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  • tencent
  • 深圳南山区

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  1. SoftwareRenderer SoftwareRenderer Public

    graphics math rendering-pipeline rasterization physically-based-rendering shaders rendering-engine

    C++ 4 1

  2. Coco2d-xRes Coco2d-xRes Public

    Coco2d-xRes

    C++ 11 6

  3. pbrt-v3 pbrt-v3 Public

    Forked from mmp/pbrt-v3

    Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

    C++

  4. Unity-Laboratory Unity-Laboratory Public

    unity 学习和一些实验功能

    C# 2 1