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@demonixis
Yannick Comte demonixis
XR developer

Demonixis Games France

@mattiasgustavsson
Mattias Gustavsson mattiasgustavsson
https://twitter.com/Mattias_G

Stockholm, Sweden

@techartorg
Tech-Artists.org techartorg
A worldwide community of technical artists in various entertainment industries.

Washington, USA

@TapiocaFox
タピオカ狐 TapiocaFox
Simple Clear Elegant. But can be dawdling. 😬

NYC

@ben-marsh
Ben Marsh ben-marsh

Epic Games Cary, NC

@gmodarelli
Giuseppe Modarelli gmodarelli
Graphics Programmer & Tech Artist. He/Him

Valencia

@historicalsource
Historical Source historicalsource
A collection of historical source files, for education and perusal.
@A57R4L
Ossi Luoto A57R4L
Game Design Master's Student at Aalto University

Finland

@MilkyEngineer
Alex Stevens MilkyEngineer
Senior Engineer II @ Gameloft; Co-Founder @ The Orphanage; Ex: Epic Games, Bondi Labs

@TheOrphanage Brisbane, Australia

@HoussineMehnik
Elhoussine Mehnik HoussineMehnik
Unreal Engine Developer

Unreal Engine Resources Montréal, Canada

@rsms
Rasmus rsms
Personal Software, languages, compilers, Humans & Computers, and other fun things. Past professional life at Figma, Facebook, Spotify, Dropbox, etc.

Playbit San Francisco

@nfrechette
Nicholas Frechette nfrechette
I am a freelance video game programmer passionate about animation compression and performance.

Canada

@postspectacular
Karsten Schmidt postspectacular
Maker of @thi-ng. Opensource computational design tools since 1999, geom, data, viz, algos, fab, art, edu, ex-@Nike-Inc

Allgäu, formerly London

@iUltimateLP
Johnny iUltimateLP
Gamedev, Switch Homebrew, useless tools, webdev

Germany

@andremichelle
André Michelle andremichelle
originator & co-founder of audiotool.com

Bonn, Germany

@benfry
Ben Fry benfry

Fathom Information Design Boston

@GannetMarkozen
Gannet Markozen GannetMarkozen
Gameplay programmer in Unreal Engine 4 and 5. Primarily multiplayer and VR projects.
@JoonasNatynki
Joonas Nätynki JoonasNatynki
A systems and gameplay programmer at Housemarque
@ryangadz
Ryan Gadz ryangadz
Design Technologist | Tech Artist | AR/VR Prototyper

Seattle

@jaredstarbell
Jared S Tarbell jaredstarbell
I write computer programs to build machines. The machines generate geometric structure. Most machines output an infinite number of forms.

Levitated Toy Factory Albuquerque, New Mexico, USA

@tomlooman
Tom Looman tomlooman
Game Programmer (Unreal Engine)

LODZERO Netherlands

@rdeioris
Roberto De Ioris rdeioris
Author of glTFRuntime, compushady, LuaMachine, necroassembler, uWSGI, UnrealEnginePython and...

Blitter Rome

@LexyVFX
Alexis Abel LexyVFX
An independent developer & VJ/LD building custom software for live concert visuals for virtual & physical shows alike with a specialty in Unreal Engine
@neil3d
Neil Fang neil3d
《仙剑奇侠传3》主程,《功夫世界》《龙Online》引擎开发者,Unreal Engine技术践行者,实践派架构师,现任腾讯IEG专家工程师,曾任阿里巴巴高级技术专家。

IEG, Tencent Group Beijing

@elliotwoods
Elliot Woods elliotwoods

Kimchi and Chips Korea, UK

@marynate
marynate

@marywnate

@Allar
Michael Allar Allar
Changing the culture, one codebase at a time.

Mikoverse, Inc. Los Angeles

@alexismorin
Alexis alexismorin
ask me about harebrained plugin & game ideas

Lead Technical Artist @ Felix & Paul Studios Montreal, Canada

@patlj09
Patric Ljung patlj09
I've done a lot of C++ coding since '93. Very practical and like to find generic solutions, not a big fan of fancy advanced stuff, keep that in your own code.

Linköping University