RBDOOM-3-BFG 1.1.0 openvr 11
Pre-release
Pre-release
·
33 commits
to openvr
since this release
Notes:
- These are pre-releases, they are more alpha than beta, expect a lot of place holder things.
- Make sure the game works first before trying to add texture packs and other mods or changing configuration and graphics settings.
- Adding other mods can break compatibility with previous saved games, and could break loading levels (deleting the generated directory could fix that).
- Report issues here: https://github.com/Codes4Fun/RBDOOM-3-BFG/issues
or here http:https://steamcommunity.com/app/250820/discussions/0/208684375415458884
or here https://forums.oculus.com/community/discussion/comment/458129 - Oculus Touch may not work right, and there is an issue regarding that. #49 And I will not be able to fix issues until I get mine (hopefully soonish).
I'm not including the fallback exe, I don't think it is necessary any more, but if I see people say they need it, I will re-add it.
This Release:
- Larger Head Movement
- You can look over railing and desks.
- Clip Prevention, including when raising head in crawl spaces.
- Fades screen when your head is blocked. (vr_blink to control how dark).
- New Forward Move Direction control
- vr_moveDirection 0, for moving where you look
- vr_moveDirection 1, move in the direction of the left hand (default)
- vr_moveDirection 2, move in the direction of the right hand
- Fixed Main Menu when in_useJoystick is false.
- Command for logging devices, vr_logDevices.