RBDOOM-3-BFG 1.1.0 openvr 3
Pre-release
Pre-release
·
92 commits
to openvr
since this release
This Release:
- Room Scale / Standing VR support.
- Motion Controller Support (still works with normal game controllers also), works with SteamVR Razer Hydra drivers. Left hand holds flashlight, Right hand holds weapon.
- 3D VR UI
- MSAA supported!
UI Motion Controller Scheme:
- Pointing Cursor controlled by head direction.
- Pointing Cursor Clicking is done with the Right Trigger.
- Back out of menus with the Left Trigger.
- Highlight menu items with Left Touchpad/joystick.
- Select Highlighted menu items by Clicking Right Touchpad/joystick button.
- Back out of menus by Clicking Left Touchpad/joystick button.
Game Motion Controller Scheme:
- Jump is the Left Trigger.
- Shoot/Talk/Activate is the Right Trigger.
- Flashlight is toggled by Clicking Left Touchpad/joystick button.
- Reload Weapon by Clicking Right Touchpad/joystick button.
- PDA is toggled with the Left Menu Button (button 4 on the Razer Hydra)
- Pause Menu is toggled with the Right Menu Button (button 4 on the Razer Hydra)
openvr 3.4:
Default com_engineHz to 90 to get rid of some movement choppiness.
Fixes Vsync being on by default and potentially capping framerate to your monitor or TVs max hz (60hz for some).