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RBDOOM-3-BFG 1.1.0 openvr 11

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@Codes4Fun Codes4Fun released this 10 Dec 22:51
· 33 commits to openvr since this release

Notes:

  1. These are pre-releases, they are more alpha than beta, expect a lot of place holder things.
  2. Make sure the game works first before trying to add texture packs and other mods or changing configuration and graphics settings.
  3. Adding other mods can break compatibility with previous saved games, and could break loading levels (deleting the generated directory could fix that).
  4. Report issues here: https://github.com/Codes4Fun/RBDOOM-3-BFG/issues
    or here http:https://steamcommunity.com/app/250820/discussions/0/208684375415458884
    or here https://forums.oculus.com/community/discussion/comment/458129
  5. Oculus Touch may not work right, and there is an issue regarding that. #49 And I will not be able to fix issues until I get mine (hopefully soonish).

I'm not including the fallback exe, I don't think it is necessary any more, but if I see people say they need it, I will re-add it.

This Release:

  • Larger Head Movement
    • You can look over railing and desks.
    • Clip Prevention, including when raising head in crawl spaces.
    • Fades screen when your head is blocked. (vr_blink to control how dark).
  • New Forward Move Direction control
    • vr_moveDirection 0, for moving where you look
    • vr_moveDirection 1, move in the direction of the left hand (default)
    • vr_moveDirection 2, move in the direction of the right hand
  • Fixed Main Menu when in_useJoystick is false.
  • Command for logging devices, vr_logDevices.