"
Open-Sora: Democratizing Efficient Video Production for All
A Unreal Engine 5 (UE5) based plugin aiming to provide real-time visulization, management, editing, and scalable hybrid rendering of Guassian Splatting model.
ParticleSfM: Exploiting Dense Point Trajectories for Localizing Moving Cameras in the Wild. ECCV 2022.
Official release of the Eyeful Tower dataset, a high-fidelity multi-view capture of 11 real-world scenes, from the paper “VR-NeRF High-Fidelity Virtualized Walkable Spaces” (Xu et al., SIGGRAPH Asi…
A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewer
3D Gaussian Splatting Converter: A tool to seamlessly convert 3DGS .ply files to a Cloud Compare-friendly format and vice-versa. Features include RGB coloring, density filtering, and flyer removal …
kapture is a file format as well as a set of tools for manipulating datasets, and in particular Visual Localization and Structure from Motion data.
The official implementation of "CityDreamer: Compositional Generative Model of Unbounded 3D Cities". (Xie et al., CVPR 2024)
ICCV2023 (Oral) MixVoxels https://arxiv.org/abs/2212.00190
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Code for "Detector-Free Structure from Motion", CVPR 2024
An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.
NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fields. https://arxiv.org/abs/2210.13641 + Sigma-Fusion: Probabilistic Volumetric Fusion for Dense Monocular SLAM https://arxiv.org/ab…
An algorithm for reconstructing the radiance field of a large-scale scene from a single casually captured video.
OpenXRLab Neural Radiance Field (NeRF) Toolbox and Benchmark
State-of-the-art, simple, fast unbounded / large-scale NeRFs.
Collection of AI-related utilities. Welcome to submit issues and pull requests /收藏AI相关的实用工具,欢迎提交issues 或者pull requests
Easy NeRF synthetic dataset creation within Blender